Player Matchup

Ullr
Ullr
Bronze III
CrazyLabRatMind
Ullr
Bronze III
Level 127
God Stats
29W - 48L
1,435 SR
Queue Stats
237W - 211L
688 MMR
Solo
Da Ji
Da Ji
Bronze I
Lucas Caracini5
Da Ji
Bronze I
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 233L
573 MMR
Solo
Ganesha
Ganesha
Silver IV
NicoFent14
Ganesha
Silver IV
Level 90
God Stats
21W - 17L
1,554 SR
Queue Stats
167W - 152L
575 MMR
Solo
Discordia
Discordia
Bronze I
Spike1228
Discordia
Bronze I
Level 93
God Stats
3W - 2L
1,702 SR
Queue Stats
212W - 201L
649 MMR
Solo
Odin
Odin
Bronze III
escolta400severo
Odin
Bronze III
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 22L
588 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,538 SR
615 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 73
1,549 SR
615 MMR
Cthulhu
Cthulhu
Silver IV
Cur1y Quan
Cthulhu
Silver IV
Level 111
God Stats
10W - 5L
1,780 SR
Queue Stats
212W - 204L
681 MMR
Solo
Cabrakan
Cabrakan
Silver V
DizzleMeTimbers
Cabrakan
Silver V
Level 60
God Stats
4W - 9L
1,499 SR
Queue Stats
117W - 143L
590 MMR
Solo
Artemis
Artemis
Silver IV
IKOI Goonsies
Artemis
Silver IV
Level 68
God Stats
8W - 5L
1,646 SR
Queue Stats
186W - 185L
660 MMR
Solo
Set
Set
Bronze I
babyshaq915
Set
Bronze I
Level 80
God Stats
0W - 2L
1,167 SR
Queue Stats
390W - 364L
571 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
xBerzerk
Baron Samedi
Bronze II
Level 45
God Stats
22W - 12L
1,650 SR
Queue Stats
131W - 151L
572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,288
658
1,891
1,233
243
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 0 / 0
3,639
728
754
3,032
714
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
NicoFent14
Ganesha
5
0 / 0 / 2
3,360
672
1,044
2,608
854
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Spike1228
Discordia
6
0 / 0 / 1
3,426
685
1,005
767
208
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

6
1 / 0 / 0
3,751
750
1,036
1,918
1,123
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
HadesTsukuyomiArachneAnubis

VS

Bans
BakasuraKumbhakarnaBastetChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cur1y Quan
Cthulhu
1
0 / 0 / 0
2,452
490
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cabrakan
3
0 / 2 / 0
2,811
562
1,299
3,232
1,327
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Artemis
5
0 / 0 / 0
2,963
593
1,533
2,022
478
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,278
656
1,109
2,179
632
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
xBerzerk
Baron Samedi
5
0 / 0 / 0
3,089
618
552
1,105
335
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Cthulhu
Cur1y Quan
Cthulhu
0
0
0
0
L
Cabrakan
0
2
0
0
L
Artemis
0
0
0
0
W
1
0
0
1
W
Ganesha
NicoFent14
Ganesha
0
0
2
1
W
Discordia
Spike1228
Discordia
0
0
1
0.5
L
0
1
0
0
W
1
0
0
1
L
Baron Samedi
xBerzerk
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,730
Damage
4,493
9,558
Taken
8,538
3,142
Mitigated
2,772
3,452
Healing
3,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,891
621
0
227
1,233
243
0
231
1,002
0
10,281
L
Cthulhu
Cur1y Quan
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
1,299
343
0
810
3,232
1,327
0
866
2,366
2,472
0
L
Artemis
1,533
505
0
1,033
2,022
478
0
450
1,572
0
10,360
W
754
188
0
1,645
3,032
714
0
74
2,958
0
13,944
W
Ganesha
NicoFent14
Ganesha
1,044
30
222
722
2,608
854
0
994
1,614
6,320
0
W
Discordia
Spike1228
Discordia
1,005
100
0
130
767
208
200
552
215
9,583
0
L
1,109
527
0
933
2,179
632
0
0
2,054
0
9,400
W
1,036
289
0
506
1,918
1,123
141
0
1,918
0
9,156
L
Baron Samedi
xBerzerk
Baron Samedi
552
0
0
482
1,105
335
0
733
372
7,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,464
Gold Earned
14,593
101
Minions Killed
60
0
Camps Cleared
0
440,257
Distance Traveled
342,299
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,288
658
29
6
0
88,691
0
L
Cthulhu
2,452
490
0
0
0
23,083
0
L
Cabrakan
2,811
562
0
0
0
86,712
2
L
Artemis
2,963
593
22
4
0
66,517
0
W
Da Ji
3,639
728
38
8
0
81,517
1
W
Ganesha
3,360
672
0
0
0
95,944
2
W
Discordia
3,426
685
15
3
0
78,789
0
L
Set
3,278
656
23
5
0
89,726
0
W
Odin
3,751
750
19
4
0
95,316
0
L
Baron Samedi
3,089
618
15
3
0
76,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role