Player Matchup

Ra
Ra
Awkward Rue
Ra
Level 12
God Stats
2W - 4L
1,220 SR
Queue Stats
10W - 13L
1,481 Elo+
Solo
Ganesha
Ganesha
DeviousMatter
Ganesha
Level 29
God Stats
43W - 32L
1,585 SR
Queue Stats
133W - 110L
1,479 Elo+
Party 2
Da Ji
Da Ji
SoccerrIssLifee
Da Ji
Level 93
God Stats
1W - 3L
1,481 SR
Queue Stats
232W - 212L
1,480 Elo+
Party 2
Team Averages
Level 45
1,429 SR
1,480 Elo+

VS

Team Averages
Level 44
1,504 SR
1,538 Elo+
Cu Chulainn
Cu Chulainn
CAIGE323
Cu Chulainn
Level 24
God Stats
7W - 4L
1,794 SR
Queue Stats
47W - 43L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
Neon Tiger1127
Aphrodite
Level 104
God Stats
9W - 4L
1,590 SR
Queue Stats
203W - 142L
1,608 Elo+
Party 1
Fenrir
Fenrir
rileygoku
Fenrir
Level 4
God Stats
0W - 1L
1,127 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 12
17,378
668
28,138
24,983
22,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
20
0 / 1 / 22
16,874
649
15,411
33,782
62,501
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
16 / 10 / 6
18,266
703
23,268
30,217
18,896
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CAIGE323
Cu Chulainn
20
6 / 5 / 9
17,125
659
31,920
33,925
32,293
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Neon Tiger1127
Aphrodite
20
10 / 3 / 5
18,036
694
37,128
29,661
11,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
rileygoku
Fenrir
12
0 / 19 / 3
12,586
484
2,345
23,346
7,696

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
25
Kills
16
16
Deaths
27
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
5
12
3
L
Cu Chulainn
CAIGE323
Cu Chulainn
6
5
9
2.1
W
Ganesha
0
1
22
11
L
Aphrodite
Neon Tiger1127
Aphrodite
10
3
5
4.17
W
16
10
6
1.9
L
Fenrir
rileygoku
Fenrir
0
19
3
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,817
Damage
71,393
88,982
Taken
86,932
103,502
Mitigated
51,877
25,738
Healing
39,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,138
4,439
5,541
9,394
24,983
22,105
1,006
15,124
9,859
122,489
0
L
Cu Chulainn
CAIGE323
Cu Chulainn
31,920
6,684
0
885
33,925
32,293
460
18,654
15,271
16,355
61,059
W
Ganesha
15,411
826
1,750
4,286
33,782
62,501
752
13,207
20,575
56,734
0
L
Aphrodite
Neon Tiger1127
Aphrodite
37,128
4,460
16,021
22,482
29,661
11,888
1,927
13,619
16,042
162,805
0
W
23,268
7,074
0
4,767
30,217
18,896
1,633
14,566
15,651
0
110,680
L
Fenrir
rileygoku
Fenrir
2,345
862
0
0
23,346
7,696
108
11,318
12,028
0
7,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,518
Gold Earned
47,747
286
Minions Killed
277
0
Camps Cleared
0
1,355,081
Distance Traveled
1,299,698
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,378
668
159
6
0
439,236
3
L
Cu Chulainn
17,125
659
70
3
0
492,397
0
W
Ganesha
16,874
649
16
1
0
498,694
6
L
Aphrodite
18,036
694
201
8
0
478,215
1
W
Da Ji
18,266
703
111
4
0
417,151
3
L
Fenrir
12,586
484
6
0
0
329,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role