Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Il Kota lI
Odin
Level 117
God Stats
7W - 3L
1,651 SR
Queue Stats
82W - 74L
1,519 Elo+
Party 2
Terra
Terra
Silent Demon420
Terra
Level 77
God Stats
1W - 1L
1,322 SR
Queue Stats
72W - 71L
1,501 Elo+
Party 2
Bastet
Bastet
onur_happy
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,426 Elo+
Solo
Zeus
Zeus
phishing123
Zeus
Level 153
God Stats
10W - 8L
1,494 SR
Queue Stats
649W - 664L
1,469 Elo+
Solo
Team Averages
Level 120
1,493 SR
1,483 Elo+

VS

Team Averages
Level 113
1,495 SR
1,416 Elo+
Terra
Terra
ERICtheGreat69
Terra
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 68L
1,364 Elo+
Party 1
Medusa
Medusa
Rah Targaryen
Medusa
Level 152
God Stats
9W - 16L
1,448 SR
Queue Stats
627W - 649L
1,418 Elo+
Solo
Merlin
Merlin
Saosin22
Merlin
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 32L
1,387 Elo+
Party 1
Thor
Thor
StoppedGolf6050
Thor
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 44L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
xxChamp98724xx
Ah Puch
Level 89
God Stats
6W - 4L
1,530 SR
Queue Stats
86W - 92L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
3 / 6 / 11
12,826
713
15,737
23,367
25,916
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
3 / 3 / 11
12,410
689
15,572
28,556
16,063
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 2 / 10
11,713
651
4,108
20,439
17,843
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
onur_happy
Bastet
19
6 / 2 / 10
12,087
672
15,690
14,550
8,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 2 / 10
12,550
697
28,115
9,936
5,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
9,650
536
5,120
20,481
11,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 3 / 6
10,970
609
17,518
20,792
9,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Saosin22
Merlin
19
2 / 3 / 8
11,365
631
18,647
11,707
5,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 5 / 6
9,808
545
6,095
17,416
7,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 7
11,339
630
22,969
14,769
6,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
48
18
Kills
14
15
Deaths
18
52
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
6
11
1.42
L
1
3
7
1.5
W
3
3
11
2.83
L
5
3
6
2.67
L
Merlin
Saosin22
Merlin
2
3
8
2
W
1
2
10
3
L
2
5
6
1
W
Bastet
onur_happy
Bastet
6
2
10
5.5
W
5
2
10
5
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,222
Damage
70,349
96,848
Taken
85,165
72,973
Mitigated
39,550
50,366
Healing
43,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,737
659
2,074
2,917
23,367
25,916
522
8,527
14,840
53,798
0
L
5,120
532
14,818
9,519
20,481
11,136
0
13,582
6,899
11,596
0
W
15,572
2,531
2,517
9,241
28,556
16,063
834
12,946
15,610
0
21,382
L
17,518
6,962
1,429
5,573
20,792
9,635
0
10,234
10,558
0
29,425
L
Merlin
Saosin22
Merlin
18,647
548
722
2,108
11,707
5,129
0
7,028
4,679
49,094
0
W
4,108
778
16,502
9,410
20,439
17,843
471
13,665
6,204
9,727
0
L
6,095
407
2,279
2,606
17,416
7,552
0
8,272
9,144
0
12,698
W
Bastet
onur_happy
Bastet
15,690
3,289
1,813
1,651
14,550
8,061
1,405
6,668
7,882
0
23,567
W
28,115
2,127
3,033
1,208
9,936
5,090
1,658
4,930
5,006
64,257
0
L
22,969
618
2,261
2,590
14,769
6,098
0
8,844
5,925
51,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,586
Gold Earned
53,132
201
Minions Killed
195
0
Camps Cleared
0
1,465,570
Distance Traveled
1,513,486
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,826
713
93
5
0
275,432
0
L
Terra
9,650
536
15
1
0
316,695
0
W
Odin
12,410
689
10
1
0
322,014
1
L
Medusa
10,970
609
36
2
0
323,114
0
L
Merlin
11,365
631
69
4
0
305,497
0
W
Terra
11,713
651
14
1
0
275,248
0
L
Thor
9,808
545
12
1
0
308,548
4
W
Bastet
12,087
672
10
1
0
290,649
0
W
Zeus
12,550
697
74
4
0
302,227
0
L
Ah Puch
11,339
630
63
4
0
259,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role