Player Matchup

Ymir
Ymir
HansNoober
Ymir
Level 28
God Stats
46W - 28L
1,574 SR
Queue Stats
100W - 87L
1,461 Elo+
Solo
Pele
Pele
NasteSpencer
Pele
Level 29
God Stats
6W - 1L
1,703 SR
Queue Stats
71W - 71L
1,295 Elo+
Solo
Neith
Neith
Zitriom
Neith
Level 2
God Stats
21W - 17L
1,292 SR
Queue Stats
77W - 74L
1,155 Elo+
Solo
Odin
Odin
gamesham
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
imkindabadfr
Freya
Level 20
God Stats
29W - 20L
1,642 SR
Queue Stats
40W - 30L
1,619 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,406 Elo+

VS

Team Averages
Level 21
1,606 SR
1,405 Elo+
Janus
Janus
APJAY100
Janus
Level 17
God Stats
2W - 3L
1,614 SR
Queue Stats
209W - 170L
1,422 Elo+
Solo
Nemesis
Nemesis
VanDerMerwe
Nemesis
Level 15
God Stats
18W - 23L
1,676 SR
Queue Stats
240W - 244L
1,238 Elo+
Solo
Amaterasu
Amaterasu
WhitewingPhanta
Amaterasu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
furry800
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 76L
1,378 Elo+
Solo
Zhong Kui
Zhong Kui
jotoroza
Zhong Kui
Level 20
God Stats
1W - 1L
1,738 SR
Queue Stats
14W - 23L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 2
3,658
732
1,678
3,189
1,233
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 1 / 1
4,308
862
1,614
3,794
839
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Zitriom
Neith
6
1 / 0 / 0
3,744
749
525
1,198
251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Odin
6
1 / 0 / 1
3,313
663
2,366
2,617
799
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,655
731
1,030
1,488
421
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
APJAY100
Janus
1
0 / 1 / 0
2,598
520
0
612
62
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
VanDerMerwe
Nemesis
5
0 / 1 / 0
3,177
635
535
2,404
736
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
WhitewingPhanta
Amaterasu
5
0 / 3 / 2
3,250
650
1,506
4,356
1,578
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Medusa
furry800
Medusa
6
2 / 1 / 0
3,707
741
1,477
2,612
663
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
jotoroza
Zhong Kui
5
0 / 0 / 0
3,574
715
1,439
2,544
1,430
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
APJAY100
Janus
0
1
0
0
W
1
1
2
2
W
2
1
1
2.5
L
Nemesis
VanDerMerwe
Nemesis
0
1
0
0
L
Amaterasu
WhitewingPhanta
Amaterasu
0
3
2
0.33
W
Neith
Zitriom
Neith
1
0
0
1
L
Medusa
furry800
Medusa
2
1
0
2
W
Odin
1
0
1
1.5
W
0
0
0
0
L
Zhong Kui
jotoroza
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,213
Damage
4,957
12,286
Taken
12,528
3,543
Mitigated
4,469
3,671
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
APJAY100
Janus
0
0
0
29
612
62
0
0
612
696
0
W
1,678
606
0
0
3,189
1,233
0
240
2,808
7,723
0
W
1,614
528
0
2,180
3,794
839
0
554
3,190
0
16,008
L
Nemesis
VanDerMerwe
Nemesis
535
172
0
484
2,404
736
0
827
1,577
0
6,445
L
Amaterasu
WhitewingPhanta
Amaterasu
1,506
960
0
1,752
4,356
1,578
0
381
3,826
0
9,800
W
Neith
Zitriom
Neith
525
358
0
246
1,198
251
384
0
1,198
0
13,095
L
Medusa
furry800
Medusa
1,477
1,089
0
200
2,612
663
161
743
1,819
0
9,531
W
Odin
2,366
682
0
375
2,617
799
0
0
2,514
0
7,628
W
1,030
387
0
870
1,488
421
0
645
818
12,204
0
L
Zhong Kui
jotoroza
Zhong Kui
1,439
259
0
1,303
2,544
1,430
0
757
1,787
12,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,678
Gold Earned
16,306
116
Minions Killed
88
0
Camps Cleared
0
530,381
Distance Traveled
359,390
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,598
520
1
0
0
8,433
0
W
Ymir
3,658
732
10
2
0
106,334
2
W
Pele
4,308
862
37
7
0
115,889
0
L
Nemesis
3,177
635
16
3
0
91,826
0
L
Amaterasu
3,250
650
9
2
0
89,767
2
W
Neith
3,744
749
35
7
0
91,716
0
L
Medusa
3,707
741
22
4
0
76,544
0
W
Odin
3,313
663
13
3
0
125,089
1
W
Freya
3,655
731
21
4
0
91,353
0
L
Zhong Kui
3,574
715
40
8
0
92,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role