Player Matchup

Pele
Pele
Bronze II
Furãoo
Pele
Bronze II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze II
JatsuSama
Yemoja
Bronze II
Level 42
God Stats
0W - 5L
1,243 SR
Queue Stats
22W - 54L
330 MMR
Solo
Jormungandr
Jormungandr
Bronze III
JoJosef159
Jormungandr
Bronze III
Level 62
God Stats
10W - 10L
1,463 SR
Queue Stats
120W - 127L
456 MMR
Solo
Rama
Rama
Bronze III
anteup
Rama
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze II
jster131
Janus
Bronze II
Level 101
God Stats
0W - 2L
1,310 SR
Queue Stats
27W - 44L
496 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,403 SR
856 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,449 SR
905 MMR
Olorun
Olorun
Bronze III
KoooooOoooK
Olorun
Bronze III
Level 56
God Stats
7W - 8L
1,431 SR
Queue Stats
205W - 241L
37 MMR
Solo
Discordia
Discordia
Bronze III
Laredo
Discordia
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze II
XjebemtimamuX
King Arthur
Bronze II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze I
gio12
Arachne
Bronze I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
thesickness963
Aphrodite
Bronze III
Level 45
God Stats
19W - 36L
1,316 SR
Queue Stats
33W - 62L
-14 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Furãoo
Pele
6
2 / 1 / 1
4,018
804
1,472
3,710
892
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
JatsuSama
Yemoja
5
0 / 0 / 0
3,351
670
237
864
411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
JoJosef159
Jormungandr
6
2 / 0 / 0
4,138
828
1,697
2,832
1,288
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
anteup
Rama
6
0 / 1 / 0
3,274
655
655
2,586
674
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
jster131
Janus
1
0 / 0 / 0
2,622
524
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Bans
TsukuyomiCthulhuHeimdallrKukulkan

VS

Bans
CupidBakasuraAnubisHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
5
0 / 0 / 0
3,415
683
1,328
2,045
342
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
Laredo
Discordia
7
1 / 1 / 1
4,082
816
744
1,494
265
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
XjebemtimamuX
King Arthur
6
0 / 2 / 0
3,450
690
630
4,222
1,627
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
gio12
Arachne
6
0 / 0 / 0
3,921
784
216
3,802
872
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
thesickness963
Aphrodite
5
0 / 1 / 0
3,198
640
498
1,334
350
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
Furãoo
Pele
2
1
1
2.5
L
Yemoja
JatsuSama
Yemoja
0
0
0
0
L
Jormungandr
JoJosef159
Jormungandr
2
0
0
2
W
Olorun
0
0
0
0
W
Discordia
Laredo
Discordia
1
1
1
1.5
W
King Arthur
XjebemtimamuX
King Arthur
0
2
0
0
L
Rama
anteup
Rama
0
1
0
0
W
Arachne
gio12
Arachne
0
0
0
0
L
Janus
jster131
Janus
0
0
0
0
W
Aphrodite
thesickness963
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,061
Damage
3,416
9,992
Taken
12,897
3,265
Mitigated
3,456
3,723
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Furãoo
Pele
1,472
531
0
1,128
3,710
892
0
527
3,158
0
14,070
L
Yemoja
JatsuSama
Yemoja
237
0
172
60
864
411
0
340
524
7,327
0
L
Jormungandr
JoJosef159
Jormungandr
1,697
303
0
1,219
2,832
1,288
0
0
2,682
14,424
0
W
Olorun
1,328
361
0
500
2,045
342
798
120
1,925
15,477
0
W
Discordia
Laredo
Discordia
744
72
0
184
1,494
265
566
45
1,449
14,744
0
W
King Arthur
XjebemtimamuX
King Arthur
630
45
0
1,665
4,222
1,627
0
1,474
2,525
0
11,823
L
Rama
anteup
Rama
655
594
0
1,144
2,586
674
0
1,703
883
0
11,867
W
Arachne
gio12
Arachne
216
104
0
2,414
3,802
872
0
0
3,802
0
18,638
L
Janus
jster131
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
thesickness963
Aphrodite
498
239
408
353
1,334
350
120
72
1,262
4,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,403
Gold Earned
18,066
78
Minions Killed
118
0
Camps Cleared
0
392,462
Distance Traveled
521,073
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,018
804
32
6
0
105,601
1
L
Yemoja
3,351
670
9
2
0
100,265
2
L
Jormungandr
4,138
828
18
4
0
94,273
0
W
Olorun
3,415
683
32
6
0
92,809
2
W
Discordia
4,082
816
23
5
0
89,188
0
W
King Arthur
3,450
690
16
3
0
118,478
1
L
Rama
3,274
655
19
4
0
92,323
1
W
Arachne
3,921
784
40
8
0
101,590
1
L
Janus
2,622
524
0
0
0
0
0
W
Aphrodite
3,198
640
7
1
0
119,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role