Player Matchup

Ah Puch
Ah Puch
KET5359
Ah Puch
Level 12
God Stats
1W - 2L
1,435 SR
Queue Stats
3W - 14L
871 Elo+
Solo
Hel
Hel
LordHamood
Hel
Level 17
God Stats
2W - 2L
1,413 SR
Queue Stats
17W - 26L
1,143 Elo+
Solo
Ra
Ra
MajikMarker007
Ra
Level 24
God Stats
45W - 43L
1,450 SR
Queue Stats
79W - 97L
1,134 Elo+
Solo
Bellona
Bellona
eliaquimyrut2016
Bellona
Level 12
God Stats
4W - 9L
1,418 SR
Queue Stats
4W - 11L
1,239 Elo+
Solo
Neith
Neith
fenixleo15
Neith
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
903 Elo+
Solo
Team Averages
Level 19
1,443 SR
1,058 Elo+

VS

Team Averages
Level 20
1,372 SR
1,098 Elo+
Tsukuyomi
Tsukuyomi
Hector23123
Tsukuyomi
Level 26
God Stats
4W - 8L
1,106 SR
Queue Stats
57W - 68L
1,171 Elo+
Solo
Rama
Rama
HydroFercho
Rama
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 65L
1,066 Elo+
Party 1
Pele
Pele
PrincessJeanie86
Pele
Level 24
God Stats
17W - 34L
1,374 SR
Queue Stats
29W - 63L
1,143 Elo+
Solo
Hera
Hera
SebLaPapa
Hera
Level 16
God Stats
15W - 8L
1,381 SR
Queue Stats
24W - 23L
1,067 Elo+
Solo
Anubis
Anubis
emiliano20gmgt
Anubis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 55L
1,044 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KET5359
Ah Puch
11
0 / 9 / 1
6,737
355
2,302
10,653
5,910
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 8 / 3
6,778
357
2,493
14,577
3,195
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

14
3 / 5 / 0
9,032
475
7,303
13,238
4,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 12 / 2
8,419
443
6,005
18,707
10,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
14
2 / 3 / 2
8,419
443
3,886
12,420
4,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hector23123
Tsukuyomi
15
16 / 0 / 2
10,820
569
15,613
7,674
2,983
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 5 / 5
9,984
525
10,836
12,265
4,162
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 1
8,746
460
1,677
7,735
4,535
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
17
9 / 2 / 4
11,148
587
18,192
6,206
2,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 4 / 4
9,530
502
8,570
8,133
3,505
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
10
Kills
34
37
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Hector23123
Tsukuyomi
16
0
2
17
W
3
5
5
1.1
L
Ah Puch
KET5359
Ah Puch
0
9
1
0.06
L
0
8
3
0.19
L
3
5
0
0.6
W
3
0
1
3.5
W
Hera
9
2
4
5.5
L
5
12
2
0.5
W
3
4
4
1.25
L
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,989
Damage
54,888
69,595
Taken
42,013
28,186
Mitigated
17,513
13,816
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Hector23123
Tsukuyomi
15,613
3,719
0
3,192
7,674
2,983
0
1,388
6,286
0
54,835
W
10,836
10,019
0
4,229
12,265
4,162
1,549
7,437
4,828
0
53,065
L
Ah Puch
KET5359
Ah Puch
2,302
629
0
738
10,653
5,910
0
3,054
7,599
22,976
0
L
2,493
713
817
2,832
14,577
3,195
616
4,058
10,519
23,288
0
L
7,303
1,820
557
3,544
13,238
4,657
700
2,466
10,772
51,014
0
W
1,677
243
0
414
7,735
4,535
250
1,540
6,195
0
29,627
W
Hera
18,192
3,810
0
779
6,206
2,328
3,205
460
5,746
73,430
0
L
6,005
1,409
0
449
18,707
10,179
261
7,938
10,769
0
18,593
W
8,570
1,599
0
845
8,133
3,505
3,688
1,273
6,860
46,670
0
L
Neith
3,886
502
0
4,879
12,420
4,245
34
9,246
3,174
0
44,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,385
Gold Earned
50,228
280
Minions Killed
432
0
Camps Cleared
0
1,360,050
Distance Traveled
1,674,620
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,820
569
69
4
0
459,180
1
W
Rama
9,984
525
90
5
0
294,120
1
L
Ah Puch
6,737
355
36
2
0
225,639
0
L
Hel
6,778
357
35
2
0
261,651
0
L
Ra
9,032
475
106
6
0
258,050
3
W
Pele
8,746
460
59
3
0
327,578
6
W
Hera
11,148
587
130
7
0
339,560
4
L
Bellona
8,419
443
26
1
0
326,122
0
W
Anubis
9,530
502
84
4
0
254,182
0
L
Neith
8,419
443
77
4
0
288,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role