Player Matchup

Janus
Janus
Adv Major Pwn
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,326 Elo+
Party 1
Bastet
Bastet
Bow to Hedge
Bastet
Level 21
God Stats
4W - 1L
1,559 SR
Queue Stats
33W - 20L
1,671 Elo+
Party 1
Erlang Shen
Erlang Shen
GravePatriot
Erlang Shen
Level 56
God Stats
2W - 3L
1,323 SR
Queue Stats
68W - 61L
1,471 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KyoukooChan
Ah Muzen Cab
Level 12
God Stats
7W - 3L
1,703 SR
Queue Stats
18W - 6L
1,748 Elo+
Party 1
Khepri
Khepri
Mr Bacon 2ND
Khepri
Level 27
God Stats
5W - 0L
1,746 SR
Queue Stats
39W - 15L
1,757 Elo+
Party 1
Team Averages
Level 24
1,566 SR
1,594 Elo+

VS

Team Averages
Level 22
1,597 SR
1,483 Elo+
Pele
Pele
BoyGamerz_YT
Pele
Level 25
God Stats
24W - 20L
1,720 SR
Queue Stats
50W - 40L
1,518 Elo+
Solo
Artio
Artio
Her0icBread
Artio
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,432 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Reptar32
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 65L
1,560 Elo+
Party 2
Thanatos
Thanatos
ThePaleHokage
Thanatos
Level 20
God Stats
17W - 16L
1,431 SR
Queue Stats
58W - 68L
1,362 Elo+
Solo
Hera
Hera
Tig3r1150
Hera
Level 18
God Stats
3W - 2L
1,833 SR
Queue Stats
118W - 99L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 25
12,702
977
15,726
2,387
983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
18
3 / 1 / 12
11,744
903
7,783
8,055
3,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Erlang Shen
GravePatriot
Erlang Shen
20
11 / 3 / 21
13,318
1,024
19,151
15,124
8,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
KyoukooChan
Ah Muzen Cab
20
20 / 0 / 13
15,664
1,205
37,219
5,604
2,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
20
3 / 0 / 31
13,096
1,007
19,407
13,174
18,249
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 0
12,028
925
4,467
20,086
10,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 11 / 2
10,515
809
4,172
31,278
21,523
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Reptar32
Tsukuyomi
17
0 / 9 / 3
10,951
842
10,093
22,668
8,832
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
ThePaleHokage
Thanatos
17
1 / 14 / 1
11,050
850
8,868
25,963
9,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
17
0 / 2 / 1
10,684
822
12,941
8,839
3,394
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
11
41
Kills
4
4
Deaths
41
102
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
25
16.5
W
Bastet
3
1
12
9
L
3
5
0
0.6
W
Erlang Shen
GravePatriot
Erlang Shen
11
3
21
7.17
L
0
11
2
0.09
W
Ah Muzen Cab
KyoukooChan
Ah Muzen Cab
20
0
13
26.5
W
Khepri
3
0
31
18.5
L
Tsukuyomi
Reptar32
Tsukuyomi
0
9
3
0.17
L
Thanatos
ThePaleHokage
Thanatos
1
14
1
0.11
L
Hera
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,286
Damage
40,541
44,344
Taken
108,834
34,300
Mitigated
54,695
9,207
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,726
391
0
0
2,387
983
0
1,142
1,245
32,884
0
W
Bastet
7,783
2,188
0
57
8,055
3,743
0
2,254
5,801
0
17,227
L
4,467
784
0
2,737
20,086
10,964
0
6,289
13,597
0
45,981
W
Erlang Shen
GravePatriot
Erlang Shen
19,151
11,394
0
2,306
15,124
8,875
0
7,088
8,036
0
33,613
L
4,172
715
1,836
2,616
31,278
21,523
0
7,231
23,795
9,918
0
W
Ah Muzen Cab
KyoukooChan
Ah Muzen Cab
37,219
16,087
0
3,303
5,604
2,450
0
1,619
3,985
0
83,425
W
Khepri
19,407
1,036
468
3,073
13,174
18,249
0
5,010
8,164
37,505
0
L
Tsukuyomi
Reptar32
Tsukuyomi
10,093
2,249
1,316
1,731
22,668
8,832
0
7,966
14,489
0
31,562
L
Thanatos
ThePaleHokage
Thanatos
8,868
3,364
0
2,541
25,963
9,982
0
10,513
15,200
0
26,506
L
Hera
12,941
2,586
1,411
1,073
8,839
3,394
0
2,169
6,620
46,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,524
Gold Earned
55,228
253
Minions Killed
255
7
Camps Cleared
8
1,316,115
Distance Traveled
1,146,245
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,702
977
47
4
1
268,002
0
W
Bastet
11,744
903
28
2
0
259,284
1
L
Pele
12,028
925
72
6
5
257,697
1
W
Erlang Shen
13,318
1,024
34
3
4
273,673
0
L
Artio
10,515
809
16
1
0
179,101
0
W
Ah Muzen Cab
15,664
1,205
117
9
2
247,980
1
W
Khepri
13,096
1,007
27
2
0
267,176
0
L
Tsukuyomi
10,951
842
63
5
3
252,679
0
L
Thanatos
11,050
850
38
3
0
223,873
0
L
Hera
10,684
822
66
5
0
232,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role