Player Matchup

Kukulkan
Kukulkan
AxelFV22
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,177 Elo+
Party 2
Cthulhu
Cthulhu
crossanselpro
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,161 Elo+
Solo
Fenrir
Fenrir
joos_djg2699
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,256 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,198 Elo+

VS

Team Averages
Level 26
1,560 SR
1,412 Elo+
Ra
Ra
Prototype86r
Ra
Level 23
God Stats
2W - 1L
1,467 SR
Queue Stats
4W - 6L
1,465 Elo+
Solo
Bacchus
Bacchus
THages13
Bacchus
Level 15
God Stats
3W - 0L
1,714 SR
Queue Stats
27W - 31L
1,382 Elo+
Party 1
Vulcan
Vulcan
TurdFergeson467
Vulcan
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AxelFV22
Kukulkan
14
4 / 9 / 2
11,158
656
14,849
14,373
5,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
15
1 / 7 / 5
10,316
607
9,198
21,614
20,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
13
6 / 8 / 4
11,717
689
8,871
17,581
6,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 10
12,138
714
11,623
15,316
9,962
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
THages13
Bacchus
14
1 / 4 / 18
12,038
708
8,232
15,626
19,993
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
15 / 2 / 7
13,563
798
26,141
13,223
5,407
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
11
Kills
24
24
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AxelFV22
Kukulkan
4
9
2
0.56
W
8
5
10
2.6
W
Bacchus
THages13
Bacchus
1
4
18
2.5
W
15
2
7
9.25
L
Cthulhu
1
7
5
0.5
L
Fenrir
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,918
Damage
45,996
53,568
Taken
44,165
33,193
Mitigated
35,362
3,326
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AxelFV22
Kukulkan
14,849
1,072
0
580
14,373
5,736
0
11,891
2,482
47,458
0
W
11,623
1,735
4,465
7,256
15,316
9,962
498
8,158
7,158
58,566
0
W
Bacchus
THages13
Bacchus
8,232
1,424
492
844
15,626
19,993
204
7,791
7,835
16,028
0
W
26,141
7,209
0
2,935
13,223
5,407
1,506
8,126
5,097
59,733
0
L
Cthulhu
9,198
420
459
761
21,614
20,478
0
18,911
2,703
36,038
0
L
Fenrir
8,871
2,598
0
1,526
17,581
6,979
0
15,194
2,387
0
22,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
37,739
157
Minions Killed
163
0
Camps Cleared
0
776,982
Distance Traveled
954,905
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,158
656
71
4
0
248,487
0
W
Ra
12,138
714
87
5
0
313,309
0
W
Bacchus
12,038
708
13
1
0
322,134
0
W
Vulcan
13,563
798
63
4
0
319,462
0
L
Cthulhu
10,316
607
56
3
0
268,222
0
L
Fenrir
11,717
689
30
2
0
260,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role