Player Matchup

Pele
Pele
BDawg144
Pele
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,501 Elo+
Party 1
Janus
Janus
Fiendin4Hose
Janus
Level 65
God Stats
1W - 3L
1,411 SR
Queue Stats
44W - 53L
1,503 Elo+
Party 1
Kali
Kali
PlutosDescendant
Kali
Level 95
God Stats
0W - 1L
1,267 SR
Queue Stats
72W - 61L
1,464 Elo+
Solo
Medusa
Medusa
hamerhed113
Medusa
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
31W - 27L
1,526 Elo+
Party 1
Arachne
Arachne
theshaikwer
Arachne
Level 107
God Stats
1W - 1L
1,562 SR
Queue Stats
60W - 56L
1,524 Elo+
Solo
Team Averages
Level 82
1,491 SR
1,504 Elo+

VS

Team Averages
Level 93
1,375 SR
1,492 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BozoJabroodles
Medusa
Level 74
God Stats
2W - 2L
1,383 SR
Queue Stats
197W - 177L
1,486 Elo+
Party 2
Guan Yu
Guan Yu
SmkCrkWrshpS8n
Guan Yu
Level 38
God Stats
1W - 4L
1,076 SR
Queue Stats
65W - 74L
1,479 Elo+
Party 2
Ne Zha
Ne Zha
princessk3nny
Ne Zha
Level 129
God Stats
3W - 0L
1,333 SR
Queue Stats
144W - 135L
1,509 Elo+
Solo
Ah Puch
Ah Puch
xToBeGodlikex
Ah Puch
Level 72
God Stats
6W - 0L
1,581 SR
Queue Stats
141W - 136L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
7 / 8 / 9
11,839
789
13,095
15,719
6,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 5 / 10
11,198
747
11,713
10,914
3,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 9 / 11
11,033
736
5,581
16,676
6,869
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
20
4 / 5 / 11
11,946
796
10,315
13,572
5,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
theshaikwer
Arachne
15
2 / 10 / 9
9,595
640
7,308
18,378
6,327
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
7 / 2 / 21
12,439
829
14,952
10,708
4,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
8 / 5 / 17
12,201
813
14,058
12,314
5,643
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 7 / 20
10,697
713
10,731
17,358
18,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
9 / 4 / 19
12,340
823
14,276
12,752
5,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
17
9 / 5 / 14
11,417
761
14,218
11,492
4,289
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
128
21
Kills
37
37
Deaths
23
50
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
2
21
8.75
L
Pele
7
8
9
1.44
W
8
5
17
3.3
L
3
5
10
1.6
L
5
9
11
1.17
W
4
7
20
2
L
Medusa
4
5
11
1.9
W
9
4
19
4.63
L
Arachne
theshaikwer
Arachne
2
10
9
0.65
W
Ah Puch
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,012
Damage
68,235
75,259
Taken
64,624
28,737
Mitigated
38,712
21,983
Healing
21,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
14,952
6,539
3,002
4,313
10,708
4,722
2,973
2,033
8,675
0
44,246
L
Pele
13,095
2,776
2,576
2,957
15,719
6,878
940
4,510
11,209
0
31,276
W
14,058
4,592
1,149
1,484
12,314
5,643
1,149
3,921
8,393
0
37,266
L
11,713
703
2,536
1,382
10,914
3,147
432
1,183
9,731
32,000
0
L
5,581
2,715
2,045
3,063
16,676
6,869
126
3,674
13,002
0
10,987
W
10,731
1,019
2,155
2,138
17,358
18,298
725
3,044
14,314
1,772
16,552
L
Medusa
10,315
3,042
301
1,881
13,572
5,516
1,626
3,302
10,270
0
31,416
W
14,276
4,406
864
2,754
12,752
5,760
803
1,870
10,882
0
29,574
L
Arachne
theshaikwer
Arachne
7,308
4,203
1,479
3,763
18,378
6,327
0
2,734
15,644
0
10,000
W
Ah Puch
14,218
488
2,533
1,406
11,492
4,289
858
845
10,647
27,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,611
Gold Earned
59,094
144
Minions Killed
202
0
Camps Cleared
0
1,256,156
Distance Traveled
1,294,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,439
829
57
4
0
254,201
0
L
Pele
11,839
789
22
1
0
275,859
0
W
Medusa
12,201
813
48
3
0
264,047
0
L
Janus
11,198
747
54
4
0
248,861
0
L
Kali
11,033
736
4
0
0
236,282
0
W
Guan Yu
10,697
713
13
1
0
248,101
0
L
Medusa
11,946
796
53
4
0
257,633
0
W
Ne Zha
12,340
823
51
3
0
293,156
0
L
Arachne
9,595
640
11
1
0
237,521
0
W
Ah Puch
11,417
761
33
2
0
235,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role