Player Matchup

Achilles
Achilles
HodorCV
Achilles
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 72L
1,286 Elo+
Solo
Anhur
Anhur
klomp66
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,565 Elo+
Solo
Merlin
Merlin
mafuu
Merlin
Level 29
God Stats
0W - 4L
1,245 SR
Queue Stats
173W - 168L
1,355 Elo+
Solo
Team Averages
Level 73
1,415 SR
1,402 Elo+

VS

Team Averages
Level 104
1,508 SR
1,406 Elo+
Cabrakan
Cabrakan
TheGUIP
Cabrakan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
pollo23
Bakasura
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 40L
1,299 Elo+
Solo
Sol
Sol
xPichuu
Sol
Level 102
God Stats
12W - 11L
1,523 SR
Queue Stats
32W - 43L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HodorCV
Achilles
18
8 / 5 / 5
13,947
634
17,622
22,065
29,697
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
klomp66
Anhur
9
4 / 1 / 1
11,194
509
4,102
3,805
1,165
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
mafuu
Merlin
19
2 / 3 / 11
13,616
619
23,144
13,899
4,996
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
TheGUIP
Cabrakan
15
0 / 4 / 2
12,104
550
4,365
19,375
12,547
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
pollo23
Bakasura
16
4 / 10 / 4
14,645
666
8,939
19,451
7,535
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
20
5 / 1 / 3
14,917
678
18,165
18,027
7,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
9
9
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
HodorCV
Achilles
8
5
5
2.1
W
Cabrakan
TheGUIP
Cabrakan
0
4
2
0.25
L
Anhur
klomp66
Anhur
4
1
1
4.5
L
Merlin
mafuu
Merlin
2
3
11
2.5
W
Bakasura
pollo23
Bakasura
4
10
4
0.6
W
Sol
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,868
Damage
31,469
39,769
Taken
56,853
35,858
Mitigated
27,233
3,551
Healing
21,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
HodorCV
Achilles
17,622
7,111
0
1,649
22,065
29,697
806
12,148
9,067
0
66,879
W
Cabrakan
TheGUIP
Cabrakan
4,365
484
1,048
5,581
19,375
12,547
157
8,172
10,867
39,663
0
L
Anhur
klomp66
Anhur
4,102
1,777
0
0
3,805
1,165
135
2,063
1,718
0
11,035
L
Merlin
mafuu
Merlin
23,144
499
0
1,902
13,899
4,996
130
8,402
5,077
99,638
0
W
Bakasura
pollo23
Bakasura
8,939
6,400
0
2,934
19,451
7,535
284
4,601
14,625
0
64,329
W
Sol
18,165
5,742
0
12,201
18,027
7,151
2,360
10,510
7,393
104,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,757
Gold Earned
41,666
216
Minions Killed
276
0
Camps Cleared
0
873,847
Distance Traveled
1,137,650
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,947
634
62
3
0
395,847
0
W
Cabrakan
12,104
550
57
3
0
372,728
5
L
Anhur
11,194
509
19
1
0
113,498
0
L
Merlin
13,616
619
135
6
0
364,502
3
W
Bakasura
14,645
666
86
4
0
388,596
0
W
Sol
14,917
678
133
6
0
376,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role