Player Matchup

Cthulhu
Cthulhu
CeaserLord
Cthulhu
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ra
Ra
PandasRFat
Ra
Level 119
God Stats
2W - 1L
1,506 SR
Queue Stats
64W - 58L
1,459 Elo+
Party 1
Neith
Neith
Resulx23
Neith
Level 5
God Stats
12W - 9L
1,535 SR
Queue Stats
85W - 72L
1,330 Elo+
Party 3
Mercury
Mercury
Stormy42018
Mercury
Level 18
God Stats
9W - 10L
1,401 SR
Queue Stats
131W - 128L
1,310 Elo+
Solo
Anhur
Anhur
onuuur067
Anhur
Level 25
God Stats
13W - 12L
1,553 SR
Queue Stats
153W - 143L
1,397 Elo+
Party 3
Team Averages
Level 35
1,499 SR
1,399 Elo+

VS

Team Averages
Level 13
1,351 SR
1,204 Elo+
Ymir
Ymir
ComicDavid298
Ymir
Level 26
God Stats
10W - 8L
1,430 SR
Queue Stats
107W - 111L
1,266 Elo+
Solo
Tsukuyomi
Tsukuyomi
UnrealXYN
Tsukuyomi
Level 6
God Stats
0W - 3L
1,330 SR
Queue Stats
2W - 6L
1,225 Elo+
Party 2
Bakasura
Bakasura
VinhoDiezel
Bakasura
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,300 Elo+
Solo
Nemesis
Nemesis
XYNwadisenn
Nemesis
Level 4
God Stats
0W - 3L
1,187 SR
Queue Stats
0W - 3L
1,081 Elo+
Party 2
Izanami
Izanami
amirboubardak
Izanami
Level 18
God Stats
18W - 27L
1,308 SR
Queue Stats
66W - 98L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CeaserLord
Cthulhu
12
1 / 5 / 8
9,331
424
3,131
11,683
10,096
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
24 / 1 / 6
15,411
701
31,310
19,434
9,826
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Resulx23
Neith
17
7 / 3 / 8
11,760
535
16,842
11,150
4,153
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Stormy42018
Mercury
16
3 / 3 / 15
11,092
504
5,636
15,194
5,308
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
onuuur067
Anhur
15
5 / 3 / 10
11,070
503
12,468
13,117
4,639
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 1
11,984
545
10,139
21,529
24,476
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
UnrealXYN
Tsukuyomi
12
0 / 10 / 3
8,773
399
6,736
17,388
5,312
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
VinhoDiezel
Bakasura
18
6 / 7 / 3
12,447
566
12,111
24,168
8,237
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
XYNwadisenn
Nemesis
13
0 / 7 / 0
9,126
415
2,763
15,843
5,378
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
14
3 / 11 / 2
9,570
435
11,617
17,937
5,075
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
40
Kills
14
15
Deaths
41
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CeaserLord
Cthulhu
1
5
8
1
L
5
6
1
0.92
W
24
1
6
27
W
Neith
Resulx23
Neith
7
3
8
3.67
W
Mercury
Stormy42018
Mercury
3
3
15
3.5
L
Tsukuyomi
UnrealXYN
Tsukuyomi
0
10
3
0.15
L
Bakasura
VinhoDiezel
Bakasura
6
7
3
1.07
L
Nemesis
XYNwadisenn
Nemesis
0
7
0
0
L
Izanami
3
11
2
0.36
W
Anhur
onuuur067
Anhur
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,387
Damage
43,366
70,578
Taken
96,865
34,022
Mitigated
48,478
28,950
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CeaserLord
Cthulhu
3,131
125
0
0
11,683
10,096
0
1,736
9,317
10,196
0
L
10,139
814
378
1,483
21,529
24,476
293
7,712
13,817
35,250
0
W
31,310
4,725
3,302
13,459
19,434
9,826
2,740
1,596
17,410
151,161
0
W
Neith
Resulx23
Neith
16,842
11,069
0
3,721
11,150
4,153
3,104
3,829
7,008
0
53,956
W
Mercury
Stormy42018
Mercury
5,636
3,114
0
4,032
15,194
5,308
641
1,323
13,615
0
44,308
L
Tsukuyomi
UnrealXYN
Tsukuyomi
6,736
1,062
0
916
17,388
5,312
452
7,928
9,460
0
33,598
L
Bakasura
VinhoDiezel
Bakasura
12,111
8,718
0
6,423
24,168
8,237
2,507
5,017
19,151
0
80,815
L
Nemesis
XYNwadisenn
Nemesis
2,763
1,137
0
4,784
15,843
5,378
30
4,776
11,067
0
50,672
L
Izanami
11,617
7,953
0
386
17,937
5,075
1,207
9,008
8,929
0
55,547
W
Anhur
onuuur067
Anhur
12,468
6,548
0
4,436
13,117
4,639
2,294
1,655
10,845
0
49,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,664
Gold Earned
51,900
476
Minions Killed
426
0
Camps Cleared
0
1,652,445
Distance Traveled
1,611,294
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,331
424
9
0
0
211,351
2
L
Ymir
11,984
545
52
2
0
298,921
0
W
Ra
15,411
701
251
11
0
422,494
2
W
Neith
11,760
535
82
4
0
334,867
8
W
Mercury
11,092
504
85
4
0
343,186
1
L
Tsukuyomi
8,773
399
68
3
0
323,609
0
L
Bakasura
12,447
566
134
6
0
386,446
5
L
Nemesis
9,126
415
69
3
0
276,647
2
L
Izanami
9,570
435
103
5
0
325,671
0
W
Anhur
11,070
503
49
2
0
340,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role