Player Matchup

Olorun
Olorun
 
Olorun
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MisoHellBound
Cthulhu
Level 29
God Stats
0W - 3L
1,186 SR
Queue Stats
39W - 47L
1,413 Elo+
Party 2
Ao Kuang
Ao Kuang
SvdFthWlkr
Ao Kuang
Level 27
God Stats
0W - 3L
1,434 SR
Queue Stats
22W - 30L
1,305 Elo+
Solo
Hades
Hades
Unbelievable420
Hades
Level 26
God Stats
3W - 3L
1,601 SR
Queue Stats
35W - 37L
1,461 Elo+
Party 2
Ares
Ares
Xantokk33
Ares
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Solo
Team Averages
Level 19
1,444 SR
1,385 Elo+

VS

Team Averages
Level 19
1,486 SR
1,387 Elo+
Agni
Agni
BarbedOdin86980
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,298 Elo+
Solo
Chaac
Chaac
Jaydagreatest___
Chaac
Level 28
God Stats
2W - 2L
1,282 SR
Queue Stats
232W - 197L
1,418 Elo+
Party 1
Sol
Sol
X-L3gIt-X-Savage
Sol
Level 26
God Stats
3W - 4L
1,542 SR
Queue Stats
14W - 19L
1,391 Elo+
Solo
Cupid
Cupid
jp_joaopirigo
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,411 Elo+
Solo
Hades
Hades
surfacetown
Hades
Level 28
God Stats
11W - 5L
1,608 SR
Queue Stats
225W - 196L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 4 / 1
6,262
1,044
1,651
4,580
1,793
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
12
0 / 2 / 1
6,462
1,077
5,989
7,322
6,929
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
SvdFthWlkr
Ao Kuang
11
0 / 3 / 0
5,984
997
2,021
6,535
2,673
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 4 / 0
6,969
1,162
5,977
6,908
4,649
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
11
0 / 7 / 0
6,107
1,018
2,171
10,294
7,022
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

254

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,072
1,012
26
874
330
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 1 / 11
8,458
1,410
8,320
6,548
3,131
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
6 / 1 / 12
8,819
1,470
10,501
6,470
2,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 0 / 10
7,411
1,235
4,704
3,628
1,206
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 12
7,789
1,298
7,440
5,322
1,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
66
2
Kills
20
20
Deaths
2
2
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
1
0.13
W
0
0
1
0.5
W
7
1
11
12.5
L
Cthulhu
0
2
1
0.25
L
Ao Kuang
SvdFthWlkr
Ao Kuang
0
3
0
0
L
2
4
0
0.5
W
6
1
12
12
L
Ares
0
7
0
0
W
3
0
10
8
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,809
Damage
30,991
35,639
Taken
22,842
23,066
Mitigated
8,913
2,362
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,651
1,173
178
441
4,580
1,793
0
1,899
2,681
7,410
0
W
26
26
0
190
874
330
0
480
394
1,770
0
W
8,320
2,882
0
2,045
6,548
3,131
0
5,143
1,380
0
16,476
L
Cthulhu
5,989
226
95
0
7,322
6,929
0
3,480
3,842
18,144
0
L
Ao Kuang
SvdFthWlkr
Ao Kuang
2,021
754
0
296
6,535
2,673
0
3,040
3,495
3,009
0
L
5,977
752
144
431
6,908
4,649
0
3,911
2,997
24,704
0
W
10,501
3,528
0
3,718
6,470
2,277
0
5,043
1,352
31,567
0
L
Ares
2,171
367
171
606
10,294
7,022
0
5,637
4,657
8,446
0
W
4,704
2,152
210
679
3,628
1,206
0
2,667
961
0
11,267
W
7,440
298
487
566
5,322
1,969
0
4,326
946
16,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
38,549
94
Minions Killed
102
4
Camps Cleared
5
499,809
Distance Traveled
566,107
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,262
1,044
11
2
1
57,802
0
W
Agni
6,072
1,012
1
0
1
70,481
1
W
Chaac
8,458
1,410
15
3
1
126,494
0
L
Cthulhu
6,462
1,077
28
5
3
130,087
0
L
Ao Kuang
5,984
997
1
0
0
116,554
0
L
Hades
6,969
1,162
43
7
0
108,994
0
W
Sol
8,819
1,470
47
8
1
117,945
0
L
Ares
6,107
1,018
11
2
0
86,372
0
W
Cupid
7,411
1,235
21
4
1
131,036
3
W
Hades
7,789
1,298
18
3
1
120,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role