Player Matchup

Cthulhu
Cthulhu
AtlasFR121
Cthulhu
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 48L
1,445 Elo+
Solo
Rama
Rama
Fippolito10
Rama
Level 8
God Stats
11W - 5L
1,648 SR
Queue Stats
34W - 28L
1,457 Elo+
Solo
Izanami
Izanami
Pan-Hrom
Izanami
Level 7
God Stats
2W - 1L
1,476 SR
Queue Stats
12W - 8L
1,546 Elo+
Solo
Kukulkan
Kukulkan
Suspectmatt9941
Kukulkan
Level 29
God Stats
21W - 12L
1,597 SR
Queue Stats
107W - 94L
1,366 Elo+
Solo
Arachne
Arachne
YOUR2eNIGHTMARE
Arachne
Level 27
God Stats
37W - 17L
1,701 SR
Queue Stats
97W - 82L
1,453 Elo+
Solo
Team Averages
Level 19
1,584 SR
1,453 Elo+

VS

Team Averages
Level 23
1,547 SR
1,385 Elo+
Chaac
Chaac
JulianCaraz
Chaac
Level 28
God Stats
11W - 5L
1,284 SR
Queue Stats
200W - 208L
1,434 Elo+
Solo
Chang'e
Chang'e
Kidan1945
Chang'e
Level 28
God Stats
2W - 1L
1,691 SR
Queue Stats
204W - 224L
1,424 Elo+
Solo
Bacchus
Bacchus
StanHULK1
Bacchus
Level 29
God Stats
6W - 3L
1,639 SR
Queue Stats
162W - 152L
1,370 Elo+
Party 1
Pele
Pele
cjp7219
Pele
Level 27
God Stats
2W - 4L
1,402 SR
Queue Stats
58W - 58L
1,340 Elo+
Party 1
Olorun
Olorun
s3pp3l1994l
Olorun
Level 3
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 7L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AtlasFR121
Cthulhu
8
0 / 3 / 7
5,441
544
3,361
7,521
3,626
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
5 / 4 / 5
6,274
627
5,416
6,354
1,950
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Pan-Hrom
Izanami
9
0 / 2 / 1
5,761
576
3,104
4,316
1,193
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
11
3 / 0 / 2
6,475
648
4,344
2,650
1,049
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
6 / 1 / 1
6,755
676
4,651
5,988
1,700
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 0 / 0
3,966
397
786
1,326
412
Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Kidan1945
Chang'e
9
2 / 2 / 1
5,152
515
2,014
6,643
2,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
StanHULK1
Bacchus
7
2 / 2 / 6
5,010
501
5,942
7,351
4,211
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
cjp7219
Pele
9
2 / 3 / 1
5,523
552
1,213
7,825
2,256
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
8
3 / 7 / 4
5,461
546
3,493
7,134
2,177
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
14
Kills
10
10
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AtlasFR121
Cthulhu
0
3
7
1.17
W
5
4
5
1.88
L
1
0
0
1
L
Chang'e
Kidan1945
Chang'e
2
2
1
1.25
W
Izanami
Pan-Hrom
Izanami
0
2
1
0.25
L
Bacchus
StanHULK1
Bacchus
2
2
6
2.5
W
Kukulkan
3
0
2
4
W
6
1
1
6.5
L
Pele
cjp7219
Pele
2
3
1
0.83
L
Olorun
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,876
Damage
13,448
26,829
Taken
30,279
9,518
Mitigated
11,111
8,270
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AtlasFR121
Cthulhu
3,361
330
504
984
7,521
3,626
54
4,461
3,060
10,214
0
W
5,416
4,728
0
1,977
6,354
1,950
1,247
3,986
2,368
0
21,293
L
786
69
0
904
1,326
412
0
0
1,326
0
4,317
L
Chang'e
Kidan1945
Chang'e
2,014
396
0
1,922
6,643
2,055
0
3,278
3,365
18,485
0
W
Izanami
Pan-Hrom
Izanami
3,104
2,052
0
1,698
4,316
1,193
1,182
1,251
3,065
0
31,789
L
Bacchus
StanHULK1
Bacchus
5,942
1,673
0
405
7,351
4,211
0
1,690
5,661
11,781
0
W
Kukulkan
4,344
689
0
270
2,650
1,049
0
778
1,872
33,097
0
W
4,651
3,646
0
2,837
5,988
1,700
23
973
5,015
0
32,775
L
Pele
cjp7219
Pele
1,213
459
0
3,351
7,825
2,256
0
1,381
6,444
0
30,859
L
Olorun
3,493
2,119
261
861
7,134
2,177
0
1,356
5,778
18,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
25,112
260
Minions Killed
138
0
Camps Cleared
0
919,049
Distance Traveled
759,233
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,441
544
24
2
0
194,485
0
W
Rama
6,274
627
35
4
0
166,211
0
L
Chaac
3,966
397
6
1
0
58,618
0
L
Chang'e
5,152
515
35
4
0
164,897
0
W
Izanami
5,761
576
78
8
0
162,928
2
L
Bacchus
5,010
501
18
2
0
208,182
0
W
Kukulkan
6,475
648
68
7
0
174,665
4
W
Arachne
6,755
676
55
6
0
220,760
0
L
Pele
5,523
552
51
5
0
167,986
0
L
Olorun
5,461
546
28
3
0
159,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role