Player Matchup

Chaac
Chaac
Alexander blah
Chaac
Level 29
God Stats
2W - 2L
1,743 SR
Queue Stats
149W - 134L
1,248 Elo+
Party 1
Artemis
Artemis
ElderBuffalo873
Artemis
Level 28
God Stats
4W - 9L
1,518 SR
Queue Stats
12W - 20L
1,245 Elo+
Solo
Agni
Agni
FakunHyuga
Agni
Level 29
God Stats
6W - 7L
1,664 SR
Queue Stats
209W - 256L
1,220 Elo+
Solo
Camazotz
Camazotz
HalfGuardian
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,163 Elo+
Solo
Ymir
Ymir
IAMxSHADRACH
Ymir
Level 15
God Stats
2W - 5L
1,554 SR
Queue Stats
13W - 17L
1,227 Elo+
Party 1
Team Averages
Level 23
1,596 SR
1,221 Elo+

VS

Team Averages
Level 12
1,459 SR
1,320 Elo+
Cthulhu
Cthulhu
Airwolfe1998
Cthulhu
Level 15
God Stats
17W - 18L
1,400 SR
Queue Stats
46W - 56L
1,172 Elo+
Party 2
Discordia
Discordia
Daedricslayer17
Discordia
Level 18
God Stats
9W - 11L
1,530 SR
Queue Stats
59W - 78L
1,214 Elo+
Party 2
Fenrir
Fenrir
URBANxWITCH
Fenrir
Level 23
God Stats
27W - 32L
1,368 SR
Queue Stats
137W - 162L
1,216 Elo+
Party 2
Chaac
Chaac
crazy_goose15
Chaac
Level 1
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 17L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
godzilla1502555
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 13 / 2
9,643
386
17,121
29,360
32,433
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 9 / 1
9,357
374
15,958
17,936
6,460
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 1 / 0
6,108
244
0
431
153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
HalfGuardian
Camazotz
14
3 / 9 / 2
8,822
353
7,022
29,093
9,893
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 8 / 1
9,469
379
4,097
27,340
22,975
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Airwolfe1998
Cthulhu
16
1 / 1 / 11
12,913
517
6,586
15,640
15,774
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Daedricslayer17
Discordia
14
0 / 7 / 4
10,996
440
5,596
9,561
2,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
3 / 4 / 5
12,268
491
6,445
14,207
5,456
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 2 / 8
14,591
584
26,145
31,350
19,039
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
20
22 / 1 / 8
15,684
627
45,595
11,182
5,207
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
12
Kills
40
40
Deaths
15
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Airwolfe1998
Cthulhu
1
1
11
6.5
L
3
13
2
0.31
W
Discordia
Daedricslayer17
Discordia
0
7
4
0.29
L
4
9
1
0.5
L
0
1
0
0
L
Camazotz
HalfGuardian
Camazotz
3
9
2
0.44
L
2
8
1
0.31
W
Fenrir
3
4
5
1.38
W
14
2
8
9
W
Kukulkan
22
1
8
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,198
Damage
90,367
104,160
Taken
81,940
71,914
Mitigated
48,429
17,002
Healing
26,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Airwolfe1998
Cthulhu
6,586
670
870
2,338
15,640
15,774
1,891
1,827
13,665
44,738
0
L
17,121
3,332
0
5,105
29,360
32,433
0
12,690
16,670
0
53,620
W
Discordia
Daedricslayer17
Discordia
5,596
452
0
0
9,561
2,953
1,189
0
9,511
45,257
0
L
15,958
7,641
0
2,937
17,936
6,460
0
11,643
6,293
0
49,277
L
0
0
0
0
431
153
0
431
0
0
0
L
Camazotz
HalfGuardian
Camazotz
7,022
1,372
0
4,621
29,093
9,893
0
17,552
11,541
0
36,202
L
4,097
117
156
4,183
27,340
22,975
0
15,461
11,879
28,733
0
W
Fenrir
6,445
1,234
0
2,949
14,207
5,456
4,484
453
13,554
0
60,523
W
26,145
8,757
0
19,195
31,350
19,039
1,795
796
29,953
0
107,355
W
Kukulkan
45,595
3,377
0
838
11,182
5,207
3,769
1,021
10,086
151,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
66,452
242
Minions Killed
550
0
Camps Cleared
0
1,570,165
Distance Traveled
2,111,975
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,913
517
57
2
0
479,143
0
L
Chaac
9,643
386
78
3
0
368,842
4
W
Discordia
10,996
440
80
3
0
280,570
0
L
Artemis
9,357
374
70
3
0
408,063
2
L
Agni
6,108
244
0
0
0
13,550
0
L
Camazotz
8,822
353
50
2
0
404,466
2
L
Ymir
9,469
379
44
2
0
375,244
3
W
Fenrir
12,268
491
87
3
0
479,621
0
W
Chaac
14,591
584
144
6
0
432,908
1
W
Kukulkan
15,684
627
182
7
0
439,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role