Player Matchup

Serqet
Serqet
Avasquez32
Serqet
Level 28
God Stats
1W - 4L
1,428 SR
Queue Stats
43W - 39L
1,343 Elo+
Party 2
Odin
Odin
Kkiriyu1
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,310 Elo+
Solo
Fenrir
Fenrir
PND4Storm
Fenrir
Level 8
God Stats
0W - 2L
1,302 SR
Queue Stats
2W - 3L
965 Elo+
Party 1
Sol
Sol
Slurtglinger
Sol
Level 27
God Stats
0W - 1L
1,726 SR
Queue Stats
31W - 33L
1,351 Elo+
Party 2
Apollo
Apollo
jttiger1607
Apollo
Level 24
God Stats
0W - 2L
1,626 SR
Queue Stats
7W - 8L
1,313 Elo+
Party 1
Team Averages
Level 20
1,516 SR
1,256 Elo+

VS

Team Averages
Level 37
1,544 SR
1,356 Elo+
Heimdallr
Heimdallr
BravegoldFish69
Heimdallr
Level 29
God Stats
5W - 1L
1,488 SR
Queue Stats
6W - 4L
1,266 Elo+
Party 3
Mulan
Mulan
Pxwnos
Mulan
Level 30
God Stats
4W - 7L
1,312 SR
Queue Stats
47W - 48L
1,367 Elo+
Solo
Kali
Kali
TexaZBoyZ BD
Kali
Level 14
God Stats
2W - 1L
1,574 SR
Queue Stats
4W - 3L
1,295 Elo+
Party 3
Chaac
Chaac
TweevBelieve69
Chaac
Level 15
God Stats
1W - 0L
1,679 SR
Queue Stats
3W - 1L
1,353 Elo+
Party 3
Vulcan
Vulcan
coastwardlizard
Vulcan
Level 98
God Stats
1W - 0L
1,665 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Avasquez32
Serqet
17
8 / 7 / 3
11,942
498
10,063
22,509
8,950
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
17
2 / 4 / 7
10,370
432
11,818
19,791
18,920
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
PND4Storm
Fenrir
16
3 / 15 / 4
10,151
423
7,848
26,688
20,487
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 6 / 6
11,624
484
16,268
22,281
7,942
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Apollo
16
6 / 12 / 3
11,208
467
13,486
22,329
9,541
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BravegoldFish69
Heimdallr
20
13 / 8 / 8
14,331
597
32,025
21,139
10,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Pxwnos
Mulan
19
8 / 3 / 10
12,960
540
15,524
15,182
20,441
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
6 / 6 / 12
12,686
529
9,864
20,514
7,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 3 / 3
10,796
450
3,885
11,387
5,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
15 / 7 / 3
14,688
612
31,521
16,362
6,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
78
27
Kills
42
44
Deaths
27
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Serqet
Avasquez32
Serqet
8
7
3
1.36
W
Heimdallr
BravegoldFish69
Heimdallr
13
8
8
2.13
L
Odin
2
4
7
1.38
L
Fenrir
PND4Storm
Fenrir
3
15
4
0.33
W
Mulan
Pxwnos
Mulan
8
3
10
4.33
L
8
6
6
1.83
W
6
6
12
2
W
0
3
3
0.5
W
15
7
3
2.36
L
Apollo
6
12
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,483
Damage
92,819
113,598
Taken
84,584
65,840
Mitigated
51,067
22,615
Healing
22,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Avasquez32
Serqet
10,063
1,416
0
4,582
22,509
8,950
0
8,238
14,121
0
64,605
W
Heimdallr
BravegoldFish69
Heimdallr
32,025
15,924
0
7,594
21,139
10,670
8,591
4,863
16,006
0
97,587
L
Odin
11,818
4,021
0
1,725
19,791
18,920
69
4,624
14,742
0
43,486
L
Fenrir
PND4Storm
Fenrir
7,848
3,055
140
2,982
26,688
20,487
266
1,729
24,900
0
35,170
W
Mulan
Pxwnos
Mulan
15,524
2,045
0
3,334
15,182
20,441
1,181
1,928
12,543
0
48,426
L
16,268
5,631
0
8,207
22,281
7,942
1,162
5,056
17,150
68,386
0
W
9,864
6,594
628
6,426
20,514
7,793
1,201
8,303
11,923
0
43,283
W
3,885
1,558
0
1,548
11,387
5,240
4,191
506
10,092
0
34,454
W
31,521
9,859
120
2,719
16,362
6,923
4,147
1,802
13,572
107,142
0
L
Apollo
13,486
9,112
0
4,979
22,329
9,541
355
12,112
10,188
0
48,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,295
Gold Earned
65,461
415
Minions Killed
505
0
Camps Cleared
0
2,188,825
Distance Traveled
2,098,756
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,942
498
95
4
0
491,840
6
W
Heimdallr
14,331
597
148
6
0
366,379
1
L
Odin
10,370
432
70
3
0
386,901
0
L
Fenrir
10,151
423
60
3
0
532,403
3
W
Mulan
12,960
540
75
3
0
440,250
4
L
Sol
11,624
484
109
5
0
382,470
3
W
Kali
12,686
529
50
2
0
463,928
0
W
Chaac
10,796
450
77
3
0
398,851
0
W
Vulcan
14,688
612
155
6
0
429,348
0
L
Apollo
11,208
467
81
3
0
395,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role