Player Matchup

Khepri
Khepri
BlastedLattic021
Khepri
Level 29
God Stats
11W - 14L
1,513 SR
Queue Stats
77W - 114L
1,252 Elo+
Party 2
Arachne
Arachne
FlouryBroom4549
Arachne
Level 44
God Stats
13W - 15L
1,532 SR
Queue Stats
76W - 104L
1,266 Elo+
Party 2
Skadi
Skadi
Suarez_Susanoo
Skadi
Level 45
God Stats
21W - 24L
1,529 SR
Queue Stats
122W - 162L
1,240 Elo+
Party 2
He Bo
He Bo
pao21122002
He Bo
Level 40
God Stats
2W - 10L
1,350 SR
Queue Stats
92W - 129L
1,254 Elo+
Party 2
Neith
Neith
r197019732003
Neith
Level 44
God Stats
2W - 16L
1,315 SR
Queue Stats
87W - 134L
1,220 Elo+
Party 2
Team Averages
Level 40
1,448 SR
1,246 Elo+

VS

Team Averages
Level 57
1,354 SR
1,298 Elo+
Nemesis
Nemesis
CraZ3d-xNiNjAx
Nemesis
Level 32
God Stats
8W - 10L
1,104 SR
Queue Stats
155W - 187L
1,366 Elo+
Party 1
Ra
Ra
CrzyMunk_DaGod
Ra
Level 116
God Stats
19W - 31L
1,410 SR
Queue Stats
76W - 123L
1,309 Elo+
Party 1
Medusa
Medusa
PapaCapn
Medusa
Level 29
God Stats
13W - 8L
1,503 SR
Queue Stats
84W - 116L
1,360 Elo+
Party 1
Heimdallr
Heimdallr
RGN Gh0sT
Heimdallr
Level 38
God Stats
6W - 9L
1,310 SR
Queue Stats
15W - 23L
1,250 Elo+
Solo
Sol
Sol
vonturalmistake
Sol
Level 69
God Stats
8W - 13L
1,442 SR
Queue Stats
35W - 70L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,455
430
2,083
7,921
3,514
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
6,622
441
2,162
10,421
3,042
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 5 / 0
7,307
487
3,195
7,022
2,236
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
5,769
385
667
6,219
1,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 4 / 0
5,523
368
4,697
6,736
2,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
9,803
654
5,207
6,452
2,399
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 0 / 3
9,251
617
6,227
4,965
1,939
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
PapaCapn
Medusa
12
2 / 0 / 2
7,452
497
5,158
5,697
1,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
RGN Gh0sT
Heimdallr
15
4 / 0 / 2
9,035
602
6,295
5,391
1,996
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 5
7,341
489
7,198
7,304
2,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
17
17
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
6
0
4
8
W
4
0
3
5.5
L
0
2
0
0
W
Medusa
PapaCapn
Medusa
2
0
2
3
W
Heimdallr
RGN Gh0sT
Heimdallr
4
0
2
5
L
0
5
0
0
L
0
4
0
0
L
0
4
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,804
Damage
30,085
38,319
Taken
29,809
12,741
Mitigated
10,471
7,329
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,083
0
388
1,105
7,921
3,514
0
3,696
4,208
21,531
0
W
5,207
1,766
0
3,283
6,452
2,399
1,907
0
6,452
0
60,641
W
6,227
698
812
3,242
4,965
1,939
778
442
4,523
60,375
0
L
2,162
1,509
0
3,060
10,421
3,042
64
2,511
7,910
0
37,671
W
Medusa
PapaCapn
Medusa
5,158
1,014
404
764
5,697
1,971
1,540
1,099
4,598
0
41,536
W
Heimdallr
RGN Gh0sT
Heimdallr
6,295
1,816
0
2,438
5,391
1,996
1,278
92
5,299
0
48,612
L
3,195
2,005
0
0
7,022
2,236
113
652
6,370
0
43,053
L
667
0
0
1,359
6,219
1,884
0
3,004
3,215
25,445
0
L
4,697
1,308
429
988
6,736
2,065
0
3,562
3,174
0
28,096
W
7,198
776
348
3,385
7,304
2,166
1,412
1,117
6,187
34,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
42,882
304
Minions Killed
470
0
Camps Cleared
0
1,424,261
Distance Traveled
1,447,010
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,455
430
37
2
0
310,159
3
W
Nemesis
9,803
654
121
8
0
332,324
4
W
Ra
9,251
617
126
8
0
303,642
6
L
Arachne
6,622
441
75
5
0
300,852
2
W
Medusa
7,452
497
65
4
0
276,740
2
W
Heimdallr
9,035
602
99
7
0
237,755
5
L
Skadi
7,307
487
96
6
0
294,986
2
L
He Bo
5,769
385
39
3
0
247,609
3
L
Neith
5,523
368
57
4
0
270,655
1
W
Sol
7,341
489
59
4
0
296,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role