Player Matchup

He Bo
He Bo
Gaunterdim
He Bo
Level 43
God Stats
22W - 17L
1,477 SR
Queue Stats
220W - 207L
1,451 Elo+
Party 1
Scylla
Scylla
SarKortic
Scylla
Level 16
God Stats
7W - 2L
1,826 SR
Queue Stats
16W - 22L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
Thegoldpoopmen7
Cthulhu
Level 21
God Stats
48W - 35L
1,540 SR
Queue Stats
71W - 74L
1,372 Elo+
Solo
Skadi
Skadi
loreleimira
Skadi
Level 29
God Stats
40W - 34L
1,527 SR
Queue Stats
192W - 190L
1,428 Elo+
Party 2
Jing Wei
Jing Wei
sagwajongho
Jing Wei
Level 16
God Stats
89W - 89L
1,388 SR
Queue Stats
162W - 184L
1,321 Elo+
Party 2
Team Averages
Level 25
1,552 SR
1,371 Elo+

VS

Team Averages
Level 25
1,632 SR
1,382 Elo+
Cthulhu
Cthulhu
CallSignChurro
Cthulhu
Level 14
God Stats
3W - 4L
1,708 SR
Queue Stats
3W - 6L
1,466 Elo+
Solo
Ymir
Ymir
ComicKidd
Ymir
Level 27
God Stats
11W - 6L
1,618 SR
Queue Stats
24W - 22L
1,419 Elo+
Solo
Fenrir
Fenrir
Devilman 215502
Fenrir
Level 27
God Stats
102W - 113L
1,413 SR
Queue Stats
103W - 115L
1,208 Elo+
Solo
Discordia
Discordia
Jackson x Tj
Discordia
Level 29
God Stats
3W - 1L
1,787 SR
Queue Stats
98W - 84L
1,466 Elo+
Solo
Ah Puch
Ah Puch
MmeNephtali
Ah Puch
Level 28
God Stats
6W - 3L
1,634 SR
Queue Stats
12W - 11L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
0 / 1 / 9
8,651
865
4,650
4,593
1,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
SarKortic
Scylla
16
7 / 0 / 5
10,531
1,053
12,554
5,701
2,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 7
9,838
984
6,612
11,997
10,558
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 11
10,161
1,016
16,229
6,941
2,517
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
sagwajongho
Jing Wei
15
1 / 2 / 9
9,093
909
3,398
9,142
3,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

284

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,311
831
5,731
11,456
13,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
15
1 / 4 / 2
9,423
942
8,124
15,096
12,889
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 1
8,060
806
2,987
7,797
4,651
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Jackson x Tj
Discordia
14
0 / 0 / 2
8,578
858
10,089
6,065
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
MmeNephtali
Ah Puch
15
2 / 3 / 0
9,022
902
7,053
7,723
2,706
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
16
Kills
3
3
Deaths
16
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Ymir
1
4
2
0.5
L
0
4
1
0.13
W
He Bo
0
1
9
4.5
L
Discordia
Jackson x Tj
Discordia
0
0
2
1
L
Ah Puch
MmeNephtali
Ah Puch
2
3
0
0.67
W
Scylla
SarKortic
Scylla
7
0
5
9.5
W
4
0
7
7.5
W
4
0
11
9.5
W
Jing Wei
sagwajongho
Jing Wei
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,443
Damage
33,984
38,374
Taken
48,137
20,221
Mitigated
35,364
3,605
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,731
192
283
0
11,456
13,091
0
5,198
6,258
21,273
0
L
Ymir
8,124
754
0
0
15,096
12,889
0
6,623
8,473
14,101
0
L
2,987
433
0
243
7,797
4,651
0
3,994
3,803
0
6,139
W
He Bo
4,650
59
0
227
4,593
1,734
0
3,995
598
15,151
0
L
Discordia
Jackson x Tj
Discordia
10,089
714
137
892
6,065
2,027
0
2,743
3,322
38,477
0
L
Ah Puch
MmeNephtali
Ah Puch
7,053
268
824
1,128
7,723
2,706
0
5,258
2,465
25,474
0
W
Scylla
SarKortic
Scylla
12,554
1,020
0
1,216
5,701
2,104
0
4,675
1,026
27,105
0
W
6,612
220
633
342
11,997
10,558
0
8,929
3,068
23,321
0
W
16,229
9,350
0
1,187
6,941
2,517
0
5,880
1,061
0
30,231
W
Jing Wei
sagwajongho
Jing Wei
3,398
2,182
0
0
9,142
3,308
0
7,518
1,624
0
18,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,274
Gold Earned
43,394
182
Minions Killed
167
4
Camps Cleared
2
905,126
Distance Traveled
741,303
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,311
831
43
4
0
143,385
0
L
Ymir
9,423
942
19
2
1
164,636
0
L
Fenrir
8,060
806
8
1
0
142,914
4
W
He Bo
8,651
865
25
3
0
188,447
0
L
Discordia
8,578
858
55
6
1
138,962
5
L
Ah Puch
9,022
902
42
4
0
151,406
0
W
Scylla
10,531
1,053
53
5
1
176,613
0
W
Cthulhu
9,838
984
24
2
0
187,720
0
W
Skadi
10,161
1,016
30
3
2
200,014
0
W
Jing Wei
9,093
909
50
5
1
152,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role