Player Matchup

Cthulhu
Cthulhu
Davi_RubensBr312
Cthulhu
Level 25
God Stats
1W - 0L
1,242 SR
Queue Stats
18W - 12L
1,573 Elo+
Solo
Anubis
Anubis
JaFuiVirgem
Anubis
Level 29
God Stats
31W - 31L
1,509 SR
Queue Stats
146W - 150L
1,441 Elo+
Solo
Awilix
Awilix
JogadorCaro0
Awilix
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
bolachadeporo
Ymir
Level 28
God Stats
4W - 1L
1,957 SR
Queue Stats
94W - 78L
1,461 Elo+
Solo
Persephone
Persephone
cicilium
Persephone
Level 14
God Stats
3W - 7L
1,399 SR
Queue Stats
4W - 7L
1,438 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,483 Elo+

VS

Team Averages
Level 20
1,460 SR
1,420 Elo+
Terra
Terra
Ktatau
Terra
Level 20
God Stats
3W - 4L
1,596 SR
Queue Stats
149W - 120L
1,466 Elo+
Solo
Aphrodite
Aphrodite
LydiaLitvyak
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NK3_Yuma
Arachne
Level 25
God Stats
6W - 9L
1,458 SR
Queue Stats
35W - 34L
1,473 Elo+
Solo
Neith
Neith
TypedCircle8996
Neith
Level 8
God Stats
2W - 10L
1,179 SR
Queue Stats
61W - 75L
1,249 Elo+
Solo
Tsukuyomi
Tsukuyomi
issei-sempaii
Tsukuyomi
Level 17
God Stats
81W - 64L
1,569 SR
Queue Stats
103W - 93L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
9,049
566
4,883
8,906
6,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
17
11 / 0 / 3
11,193
700
13,414
10,198
5,127
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
15
4 / 1 / 6
9,704
607
4,509
9,740
3,284
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 3
9,536
596
4,396
8,412
6,026
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
cicilium
Persephone
13
2 / 1 / 3
9,079
567
7,262
4,690
1,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ktatau
Terra
6
0 / 2 / 0
5,211
326
418
5,277
2,251
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
LydiaLitvyak
Aphrodite
14
1 / 1 / 0
7,952
497
7,843
9,713
6,435
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
NK3_Yuma
Arachne
1
0 / 0 / 0
4,550
284
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 8 / 0
5,859
366
3,394
12,128
3,958
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
issei-sempaii
Tsukuyomi
10
1 / 10 / 0
6,213
388
7,421
15,975
4,353
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
21
Kills
2
2
Deaths
21
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Anubis
11
0
3
12.5
W
Awilix
4
1
6
7
L
Terra
Ktatau
Terra
0
2
0
0
L
Aphrodite
LydiaLitvyak
Aphrodite
1
1
0
1
L
Arachne
NK3_Yuma
Arachne
0
0
0
0
L
0
8
0
0
W
4
0
3
5.5
W
Persephone
cicilium
Persephone
2
1
3
3.5
L
Tsukuyomi
issei-sempaii
Tsukuyomi
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,464
Damage
19,076
41,946
Taken
43,093
22,724
Mitigated
16,997
19,134
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,883
491
81
1,585
8,906
6,698
695
2,917
5,989
35,610
0
W
Anubis
13,414
500
0
8,529
10,198
5,127
1,841
334
9,864
84,357
0
W
Awilix
4,509
2,280
0
4,567
9,740
3,284
0
1,363
8,377
0
59,282
L
Terra
Ktatau
Terra
418
66
186
1,055
5,277
2,251
0
3,107
2,170
5,534
0
L
Aphrodite
LydiaLitvyak
Aphrodite
7,843
1,651
2,030
7,187
9,713
6,435
0
6,311
3,402
58,357
0
L
Arachne
NK3_Yuma
Arachne
0
0
0
0
0
0
0
0
0
0
576
L
3,394
1,284
0
1,166
12,128
3,958
0
8,388
3,740
0
23,297
W
4,396
983
0
1,940
8,412
6,026
426
2,649
5,763
41,740
0
W
Persephone
cicilium
Persephone
7,262
309
0
2,432
4,690
1,589
1,924
998
3,692
39,966
0
L
Tsukuyomi
issei-sempaii
Tsukuyomi
7,421
1,671
0
1,674
15,975
4,353
0
12,149
3,826
0
33,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,561
Gold Earned
29,785
461
Minions Killed
223
0
Camps Cleared
0
1,493,575
Distance Traveled
989,637
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,049
566
75
5
0
313,069
3
W
Anubis
11,193
700
146
9
0
252,400
0
W
Awilix
9,704
607
91
6
0
370,258
0
L
Terra
5,211
326
14
1
0
187,359
1
L
Aphrodite
7,952
497
127
8
0
268,386
6
L
Arachne
4,550
284
0
0
0
15,365
0
L
Neith
5,859
366
32
2
0
237,246
0
W
Ymir
9,536
596
71
4
0
289,360
10
W
Persephone
9,079
567
78
5
0
268,488
2
L
Tsukuyomi
6,213
388
50
3
0
281,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role