Player Matchup

Heimdallr
Heimdallr
Bane-Of-Asgard
Heimdallr
Level 29
God Stats
13W - 7L
1,603 SR
Queue Stats
102W - 87L
1,486 Elo+
Party 1
Fenrir
Fenrir
Demon_Myerz
Fenrir
Level 26
God Stats
11W - 8L
1,559 SR
Queue Stats
165W - 139L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
Fenshe
Nu Wa
Level 25
God Stats
76W - 43L
1,584 SR
Queue Stats
85W - 63L
1,497 Elo+
Party 1
Bellona
Bellona
TufflessTertle
Bellona
Level 23
God Stats
4W - 0L
1,718 SR
Queue Stats
170W - 141L
1,486 Elo+
Party 1
Zeus
Zeus
saoroe
Zeus
Level 24
God Stats
4W - 5L
1,311 SR
Queue Stats
68W - 74L
1,266 Elo+
Solo
Team Averages
Level 25
1,555 SR
1,443 Elo+

VS

Team Averages
Level 12
1,480 SR
1,409 Elo+
Cthulhu
Cthulhu
Rocketmantastic
Cthulhu
Level 28
God Stats
14W - 14L
1,519 SR
Queue Stats
74W - 78L
1,477 Elo+
Solo
Nemesis
Nemesis
UndatedTerror80
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,207 Elo+
Solo
Ra
Ra
disbalancemod
Ra
Level 8
God Stats
12W - 8L
1,380 SR
Queue Stats
40W - 32L
1,403 Elo+
Solo
Jing Wei
Jing Wei
nanugata
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
rafaelr6fhrfhyg
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bane-Of-Asgard
Heimdallr
19
12 / 1 / 18
12,455
1,132
21,207
13,383
5,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
19
9 / 3 / 21
13,105
1,191
15,278
13,590
5,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Fenshe
Nu Wa
20
12 / 1 / 23
13,295
1,209
25,739
5,332
1,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 2 / 16
11,331
1,030
7,182
11,222
9,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
saoroe
Zeus
18
4 / 4 / 23
11,404
1,037
16,298
10,066
3,574
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
12,088
1,099
19,252
25,203
24,644
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 12 / 3
10,521
956
10,584
20,885
14,945
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 8 / 5
10,710
974
13,522
20,733
8,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
nanugata
Jing Wei
15
1 / 14 / 5
9,738
885
2,713
19,953
6,334
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 2
8,723
793
923
6,011
1,961
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
29
43
Kills
11
11
Deaths
43
101
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bane-Of-Asgard
Heimdallr
12
1
18
21
W
Fenrir
9
3
21
6.5
W
Nu Wa
Fenshe
Nu Wa
12
1
23
23.5
L
6
5
3
1.5
W
6
2
16
7
L
3
12
3
0.38
L
1
8
5
0.44
L
Jing Wei
nanugata
Jing Wei
1
14
5
0.25
L
0
4
2
0.25
W
Zeus
saoroe
Zeus
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,704
Damage
46,994
53,593
Taken
92,785
26,526
Mitigated
56,552
15,710
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bane-Of-Asgard
Heimdallr
21,207
8,548
1,386
3,218
13,383
5,240
0
9,491
3,892
0
38,530
W
Fenrir
15,278
7,961
561
4,409
13,590
5,946
0
8,226
5,364
0
28,299
W
Nu Wa
Fenshe
Nu Wa
25,739
7,315
1,091
1,804
5,332
1,943
0
1,707
3,625
52,046
0
L
19,252
1,458
161
0
25,203
24,644
0
10,072
15,131
37,836
0
W
7,182
1,581
847
840
11,222
9,823
0
7,699
2,828
0
11,075
L
10,584
3,628
0
2,243
20,885
14,945
0
9,060
11,825
0
23,084
L
13,522
442
616
1,929
20,733
8,668
0
7,979
12,754
59,633
0
L
Jing Wei
nanugata
Jing Wei
2,713
2,158
0
425
19,953
6,334
0
11,619
8,334
0
18,940
L
923
101
593
410
6,011
1,961
0
3,307
2,704
2,749
0
W
Zeus
saoroe
Zeus
16,298
2,459
358
1,196
10,066
3,574
0
6,574
3,492
35,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,590
Gold Earned
51,780
171
Minions Killed
180
9
Camps Cleared
3
1,006,529
Distance Traveled
955,638
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,455
1,132
29
3
0
223,396
0
W
Fenrir
13,105
1,191
31
3
5
232,672
0
W
Nu Wa
13,295
1,209
54
5
1
205,052
1
L
Cthulhu
12,088
1,099
47
4
0
313,736
0
W
Bellona
11,331
1,030
5
0
0
166,700
0
L
Nemesis
10,521
956
19
2
1
180,726
1
L
Ra
10,710
974
98
9
0
229,472
0
L
Jing Wei
9,738
885
14
1
2
175,068
0
L
Chang'e
8,723
793
2
0
0
56,636
0
W
Zeus
11,404
1,037
52
5
3
178,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role