Player Matchup

Hel
Hel
C2indiy
Hel
Level 45
God Stats
21W - 30L
1,494 SR
Queue Stats
223W - 257L
1,334 Elo+
Party 2
Sun Wukong
Sun Wukong
FullMetalFuzz10
Sun Wukong
Level 33
God Stats
7W - 13L
1,339 SR
Queue Stats
159W - 171L
1,389 Elo+
Party 4
Nox
Nox
SinIsLaw
Nox
Level 57
God Stats
27W - 33L
1,500 SR
Queue Stats
419W - 416L
1,406 Elo+
Party 4
Pele
Pele
SnakyLourd
Pele
Level 48
God Stats
8W - 4L
1,494 SR
Queue Stats
148W - 163L
1,335 Elo+
Party 2
Izanami
Izanami
StaiCyy
Izanami
Level 12
God Stats
80W - 76L
1,428 SR
Queue Stats
122W - 137L
1,358 Elo+
Party 2
Team Averages
Level 39
1,451 SR
1,364 Elo+

VS

Team Averages
Level 53
1,424 SR
1,318 Elo+
Scylla
Scylla
K1NGST1FFL3R
Scylla
Level 43
God Stats
16W - 38L
1,327 SR
Queue Stats
184W - 246L
1,225 Elo+
Party 1
Chang'e
Chang'e
TTimaI
Chang'e
Level 123
God Stats
0W - 3L
1,182 SR
Queue Stats
149W - 121L
1,470 Elo+
Party 3
Apollo
Apollo
Venser-1988
Apollo
Level 47
God Stats
15W - 23L
1,394 SR
Queue Stats
177W - 274L
1,243 Elo+
Party 1
Cthulhu
Cthulhu
hokodaime
Cthulhu
Level 17
God Stats
3W - 1L
1,715 SR
Queue Stats
30W - 45L
1,138 Elo+
Party 1
Pele
Pele
imDatsuky
Pele
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 160L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
2 / 3 / 8
8,690
483
5,878
10,205
2,522
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
FullMetalFuzz10
Sun Wukong
15
3 / 2 / 7
9,201
511
8,306
11,346
10,136
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 9
9,999
556
7,025
8,184
2,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 5 / 5
10,802
600
15,522
13,750
4,498
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
StaiCyy
Izanami
13
2 / 1 / 8
8,483
471
4,132
6,531
1,564
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 5 / 3
8,562
476
9,435
8,985
2,480
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
TTimaI
Chang'e
15
1 / 4 / 3
9,494
527
7,421
11,299
8,489
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
3 / 2 / 4
8,727
485
6,873
9,213
2,412
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
hokodaime
Cthulhu
13
1 / 4 / 1
8,785
488
3,546
13,700
6,414
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
13
6 / 6 / 1
9,157
509
10,079
14,309
4,134
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
21
Kills
12
12
Deaths
21
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
2
3
8
2
W
Sun Wukong
FullMetalFuzz10
Sun Wukong
3
2
7
3.25
L
Scylla
1
5
3
0.5
W
4
1
9
8.5
W
10
5
5
2.5
W
Izanami
StaiCyy
Izanami
2
1
8
6
L
Chang'e
TTimaI
Chang'e
1
4
3
0.63
L
Apollo
3
2
4
2.5
L
Cthulhu
hokodaime
Cthulhu
1
4
1
0.38
L
Pele
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,863
Damage
37,354
50,016
Taken
57,506
21,627
Mitigated
23,929
18,998
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
5,878
1,175
2,622
3,844
10,205
2,522
210
2,292
7,913
35,632
0
W
Sun Wukong
FullMetalFuzz10
Sun Wukong
8,306
2,841
0
1,226
11,346
10,136
0
5,517
5,829
0
43,942
L
Scylla
9,435
793
0
1,800
8,985
2,480
140
2,345
6,612
48,604
0
W
7,025
754
1,132
4,889
8,184
2,907
2,047
4,959
3,225
55,558
0
W
15,522
4,985
0
3,667
13,750
4,498
1,279
4,545
9,205
0
66,083
W
Izanami
StaiCyy
Izanami
4,132
2,461
0
1,618
6,531
1,564
1,525
3,089
3,442
0
40,759
L
Chang'e
TTimaI
Chang'e
7,421
568
326
4,827
11,299
8,489
867
1,461
9,488
55,153
0
L
Apollo
6,873
3,391
636
2,499
9,213
2,412
44
1,158
8,055
0
48,324
L
Cthulhu
hokodaime
Cthulhu
3,546
317
67
1,110
13,700
6,414
0
4,117
9,538
26,101
0
L
Pele
10,079
3,115
0
4,343
14,309
4,134
0
3,996
10,163
0
49,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,175
Gold Earned
44,725
451
Minions Killed
406
0
Camps Cleared
0
1,671,399
Distance Traveled
1,537,807
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,690
483
67
4
0
321,113
0
W
Sun Wukong
9,201
511
87
5
0
330,798
1
L
Scylla
8,562
476
87
5
0
297,639
4
W
Nox
9,999
556
115
6
0
341,734
4
W
Pele
10,802
600
87
5
0
366,519
0
W
Izanami
8,483
471
95
5
0
311,235
0
L
Chang'e
9,494
527
123
7
0
266,606
2
L
Apollo
8,727
485
86
5
0
346,238
3
L
Cthulhu
8,785
488
44
2
0
317,036
0
L
Pele
9,157
509
66
4
0
310,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role