Player Matchup

Ares
Ares
Hamilton570
Ares
Level 111
God Stats
9W - 3L
1,608 SR
Queue Stats
237W - 207L
1,458 Elo+
Party 1
Da Ji
Da Ji
Quvvr
Da Ji
Level 8
God Stats
3W - 1L
1,128 SR
Queue Stats
30W - 27L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
iScudZy
Kukulkan
Level 39
God Stats
3W - 0L
1,616 SR
Queue Stats
85W - 69L
1,386 Elo+
Party 1
Team Averages
Level 53
1,451 SR
1,448 Elo+

VS

Team Averages
Level 20
1,368 SR
1,018 Elo+
Neith
Neith
Draxkore
Neith
Level 16
God Stats
0W - 5L
1,103 SR
Queue Stats
0W - 10L
1,043 Elo+
Party 2
Odin
Odin
LordJahyroJ
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
992 Elo+
Party 2
Ra
Ra
privas26
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,019 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 14
12,743
850
9,331
13,591
10,495
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Quvvr
Da Ji
13
6 / 5 / 15
10,707
714
8,288
10,729
3,846
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
iScudZy
Kukulkan
16
12 / 0 / 16
12,061
804
16,532
5,577
2,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Draxkore
Neith
12
2 / 8 / 1
9,082
605
6,000
13,230
3,980
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 10 / 2
9,395
626
5,127
16,219
5,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 10 / 3
8,261
551
4,115
11,650
3,449
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
11
28
Kills
5
5
Deaths
28
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Draxkore
Neith
2
8
1
0.31
W
10
0
14
17
L
3
10
2
0.4
W
Da Ji
Quvvr
Da Ji
6
5
15
2.7
W
Kukulkan
iScudZy
Kukulkan
12
0
16
20
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,151
Damage
15,242
29,897
Taken
41,099
16,464
Mitigated
12,914
8,428
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Draxkore
Neith
6,000
3,833
0
2,531
13,230
3,980
0
8,152
5,078
0
24,925
W
9,331
672
0
3,021
13,591
10,495
830
1,126
12,465
54,484
0
L
5,127
2,193
0
2,317
16,219
5,485
0
11,582
4,637
0
29,554
W
Da Ji
Quvvr
Da Ji
8,288
2,359
0
788
10,729
3,846
453
2,009
8,720
0
17,918
W
Kukulkan
iScudZy
Kukulkan
16,532
1,724
1,059
3,560
5,577
2,123
1,003
1,330
4,247
62,389
0
L
4,115
682
954
1,350
11,650
3,449
0
6,433
5,217
21,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
26,738
164
Minions Killed
108
0
Camps Cleared
0
810,574
Distance Traveled
613,502
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,082
605
41
3
0
194,429
0
W
Ares
12,743
850
73
5
0
271,908
1
L
Odin
9,395
626
40
3
0
232,358
0
W
Da Ji
10,707
714
13
1
0
267,177
0
W
Kukulkan
12,061
804
78
5
0
271,489
0
L
Ra
8,261
551
27
2
0
186,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role