Player Matchup

Ne Zha
Ne Zha
CrazedWolf22
Ne Zha
Level 6
God Stats
43W - 44L
1,438 SR
Queue Stats
50W - 51L
1,197 Elo+
Solo
Amaterasu
Amaterasu
CrustyBoySauce
Amaterasu
Level 27
God Stats
1W - 3L
1,283 SR
Queue Stats
28W - 33L
1,311 Elo+
Solo
Baron Samedi
Baron Samedi
Drunkbunny66
Baron Samedi
Level 29
God Stats
7W - 7L
1,552 SR
Queue Stats
24W - 29L
1,269 Elo+
Party 2
Cthulhu
Cthulhu
Lopez Gatell344
Cthulhu
Level 18
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 2L
1,066 Elo+
Solo
Merlin
Merlin
PsychedelicSlug
Merlin
Level 28
God Stats
2W - 2L
1,353 SR
Queue Stats
19W - 25L
1,274 Elo+
Party 2
Team Averages
Level 22
1,471 SR
1,224 Elo+

VS

Team Averages
Level 13
1,471 SR
1,147 Elo+
Pele
Pele
Gwyneveres_Guard
Pele
Level 7
God Stats
0W - 7L
1,500 SR
Queue Stats
127W - 166L
1,172 Elo+
Party 1
Thor
Thor
KingMonty38
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
975 Elo+
Party 1
Khepri
Khepri
Magical_Soviet
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 142L
1,204 Elo+
Party 1
Nox
Nox
Sushikho
Nox
Level 6
God Stats
3W - 2L
1,276 SR
Queue Stats
55W - 57L
1,113 Elo+
Solo
Tsukuyomi
Tsukuyomi
soy tu papi955
Tsukuyomi
Level 27
God Stats
19W - 10L
1,579 SR
Queue Stats
204W - 210L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
12 / 2 / 19
12,963
1,178
16,205
10,234
3,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
CrustyBoySauce
Amaterasu
19
12 / 2 / 18
13,015
1,183
21,910
18,220
10,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
Drunkbunny66
Baron Samedi
18
8 / 3 / 15
12,059
1,096
11,297
9,701
4,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 1 / 26
12,390
1,126
17,974
14,212
15,200
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 1 / 26
12,129
1,103
16,621
10,592
3,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 12 / 4
11,468
1,043
20,178
24,117
8,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 5 / 2
10,071
916
7,540
13,628
6,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 6 / 2
9,807
892
4,604
23,052
22,227
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 9 / 6
10,297
936
10,296
12,596
5,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
soy tu papi955
Tsukuyomi
17
4 / 13 / 4
12,028
1,093
14,428
19,756
7,635
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
27
45
Kills
9
9
Deaths
45
104
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
12
2
19
10.75
W
Amaterasu
CrustyBoySauce
Amaterasu
12
2
18
10.5
W
Baron Samedi
Drunkbunny66
Baron Samedi
8
3
15
5.17
L
3
12
4
0.42
L
1
5
2
0.4
W
6
1
26
19
L
1
6
2
0.33
W
7
1
26
20
L
0
9
6
0.33
L
Tsukuyomi
soy tu papi955
Tsukuyomi
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,007
Damage
57,046
62,959
Taken
93,149
37,659
Mitigated
50,198
13,762
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
16,205
10,009
0
744
10,234
3,962
0
1,985
8,249
0
23,239
W
Amaterasu
CrustyBoySauce
Amaterasu
21,910
15,437
0
7,502
18,220
10,730
0
3,540
14,680
0
35,466
W
Baron Samedi
Drunkbunny66
Baron Samedi
11,297
669
1,978
1,406
9,701
4,031
0
1,631
8,070
19,213
0
L
20,178
9,518
0
3,691
24,117
8,371
0
10,861
13,256
61
47,341
L
7,540
2,571
0
583
13,628
6,948
0
6,193
7,435
0
18,138
W
17,974
1,604
1,190
0
14,212
15,200
0
3,393
10,819
35,782
0
L
4,604
929
0
3,641
23,052
22,227
0
11,765
11,287
10,835
0
W
16,621
3,820
0
942
10,592
3,736
0
4,412
6,180
29,703
0
L
10,296
3,325
0
0
12,596
5,017
0
6,387
6,209
16,148
0
L
Tsukuyomi
soy tu papi955
Tsukuyomi
14,428
6,937
0
302
19,756
7,635
0
10,686
9,070
0
26,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,556
Gold Earned
53,671
144
Minions Killed
139
3
Camps Cleared
4
1,019,091
Distance Traveled
838,608
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,963
1,178
13
1
0
225,536
0
W
Amaterasu
13,015
1,183
31
3
1
202,464
0
W
Baron Samedi
12,059
1,096
22
2
0
159,890
0
L
Pele
11,468
1,043
59
5
1
185,448
0
L
Thor
10,071
916
21
2
2
178,728
1
W
Cthulhu
12,390
1,126
50
5
2
211,645
2
L
Khepri
9,807
892
12
1
0
179,298
0
W
Merlin
12,129
1,103
28
3
0
219,556
0
L
Nox
10,297
936
21
2
1
141,812
0
L
Tsukuyomi
12,028
1,093
26
2
0
153,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role