Player Matchup

Cthulhu
Cthulhu
Beelzebób
Cthulhu
Level 47
God Stats
0W - 1L
1,801 SR
Queue Stats
10W - 12L
1,391 Elo+
Party 3
Cupid
Cupid
BeverleyClaire
Cupid
Level 40
God Stats
0W - 2L
1,536 SR
Queue Stats
4W - 6L
1,352 Elo+
Party 2
Vulcan
Vulcan
DoC9
Vulcan
Level 68
God Stats
1W - 3L
1,617 SR
Queue Stats
23W - 21L
1,513 Elo+
Party 3
Arachne
Arachne
Tetsuo_Schima
Arachne
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 69L
1,547 Elo+
Solo
Scylla
Scylla
TheDoo87
Scylla
Level 115
God Stats
2W - 2L
1,619 SR
Queue Stats
4W - 6L
1,352 Elo+
Party 2
Team Averages
Level 58
1,615 SR
1,431 Elo+

VS

Team Averages
Level 88
1,416 SR
1,438 Elo+
Neith
Neith
FruitbatHunter
Neith
Level 26
God Stats
1W - 1L
1,371 SR
Queue Stats
1W - 1L
1,310 Elo+
Party 1
Kukulkan
Kukulkan
JusticioS
Kukulkan
Level 27
God Stats
36W - 47L
1,579 SR
Queue Stats
150W - 144L
1,460 Elo+
Solo
Camazotz
Camazotz
UnseenOrangUtan
Camazotz
Level 146
God Stats
2W - 0L
1,481 SR
Queue Stats
25W - 28L
1,499 Elo+
Party 1
Yemoja
Yemoja
WatchesTheRoots
Yemoja
Level 124
God Stats
1W - 0L
1,518 SR
Queue Stats
12W - 12L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
novusb4
Zhong Kui
Level 119
God Stats
1W - 0L
1,129 SR
Queue Stats
3W - 3L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beelzebób
Cthulhu
15
1 / 5 / 5
8,594
614
11,104
13,574
12,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 6 / 2
7,629
545
4,315
13,035
4,852
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
DoC9
Vulcan
15
1 / 6 / 5
8,857
633
7,165
10,154
4,536
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
18
7 / 6 / 1
11,565
826
16,913
18,223
7,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TheDoo87
Scylla
16
1 / 3 / 3
9,195
657
11,233
8,593
3,422
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
10,737
767
8,899
8,905
4,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
JusticioS
Kukulkan
18
6 / 5 / 10
11,408
815
15,647
10,504
4,965
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
16
2 / 1 / 9
9,811
701
8,727
15,412
15,199
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 1 / 13
10,099
721
5,061
11,579
6,622
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
novusb4
Zhong Kui
19
12 / 3 / 9
12,683
906
16,742
18,577
14,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
10
Kills
26
26
Deaths
10
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beelzebób
Cthulhu
1
5
5
0.7
L
0
6
2
0.17
L
Vulcan
DoC9
Vulcan
1
6
5
0.58
W
4
0
6
7
W
Kukulkan
JusticioS
Kukulkan
6
5
10
2.2
L
Arachne
7
6
1
1.25
L
Scylla
TheDoo87
Scylla
1
3
3
0.83
W
Camazotz
2
1
9
6.5
W
2
1
13
8.5
W
Zhong Kui
novusb4
Zhong Kui
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,730
Damage
55,076
63,579
Taken
64,977
32,835
Mitigated
45,191
9,205
Healing
31,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beelzebób
Cthulhu
11,104
774
577
0
13,574
12,377
1
8,424
5,005
26,359
0
L
4,315
971
273
176
13,035
4,852
201
6,405
6,505
0
14,032
L
Vulcan
DoC9
Vulcan
7,165
1,578
501
1,518
10,154
4,536
0
7,125
2,929
23,721
0
W
8,899
4,194
0
1,737
8,905
4,068
1,107
4,126
4,779
0
35,732
W
Kukulkan
JusticioS
Kukulkan
15,647
1,375
0
288
10,504
4,965
25
3,783
6,721
52,998
0
L
Arachne
16,913
11,287
0
5,229
18,223
7,648
176
10,349
7,774
0
42,924
L
Scylla
TheDoo87
Scylla
11,233
726
0
931
8,593
3,422
449
5,525
3,043
40,449
0
W
Camazotz
8,727
1,809
0
4,183
15,412
15,199
572
6,541
8,871
0
29,074
W
5,061
1,189
13,753
5,586
11,579
6,622
106
7,250
4,329
19,465
0
W
Zhong Kui
novusb4
Zhong Kui
16,742
684
0
6,373
18,577
14,337
243
8,174
10,403
43,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,840
Gold Earned
54,738
265
Minions Killed
328
9
Camps Cleared
5
1,267,815
Distance Traveled
1,262,149
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,594
614
44
3
0
261,175
0
L
Cupid
7,629
545
34
2
0
222,028
0
L
Vulcan
8,857
633
27
2
3
252,330
10
W
Neith
10,737
767
75
5
0
260,141
2
W
Kukulkan
11,408
815
97
7
2
222,125
0
L
Arachne
11,565
826
68
5
5
259,768
0
L
Scylla
9,195
657
92
7
1
272,514
0
W
Camazotz
9,811
701
41
3
1
275,779
6
W
Yemoja
10,099
721
36
3
0
246,499
0
W
Zhong Kui
12,683
906
79
6
2
257,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role