Player Matchup

Pele
Pele
Bonzai3232
Pele
Level 25
God Stats
6W - 10L
1,238 SR
Queue Stats
315W - 310L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
Gato_do_carai
Kuzenbo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,603 Elo+
Solo
Thoth
Thoth
HasRespect26
Thoth
Level 28
God Stats
2W - 0L
1,711 SR
Queue Stats
27W - 24L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
NoBucketRequired
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,620 Elo+
Solo
Chiron
Chiron
killem33567
Chiron
Level 18
God Stats
1W - 0L
1,730 SR
Queue Stats
9W - 8L
1,449 Elo+
Solo
Team Averages
Level 23
1,536 SR
1,555 Elo+

VS

Team Averages
Level 48
1,631 SR
1,496 Elo+
Bastet
Bastet
Bywasko
Bastet
Level 29
God Stats
1W - 2L
1,524 SR
Queue Stats
61W - 62L
1,483 Elo+
Solo
Anhur
Anhur
CorvusBeast
Anhur
Level 18
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 4L
1,440 Elo+
Party 1
Apollo
Apollo
Kidversacee
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Ra
Ra
Maduc88
Ra
Level 159
God Stats
1W - 2L
1,913 SR
Queue Stats
83W - 75L
1,615 Elo+
Party 2
Set
Set
NeGaTiV Dragon
Set
Level 18
God Stats
0W - 1L
1,713 SR
Queue Stats
9W - 13L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 6 / 17
11,290
941
14,076
14,134
5,900
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
17
6 / 3 / 28
10,983
915
8,395
16,788
27,470
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 5 / 20
10,027
836
7,425
11,282
4,044
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
NoBucketRequired
Baron Samedi
16
5 / 5 / 21
10,172
848
8,849
11,265
5,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
19
11 / 3 / 24
11,882
990
20,233
13,270
5,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bywasko
Bastet
15
2 / 7 / 9
9,091
758
13,090
11,345
5,654
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 10 / 10
8,484
707
5,999
13,079
3,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
18
10 / 6 / 8
10,758
897
13,529
16,343
6,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 6 / 7
9,942
829
15,412
12,179
5,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 11 / 8
8,291
691
6,358
13,649
8,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
64
39
Kills
22
22
Deaths
40
110
Assists
42
Player
Kills
Deaths
Assists
KDA
W
12
6
17
3.42
L
Bastet
Bywasko
Bastet
2
7
9
0.93
L
2
10
10
0.7
W
Kuzenbo
6
3
28
6.67
W
5
5
20
3
L
Apollo
10
6
8
2.33
L
8
6
7
1.92
L
0
11
8
0.36
W
Baron Samedi
NoBucketRequired
Baron Samedi
5
5
21
3.1
W
Chiron
11
3
24
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,978
Damage
54,388
66,739
Taken
66,595
48,927
Mitigated
28,859
26,668
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,076
3,191
1,393
2,726
14,134
5,900
212
4,228
9,906
0
20,498
L
Bastet
Bywasko
Bastet
13,090
1,472
656
997
11,345
5,654
0
4,131
7,214
0
22,730
L
5,999
1,478
0
100
13,079
3,469
0
4,492
8,587
0
11,386
W
Kuzenbo
8,395
2,469
2,342
3,456
16,788
27,470
406
2,945
13,843
16,362
0
W
7,425
1,063
743
894
11,282
4,044
1,168
2,616
8,666
15,220
0
L
Apollo
13,529
8,807
338
6,734
16,343
6,128
303
4,840
11,503
0
26,876
L
15,412
231
2,490
3,473
12,179
5,062
36
5,683
6,496
34,499
0
L
6,358
2,047
292
1,181
13,649
8,546
0
5,523
8,126
0
15,360
W
Baron Samedi
NoBucketRequired
Baron Samedi
8,849
614
4,563
2,402
11,265
5,606
991
2,186
9,079
24,815
0
W
Chiron
20,233
11,404
3,546
4,603
13,270
5,907
2,955
3,437
9,833
0
41,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,354
Gold Earned
46,566
135
Minions Killed
119
0
Camps Cleared
0
1,066,645
Distance Traveled
927,565
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,290
941
24
2
0
214,435
0
L
Bastet
9,091
758
22
2
0
206,770
1
L
Anhur
8,484
707
10
1
0
142,516
0
W
Kuzenbo
10,983
915
9
1
0
233,832
4
W
Thoth
10,027
836
20
2
0
228,604
0
L
Apollo
10,758
897
40
3
0
215,405
1
L
Ra
9,942
829
38
3
0
213,760
1
L
Set
8,291
691
9
1
0
149,114
1
W
Baron Samedi
10,172
848
31
3
0
192,716
2
W
Chiron
11,882
990
51
4
0
197,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role