Player Matchup

Sylvanus
Sylvanus
HjarTerremoto
Sylvanus
Level 26
God Stats
0W - 2L
1,225 SR
Queue Stats
10W - 21L
1,085 Elo+
Solo
Yemoja
Yemoja
Hypersonic028
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,101 Elo+
Party 1
Fenrir
Fenrir
Il_Porcino_Pio
Fenrir
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
88W - 123L
1,138 Elo+
Solo
Poseidon
Poseidon
Tortoise_Turtle_
Poseidon
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,118 Elo+
Solo
Rama
Rama
k40001
Rama
Level 18
God Stats
2W - 3L
1,705 SR
Queue Stats
49W - 52L
1,138 Elo+
Party 1
Team Averages
Level 24
1,486 SR
1,116 Elo+

VS

Team Averages
Level 17
1,495 SR
1,351 Elo+
Tsukuyomi
Tsukuyomi
Bakaa-_-senpai
Tsukuyomi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EvilLlama180022
Cthulhu
Level 23
God Stats
2W - 0L
1,741 SR
Queue Stats
4W - 2L
1,404 Elo+
Solo
Medusa
Medusa
Ou8apnut2
Medusa
Level 20
God Stats
7W - 2L
1,510 SR
Queue Stats
11W - 6L
1,615 Elo+
Solo
Izanami
Izanami
R0kRatDusKat7
Izanami
Level 20
God Stats
1W - 1L
1,265 SR
Queue Stats
111W - 134L
1,023 Elo+
Solo
Baron Samedi
Baron Samedi
zhojua
Baron Samedi
Level 20
God Stats
27W - 19L
1,457 SR
Queue Stats
97W - 74L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HjarTerremoto
Sylvanus
18
2 / 5 / 8
12,169
451
5,819
25,537
27,210
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 12 / 4
11,033
409
8,615
29,607
31,466
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
16 / 4 / 4
15,213
563
17,624
21,216
12,946
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 6 / 4
13,634
505
13,431
18,186
13,707
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
k40001
Rama
19
7 / 8 / 1
11,803
437
23,185
27,901
11,707
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bakaa-_-senpai
Tsukuyomi
17
2 / 16 / 5
12,064
447
10,621
23,318
11,303
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 4 / 12
13,094
485
24,322
22,871
25,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Ou8apnut2
Medusa
19
12 / 2 / 5
14,398
533
18,007
16,187
6,137
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
20
12 / 7 / 1
16,037
594
28,492
19,342
7,968
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
zhojua
Baron Samedi
18
1 / 4 / 7
12,251
454
8,477
14,564
10,504
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
63
31
Kills
33
35
Deaths
33
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bakaa-_-senpai
Tsukuyomi
2
16
5
0.28
W
6
4
12
3
L
Sylvanus
HjarTerremoto
Sylvanus
2
5
8
1.2
L
0
12
4
0.17
L
16
4
4
4.5
W
Medusa
Ou8apnut2
Medusa
12
2
5
7.25
W
Izanami
12
7
1
1.79
L
6
6
4
1.33
L
Rama
k40001
Rama
7
8
1
0.94
W
Baron Samedi
zhojua
Baron Samedi
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,674
Damage
89,919
122,447
Taken
96,282
97,036
Mitigated
60,996
31,813
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bakaa-_-senpai
Tsukuyomi
10,621
2,116
0
517
23,318
11,303
736
7,625
15,693
0
43,741
W
24,322
566
893
501
22,871
25,084
842
6,491
16,380
66,323
0
L
Sylvanus
HjarTerremoto
Sylvanus
5,819
2,655
2,791
3,760
25,537
27,210
175
8,206
17,331
37,708
0
L
8,615
2,883
4,122
1,712
29,607
31,466
98
7,507
22,100
50,952
0
L
17,624
5,067
0
2,278
21,216
12,946
2,571
3,178
18,038
0
79,920
W
Medusa
Ou8apnut2
Medusa
18,007
9,543
255
6,059
16,187
6,137
4,602
4,385
11,802
0
81,024
W
Izanami
28,492
23,090
0
2,514
19,342
7,968
10,714
5,651
13,691
0
113,634
L
13,431
3,206
0
6,359
18,186
13,707
1,086
3,181
15,005
107,228
0
L
Rama
k40001
Rama
23,185
17,897
0
10,791
27,901
11,707
1,830
10,727
17,174
0
83,205
W
Baron Samedi
zhojua
Baron Samedi
8,477
834
1,126
3,222
14,564
10,504
954
4,231
10,333
49,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,852
Gold Earned
67,844
546
Minions Killed
534
0
Camps Cleared
0
1,962,105
Distance Traveled
2,245,955
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,064
447
66
2
0
503,936
1
W
Cthulhu
13,094
485
74
3
0
499,016
3
L
Sylvanus
12,169
451
50
2
0
390,243
0
L
Yemoja
11,033
409
90
3
0
298,484
0
L
Fenrir
15,213
563
125
5
0
483,876
0
W
Medusa
14,398
533
116
4
0
401,602
0
W
Izanami
16,037
594
213
8
0
457,012
0
L
Poseidon
13,634
505
162
6
0
443,987
0
L
Rama
11,803
437
119
4
0
345,515
0
W
Baron Samedi
12,251
454
65
2
0
384,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role