Player Matchup

Set
Set
Elmarius07
Set
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
975 Elo+
Solo
Chaac
Chaac
PulszZ x nebula
Chaac
Level 28
God Stats
2W - 5L
1,620 SR
Queue Stats
148W - 166L
1,301 Elo+
Solo
Nemesis
Nemesis
Pxcket-K3G
Nemesis
Level 27
God Stats
23W - 21L
1,557 SR
Queue Stats
85W - 121L
1,298 Elo+
Solo
Sun Wukong
Sun Wukong
barrio911
Sun Wukong
Level 15
God Stats
11W - 12L
1,320 SR
Queue Stats
38W - 44L
1,102 Elo+
Party 2
Sol
Sol
factoni23
Sol
Level 25
God Stats
82W - 92L
1,351 SR
Queue Stats
94W - 107L
1,272 Elo+
Party 2
Team Averages
Level 20
1,469 SR
1,190 Elo+

VS

Team Averages
Level 24
1,481 SR
1,296 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
AMenlikeDann
Baron Samedi
Level 18
God Stats
23W - 19L
1,478 SR
Queue Stats
69W - 74L
1,169 Elo+
Party 1
King Arthur
King Arthur
Coco-TRAMADOL
King Arthur
Level 27
God Stats
21W - 16L
1,524 SR
Queue Stats
88W - 75L
1,248 Elo+
Party 3
Merlin
Merlin
GradeACope
Merlin
Level 26
God Stats
37W - 37L
1,451 SR
Queue Stats
101W - 93L
1,329 Elo+
Solo
Arachne
Arachne
ShizzTizz
Arachne
Level 24
God Stats
60W - 46L
1,452 SR
Queue Stats
151W - 175L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,262
447
2,280
11,349
3,899
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 8 / 0
5,831
417
5,226
10,132
6,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Pxcket-K3G
Nemesis
10
2 / 1 / 0
6,672
477
1,999
8,848
2,643
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
barrio911
Sun Wukong
11
0 / 1 / 0
6,378
456
1,402
8,303
4,525
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 0
6,474
462
5,831
7,752
1,812
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
7 / 0 / 6
8,154
582
6,267
6,261
1,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
AMenlikeDann
Baron Samedi
14
3 / 1 / 0
8,035
574
8,514
4,889
3,444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Coco-TRAMADOL
King Arthur
12
5 / 1 / 7
7,621
544
6,605
7,246
4,891
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
GradeACope
Merlin
14
2 / 1 / 2
8,348
596
4,362
3,969
1,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ShizzTizz
Arachne
11
5 / 1 / 2
7,895
564
5,101
8,379
2,472
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
4
Kills
22
22
Deaths
4
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
0
6
10
W
Baron Samedi
AMenlikeDann
Baron Samedi
3
1
0
3
W
King Arthur
Coco-TRAMADOL
King Arthur
5
1
7
8.5
L
0
6
0
0
W
Merlin
GradeACope
Merlin
2
1
2
3
L
1
8
0
0.13
L
Nemesis
Pxcket-K3G
Nemesis
2
1
0
2
W
Arachne
ShizzTizz
Arachne
5
1
2
6
L
Sun Wukong
barrio911
Sun Wukong
0
1
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,738
Damage
30,849
46,384
Taken
30,744
19,848
Mitigated
14,269
11,166
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,267
2,315
129
2,512
6,261
1,998
2,050
1,014
5,147
0
31,920
W
Baron Samedi
AMenlikeDann
Baron Samedi
8,514
486
0
2,689
4,889
3,444
608
381
4,326
38,225
0
W
King Arthur
Coco-TRAMADOL
King Arthur
6,605
1,100
506
1,280
7,246
4,891
85
1,815
5,230
0
24,139
L
2,280
979
0
2,195
11,349
3,899
0
3,327
7,972
0
34,714
W
Merlin
GradeACope
Merlin
4,362
131
0
750
3,969
1,464
761
939
3,030
46,337
0
L
5,226
944
0
864
10,132
6,969
0
0
9,807
0
19,995
L
Nemesis
Pxcket-K3G
Nemesis
1,999
760
0
2,948
8,848
2,643
0
1,701
7,122
0
33,391
W
Arachne
ShizzTizz
Arachne
5,101
3,332
0
4,733
8,379
2,472
342
1,682
6,672
0
32,516
L
Sun Wukong
barrio911
Sun Wukong
1,402
155
135
2,700
8,303
4,525
100
6,080
2,223
0
26,706
L
5,831
858
195
2,129
7,752
1,812
1,572
1,768
5,809
28,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
40,053
254
Minions Killed
303
0
Camps Cleared
0
1,127,392
Distance Traveled
1,272,256
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,154
582
51
4
0
286,048
2
W
Baron Samedi
8,035
574
70
5
0
230,509
2
W
King Arthur
7,621
544
42
3
0
293,082
0
L
Set
6,262
447
57
4
0
237,546
3
W
Merlin
8,348
596
85
6
0
212,498
3
L
Chaac
5,831
417
30
2
0
190,527
1
L
Nemesis
6,672
477
63
5
0
250,778
0
W
Arachne
7,895
564
55
4
0
250,119
4
L
Sun Wukong
6,378
456
50
4
0
233,752
1
L
Sol
6,474
462
54
4
0
214,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role