Player Matchup

Guan Yu
Guan Yu
ChunkyMonky2012
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
901 Elo+
Solo
Horus
Horus
Plumpyraisin
Horus
Level 19
God Stats
7W - 4L
1,500 SR
Queue Stats
76W - 69L
1,190 Elo+
Party 1
Nu Wa
Nu Wa
PoopPeanut20
Nu Wa
Level 21
God Stats
16W - 14L
1,471 SR
Queue Stats
90W - 103L
1,218 Elo+
Party 1
Bakasura
Bakasura
PsykerOne
Bakasura
Level 27
God Stats
6W - 14L
1,403 SR
Queue Stats
44W - 74L
1,202 Elo+
Solo
Ullr
Ullr
robertmorgan1107
Ullr
Level 43
God Stats
17W - 20L
1,396 SR
Queue Stats
261W - 257L
1,260 Elo+
Party 1
Team Averages
Level 23
1,454 SR
1,154 Elo+

VS

Team Averages
Level 28
1,346 SR
1,212 Elo+
Bakasura
Bakasura
JSlimeszYOUTUBE
Bakasura
Level 27
God Stats
12W - 21L
1,287 SR
Queue Stats
127W - 171L
1,123 Elo+
Solo
Neith
Neith
KlCERA
Neith
Level 27
God Stats
40W - 67L
1,265 SR
Queue Stats
95W - 138L
1,256 Elo+
Party 2
Ullr
Ullr
T3hFlea
Ullr
Level 23
God Stats
5W - 12L
1,335 SR
Queue Stats
17W - 39L
1,155 Elo+
Solo
Cthulhu
Cthulhu
UnKnOwN9822
Cthulhu
Level 16
God Stats
5W - 3L
1,487 SR
Queue Stats
9W - 10L
1,270 Elo+
Party 2
Nu Wa
Nu Wa
Vueve Noire
Nu Wa
Level 47
God Stats
9W - 17L
1,356 SR
Queue Stats
246W - 277L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
9,419
269
0
3,275
945
20
4 / 4 / 26
15,565
445
14,763
30,196
37,436
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 14 / 11
15,731
449
24,970
24,383
9,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
PsykerOne
Bakasura
20
9 / 10 / 13
17,523
501
26,973
40,329
20,269
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
28 / 12 / 10
20,660
590
36,184
34,695
15,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
14 / 7 / 8
18,439
527
18,588
27,510
13,196
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
KlCERA
Neith
20
6 / 15 / 9
15,836
452
21,754
24,730
7,728
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
T3hFlea
Ullr
17
1 / 9 / 6
13,201
377
6,959
25,364
13,263
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
UnKnOwN9822
Cthulhu
20
3 / 13 / 15
16,964
485
14,402
33,829
21,504
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
16 / 7 / 11
20,280
579
43,154
26,678
9,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
89
48
Kills
40
40
Deaths
51
62
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Bakasura
14
7
8
2.57
W
Neith
KlCERA
Neith
6
15
9
0.7
L
4
4
26
4.25
L
7
14
11
0.89
L
Bakasura
PsykerOne
Bakasura
9
10
13
1.55
W
Ullr
T3hFlea
Ullr
1
9
6
0.44
W
Cthulhu
UnKnOwN9822
Cthulhu
3
13
15
0.81
W
16
7
11
3.07
L
28
12
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,890
Damage
104,857
132,878
Taken
138,111
83,387
Mitigated
64,820
33,651
Healing
25,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
3,275
945
0
3,019
256
0
0
W
Bakasura
18,588
12,481
189
6,472
27,510
13,196
4,113
5,619
21,198
0
81,842
W
Neith
KlCERA
Neith
21,754
14,079
1,020
2,559
24,730
7,728
2,234
3,607
20,833
0
68,138
L
14,763
4,472
5,078
9,502
30,196
37,436
1,495
10,995
18,871
0
75,938
L
24,970
6,502
0
296
24,383
9,609
909
14,021
9,944
104,552
0
L
Bakasura
PsykerOne
Bakasura
26,973
18,359
0
15,322
40,329
20,269
718
13,513
26,605
0
117,850
W
Ullr
T3hFlea
Ullr
6,959
5,601
0
113
25,364
13,263
4,430
4,020
20,944
0
64,895
W
Cthulhu
UnKnOwN9822
Cthulhu
14,402
1,248
1,111
2,409
33,829
21,504
919
3,973
28,955
63,032
0
W
43,154
9,218
1,407
10,481
26,678
9,129
2,889
7,751
18,615
169,339
0
L
36,184
19,886
0
3,453
34,695
15,128
7,445
16,008
18,249
0
157,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,898
Gold Earned
84,720
638
Minions Killed
632
0
Camps Cleared
0
2,363,372
Distance Traveled
2,805,126
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,419
269
0
0
0
14,688
0
W
Bakasura
18,439
527
152
4
0
689,989
0
W
Neith
15,836
452
89
3
0
556,749
1
L
Horus
15,565
445
89
3
0
634,270
0
L
Nu Wa
15,731
449
126
4
0
503,663
1
L
Bakasura
17,523
501
182
5
0
664,929
1
W
Ullr
13,201
377
82
2
0
395,799
0
W
Cthulhu
16,964
485
81
2
0
576,384
0
W
Nu Wa
20,280
579
228
7
0
586,205
0
L
Ullr
20,660
590
241
7
0
545,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role