Player Matchup

Skadi
Skadi
AbutreDeRinha
Skadi
Level 29
God Stats
120W - 128L
1,590 SR
Queue Stats
237W - 298L
1,472 Elo+
Solo
Susano
Susano
ByEkio
Susano
Level 27
God Stats
3W - 1L
1,538 SR
Queue Stats
113W - 113L
1,501 Elo+
Solo
Ra
Ra
Dovahs96
Ra
Level 8
God Stats
4W - 1L
1,318 SR
Queue Stats
14W - 14L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
TUEWTFOMG
Sun Wukong
Level 16
God Stats
11W - 8L
1,492 SR
Queue Stats
29W - 16L
1,334 Elo+
Party 1
Ymir
Ymir
VamosLaAcademia
Ymir
Level 4
God Stats
1W - 1L
1,289 SR
Queue Stats
6W - 3L
1,502 Elo+
Party 1
Team Averages
Level 17
1,445 SR
1,451 Elo+

VS

Team Averages
Level 15
1,596 SR
1,558 Elo+
Medusa
Medusa
Caio598gahh
Medusa
Level 6
God Stats
3W - 2L
1,470 SR
Queue Stats
8W - 11L
1,376 Elo+
Solo
Yemoja
Yemoja
LucoteBoyzao
Yemoja
Level 4
God Stats
1W - 1L
1,752 SR
Queue Stats
3W - 2L
1,778 Elo+
Solo
Ra
Ra
cursed1350
Ra
Level 29
God Stats
10W - 8L
1,601 SR
Queue Stats
147W - 132L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
gustamd
Kumbhakarna
Level 29
God Stats
0W - 1L
1,707 SR
Queue Stats
114W - 115L
1,497 Elo+
Solo
Bellona
Bellona
marianna334
Bellona
Level 5
God Stats
1W - 1L
1,447 SR
Queue Stats
2W - 2L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 8
21,798
532
34,750
32,416
15,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
ByEkio
Susano
20
7 / 6 / 3
23,975
585
28,130
36,630
21,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 19 / 7
19,771
482
30,713
37,579
16,057
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
TUEWTFOMG
Sun Wukong
20
13 / 4 / 10
20,845
508
32,283
46,443
54,820
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 8 / 14
18,915
461
15,081
47,185
72,770
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 3 / 0
12,142
296
3,430
7,569
2,239
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
20
1 / 3 / 18
18,182
443
14,984
35,363
61,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
40 / 1 / 2
29,031
708
101,446
33,243
27,493
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
gustamd
Kumbhakarna
20
1 / 4 / 14
17,093
417
13,855
55,080
78,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
marianna334
Bellona
16
1 / 21 / 5
14,056
343
4,599
35,212
19,174
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
82
32
Kills
43
44
Deaths
32
42
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
7
8
1.43
W
Susano
ByEkio
Susano
7
6
3
1.42
L
Medusa
0
3
0
0
W
5
19
7
0.45
L
Yemoja
1
3
18
3.33
W
Sun Wukong
TUEWTFOMG
Sun Wukong
13
4
10
4.5
W
1
8
14
1
L
40
1
2
41
L
Kumbhakarna
gustamd
Kumbhakarna
1
4
14
2
L
Bellona
marianna334
Bellona
1
21
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,957
Damage
138,314
200,253
Taken
166,467
180,646
Mitigated
188,636
66,502
Healing
69,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,750
16,545
0
8,210
32,416
15,605
9,240
19,334
13,032
0
221,504
W
Susano
ByEkio
Susano
28,130
7,620
0
15,206
36,630
21,394
0
18,278
18,227
0
284,145
L
Medusa
3,430
1,318
0
1,000
7,569
2,239
539
994
6,575
0
20,359
W
30,713
1,940
7,342
6,257
37,579
16,057
1,564
32,315
5,189
164,470
0
L
Yemoja
14,984
1,787
9,462
4,104
35,363
61,212
5,443
7,487
27,351
97,886
0
W
Sun Wukong
TUEWTFOMG
Sun Wukong
32,283
9,331
0
17,093
46,443
54,820
1,768
28,062
17,864
0
134,411
W
15,081
2,321
875
11,519
47,185
72,770
283
37,226
9,823
72,113
0
L
101,446
6,016
20,214
18,577
33,243
27,493
6,132
10,812
22,381
340,023
0
L
Kumbhakarna
gustamd
Kumbhakarna
13,855
1,002
1,692
14,246
55,080
78,518
1,228
18,218
36,612
52,002
0
L
Bellona
marianna334
Bellona
4,599
1,494
0
168
35,212
19,174
288
8,283
26,470
0
23,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,304
Gold Earned
90,504
1,054
Minions Killed
699
0
Camps Cleared
0
3,501,405
Distance Traveled
3,070,871
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
21,798
532
281
7
0
706,469
1
W
Susano
23,975
585
327
8
0
864,675
3
L
Medusa
12,142
296
37
1
0
245,875
4
W
Ra
19,771
482
236
6
0
598,683
0
L
Yemoja
18,182
443
157
4
0
657,884
1
W
Sun Wukong
20,845
508
136
3
0
710,742
1
W
Ymir
18,915
461
74
2
0
620,836
0
L
Ra
29,031
708
424
10
0
865,013
0
L
Kumbhakarna
17,093
417
50
1
0
710,543
12
L
Bellona
14,056
343
31
1
0
591,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role