Player Matchup

Fenrir
Fenrir
No_BodyImportant
Fenrir
Level 85
God Stats
3W - 3L
1,566 SR
Queue Stats
92W - 107L
1,307 Elo+
Party 2
Hel
Hel
Syd1918
Hel
Level 27
God Stats
44W - 47L
1,501 SR
Queue Stats
46W - 52L
1,271 Elo+
Solo
Sun Wukong
Sun Wukong
sadJuiceforever
Sun Wukong
Level 29
God Stats
10W - 6L
1,598 SR
Queue Stats
80W - 114L
1,278 Elo+
Party 2
Team Averages
Level 47
1,555 SR
1,285 Elo+

VS

Team Averages
Level 40
1,494 SR
1,199 Elo+
Yemoja
Yemoja
MoreMonster4707
Yemoja
Level 27
God Stats
10W - 5L
1,555 SR
Queue Stats
70W - 75L
1,230 Elo+
Solo
Sol
Sol
TheRealPenith
Sol
Level 24
God Stats
6W - 7L
1,542 SR
Queue Stats
51W - 67L
1,160 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WayOutOfUrLeague
Tsukuyomi
Level 69
God Stats
2W - 1L
1,383 SR
Queue Stats
5W - 12L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 3
8,588
661
6,015
14,643
4,599
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hel
11
2 / 5 / 4
8,756
674
12,343
11,914
3,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
sadJuiceforever
Sun Wukong
11
1 / 7 / 4
7,728
594
8,103
12,451
6,454
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 14
9,647
742
3,278
8,407
4,035
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 3 / 10
8,456
650
7,958
11,580
3,384
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
16
17 / 2 / 2
11,656
897
19,416
16,416
6,722
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
19
19
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
L
4
7
3
0.79
L
Hel
2
5
4
0.8
W
1
3
10
2
W
Tsukuyomi
17
2
2
9
L
Sun Wukong
sadJuiceforever
Sun Wukong
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
30,652
39,008
Taken
36,403
14,380
Mitigated
14,141
11,284
Healing
22,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,278
1,357
8,688
4,289
8,407
4,035
313
2,994
5,413
9,866
0
L
6,015
661
0
1,768
14,643
4,599
0
4,290
10,353
0
16,102
L
Hel
12,343
634
2,882
4,756
11,914
3,327
63
3,558
8,356
40,725
0
W
7,958
3,281
0
2,658
11,580
3,384
374
4,368
7,212
32,516
0
W
Tsukuyomi
19,416
5,002
0
6,779
16,416
6,722
1,442
5,033
11,383
0
64,304
L
Sun Wukong
sadJuiceforever
Sun Wukong
8,103
1,007
386
1,492
12,451
6,454
440
3,400
9,051
0
17,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,072
Gold Earned
29,759
105
Minions Killed
144
0
Camps Cleared
0
673,663
Distance Traveled
690,856
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,647
742
14
1
0
218,045
1
L
Fenrir
8,588
661
21
2
0
212,585
0
L
Hel
8,756
674
60
5
0
235,570
0
W
Sol
8,456
650
51
4
0
199,177
0
W
Tsukuyomi
11,656
897
79
6
0
273,634
0
L
Sun Wukong
7,728
594
24
2
0
225,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role