Player Matchup

Anubis
Anubis
AlPHASayianApe
Anubis
Level 17
God Stats
10W - 7L
1,435 SR
Queue Stats
37W - 33L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
HookThePayload
Tsukuyomi
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 13L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Maharg94
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,502 Elo+
Solo
Izanami
Izanami
Poptop25
Izanami
Level 27
God Stats
28W - 22L
1,552 SR
Queue Stats
119W - 96L
1,471 Elo+
Solo
Ares
Ares
kiaHpvn1980
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,514 Elo+

VS

Team Averages
Level 18
1,450 SR
1,486 Elo+
Cthulhu
Cthulhu
Brandon-nege2
Cthulhu
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 7L
1,427 Elo+
Solo
Susano
Susano
FiercestSwing61
Susano
Level 5
God Stats
2W - 4L
1,391 SR
Queue Stats
3W - 6L
1,481 Elo+
Solo
Sylvanus
Sylvanus
GodSlayer2312
Sylvanus
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 107L
1,649 Elo+
Solo
Bakasura
Bakasura
LautyX_
Bakasura
Level 28
God Stats
12W - 21L
1,296 SR
Queue Stats
62W - 55L
1,345 Elo+
Solo
Fenrir
Fenrir
SilenceXWolf
Fenrir
Level 28
God Stats
3W - 5L
1,564 SR
Queue Stats
85W - 93L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 3 / 11
14,143
643
22,660
18,929
8,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
HookThePayload
Tsukuyomi
20
10 / 2 / 6
14,505
659
16,924
17,553
7,040
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Maharg94
Cthulhu
12
0 / 11 / 10
10,375
472
2,036
17,632
9,854
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Poptop25
Izanami
20
12 / 3 / 12
15,568
708
28,605
15,845
7,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 11 / 4
9,343
425
1,478
11,651
5,196

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 10 / 3
9,748
443
5,748
16,495
11,748
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 15 / 4
8,048
366
4,227
19,274
6,991
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sylvanus
GodSlayer2312
Sylvanus
15
4 / 7 / 9
10,789
490
11,169
21,296
24,442
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
LautyX_
Bakasura
14
6 / 6 / 5
10,410
473
8,349
18,228
6,293
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
18
15 / 5 / 4
12,603
573
18,067
23,555
9,887
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
52
40
Kills
27
30
Deaths
43
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
18
3
11
7.83
L
Cthulhu
1
10
3
0.25
L
1
15
4
0.2
L
Sylvanus
GodSlayer2312
Sylvanus
4
7
9
1.21
W
Tsukuyomi
HookThePayload
Tsukuyomi
10
2
6
6.5
L
Bakasura
LautyX_
Bakasura
6
6
5
1.42
W
Cthulhu
Maharg94
Cthulhu
0
11
10
0.45
W
Izanami
Poptop25
Izanami
12
3
12
6
L
Fenrir
15
5
4
3.4
W
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,703
Damage
47,560
81,610
Taken
98,848
37,613
Mitigated
59,361
27,281
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,660
2,792
0
10,980
18,929
8,361
705
6,386
12,438
76,117
0
L
Cthulhu
5,748
700
0
500
16,495
11,748
182
6,179
10,316
32,029
0
L
4,227
1,119
0
2,937
19,274
6,991
0
2,981
16,293
0
35,533
L
Sylvanus
GodSlayer2312
Sylvanus
11,169
3,827
1,730
3,404
21,296
24,442
0
6,473
14,823
34,874
0
W
Tsukuyomi
HookThePayload
Tsukuyomi
16,924
4,961
0
7,542
17,553
7,040
63
1,976
15,552
0
112,476
L
Bakasura
LautyX_
Bakasura
8,349
6,883
0
6,061
18,228
6,293
0
4,125
14,103
0
55,921
W
Cthulhu
Maharg94
Cthulhu
2,036
437
0
781
17,632
9,854
126
3,600
13,708
12,523
0
W
Izanami
Poptop25
Izanami
28,605
22,704
0
7,978
15,845
7,162
9,274
3,754
11,925
0
152,068
L
Fenrir
18,067
4,198
0
5,543
23,555
9,887
0
6,416
17,139
0
98,722
W
1,478
506
0
0
11,651
5,196
239
2,772
8,849
9,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,934
Gold Earned
51,598
515
Minions Killed
394
0
Camps Cleared
0
1,839,533
Distance Traveled
1,606,257
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,143
643
97
4
0
378,746
1
L
Cthulhu
9,748
443
69
3
0
307,933
0
L
Susano
8,048
366
41
2
0
307,225
0
L
Sylvanus
10,789
490
41
2
0
287,142
4
W
Tsukuyomi
14,505
659
161
7
0
478,331
0
L
Bakasura
10,410
473
98
4
0
273,850
0
W
Cthulhu
10,375
472
16
1
0
376,596
0
W
Izanami
15,568
708
223
10
0
347,519
3
L
Fenrir
12,603
573
145
7
0
430,107
1
W
Ares
9,343
425
18
1
0
258,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role