Player Matchup

Cerberus
Cerberus
CrispyMonkey735
Cerberus
Level 7
God Stats
7W - 5L
1,438 SR
Queue Stats
10W - 15L
1,181 Elo+
Party 1
Jing Wei
Jing Wei
Mercuryx013
Jing Wei
Level 18
God Stats
4W - 0L
1,730 SR
Queue Stats
13W - 19L
1,262 Elo+
Solo
Tsukuyomi
Tsukuyomi
MindlessBacon69
Tsukuyomi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,197 Elo+
Solo
Nemesis
Nemesis
Steadyfawn3252
Nemesis
Level 11
God Stats
3W - 0L
1,702 SR
Queue Stats
21W - 27L
1,189 Elo+
Party 1
Anubis
Anubis
YA BOY K 07
Anubis
Level 18
God Stats
2W - 6L
1,143 SR
Queue Stats
15W - 19L
1,279 Elo+
Solo
Team Averages
Level 14
1,502 SR
1,222 Elo+

VS

Team Averages
Level 17
1,372 SR
1,237 Elo+
Cthulhu
Cthulhu
Circadian123
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,340 Elo+
Solo
Arachne
Arachne
GanjaCone
Arachne
Level 21
God Stats
38W - 35L
1,429 SR
Queue Stats
87W - 101L
1,286 Elo+
Party 2
Nemesis
Nemesis
Kaiwantstodiee
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Mr 10aG
Fenrir
Level 26
God Stats
31W - 40L
1,348 SR
Queue Stats
92W - 108L
1,238 Elo+
Party 2
Pele
Pele
maddyclarabell
Pele
Level 6
God Stats
0W - 5L
1,082 SR
Queue Stats
1W - 11L
822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 6 / 16
13,038
931
8,744
21,399
22,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jing Wei
Mercuryx013
Jing Wei
20
11 / 0 / 10
15,220
1,087
19,443
10,796
5,238
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MindlessBacon69
Tsukuyomi
20
9 / 3 / 17
14,857
1,061
28,348
16,134
8,680
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 7 / 7
12,668
905
17,393
21,529
12,561
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
20
2 / 4 / 19
13,784
985
19,323
9,514
5,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Circadian123
Cthulhu
20
4 / 6 / 15
14,678
1,048
31,376
38,945
57,984
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
GanjaCone
Arachne
18
6 / 2 / 6
13,024
930
10,309
13,078
5,912
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 9 / 6
11,258
804
3,730
16,820
5,975
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Mr 10aG
Fenrir
20
10 / 9 / 5
14,549
1,039
22,878
32,295
17,593
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 3 / 2
10,344
739
933
2,935
714

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
54
29
Kills
20
20
Deaths
29
69
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Circadian123
Cthulhu
4
6
15
1.92
W
Cerberus
2
6
16
1.67
L
Arachne
GanjaCone
Arachne
6
2
6
4.5
L
0
9
6
0.33
W
Jing Wei
Mercuryx013
Jing Wei
11
0
10
16
W
Tsukuyomi
MindlessBacon69
Tsukuyomi
9
3
17
5.83
L
Fenrir
Mr 10aG
Fenrir
10
9
5
1.39
W
5
7
7
1.21
W
Anubis
2
4
19
2.88
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,251
Damage
69,226
79,372
Taken
104,073
53,815
Mitigated
88,178
6,106
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Circadian123
Cthulhu
31,376
3,992
870
1,240
38,945
57,984
0
11,330
27,615
87,366
0
W
Cerberus
8,744
2,043
0
2,180
21,399
22,316
0
8,732
12,667
24,889
0
L
Arachne
GanjaCone
Arachne
10,309
7,729
0
2,086
13,078
5,912
0
1,934
11,144
0
14,880
L
3,730
2,707
0
750
16,820
5,975
0
5,012
11,808
0
9,878
W
Jing Wei
Mercuryx013
Jing Wei
19,443
15,424
0
955
10,796
5,238
0
2,981
7,815
0
47,415
W
Tsukuyomi
MindlessBacon69
Tsukuyomi
28,348
7,444
0
322
16,134
8,680
0
6,990
9,144
0
48,161
L
Fenrir
Mr 10aG
Fenrir
22,878
9,861
0
2,411
32,295
17,593
0
9,641
22,654
0
42,326
W
17,393
9,569
0
2,406
21,529
12,561
0
8,183
13,346
584
26,612
W
Anubis
19,323
2,316
0
243
9,514
5,020
0
4,490
5,024
61,135
0
L
933
408
0
140
2,935
714
0
734
2,201
0
2,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,567
Gold Earned
63,853
281
Minions Killed
188
4
Camps Cleared
5
1,271,063
Distance Traveled
933,894
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,678
1,048
124
9
0
254,228
0
W
Cerberus
13,038
931
35
3
1
228,659
0
L
Arachne
13,024
930
10
1
2
202,492
0
L
Nemesis
11,258
804
11
1
1
178,704
0
W
Jing Wei
15,220
1,087
71
5
0
277,339
0
W
Tsukuyomi
14,857
1,061
58
4
0
314,025
1
L
Fenrir
14,549
1,039
42
3
1
252,594
1
W
Nemesis
12,668
905
17
1
0
250,165
3
W
Anubis
13,784
985
100
7
3
200,875
0
L
Pele
10,344
739
1
0
1
45,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role