Player Matchup

Fenrir
Fenrir
DeAtHsMoKe45
Fenrir
Level 15
God Stats
10W - 21L
1,265 SR
Queue Stats
62W - 68L
1,250 Elo+
Solo
Persephone
Persephone
Degampleys
Persephone
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 124L
1,295 Elo+
Solo
Ratatoskr
Ratatoskr
Zeroo064
Ratatoskr
Level 6
God Stats
3W - 13L
1,304 SR
Queue Stats
12W - 33L
1,191 Elo+
Solo
Chaac
Chaac
Zoshaaaaa
Chaac
Level 17
God Stats
3W - 1L
1,870 SR
Queue Stats
202W - 199L
1,286 Elo+
Solo
Merlin
Merlin
cramerpanther
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,197 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,244 Elo+

VS

Team Averages
Level 17
1,507 SR
1,224 Elo+
Pele
Pele
OGK RELL
Pele
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 12L
908 Elo+
Solo
Sylvanus
Sylvanus
Surin19
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 39L
1,325 Elo+
Solo
Nu Wa
Nu Wa
binazoiuda
Nu Wa
Level 12
God Stats
45W - 44L
1,431 SR
Queue Stats
50W - 52L
1,307 Elo+
Solo
Agni
Agni
demir5353
Agni
Level 16
God Stats
3W - 4L
1,241 SR
Queue Stats
37W - 38L
1,280 Elo+
Solo
Tsukuyomi
Tsukuyomi
z2cool24
Tsukuyomi
Level 29
God Stats
11W - 1L
1,861 SR
Queue Stats
300W - 360L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
11 / 13 / 4
14,808
1,058
24,573
29,079
14,692
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Degampleys
Persephone
19
5 / 5 / 7
13,501
964
12,670
15,228
5,103
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ratatoskr
Zeroo064
Ratatoskr
17
2 / 6 / 7
11,832
845
5,305
16,845
6,294
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Chaac
Zoshaaaaa
Chaac
20
1 / 4 / 8
12,955
925
12,458
21,822
11,964
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 9 / 7
12,076
863
16,874
19,151
6,947
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
7 / 5 / 13
13,827
988
13,266
17,485
10,923
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
Surin19
Sylvanus
20
1 / 0 / 20
12,876
920
9,038
13,991
8,746
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nu Wa
20
10 / 2 / 18
14,776
1,055
31,026
12,266
4,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Agni
20
5 / 5 / 20
14,142
1,010
18,128
14,470
5,886
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
z2cool24
Tsukuyomi
20
14 / 7 / 13
16,129
1,152
23,488
20,187
8,763
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
121
19
Kills
37
37
Deaths
19
33
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Fenrir
11
13
4
1
L
Persephone
Degampleys
Persephone
5
5
7
1.7
W
Pele
7
5
13
2.7
W
Sylvanus
Surin19
Sylvanus
1
0
20
11
L
Ratatoskr
Zeroo064
Ratatoskr
2
6
7
0.92
L
Chaac
Zoshaaaaa
Chaac
1
4
8
1.25
W
Nu Wa
10
2
18
9.5
L
0
9
7
0.39
W
Agni
5
5
20
3
W
Tsukuyomi
z2cool24
Tsukuyomi
14
7
13
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,880
Damage
94,946
102,125
Taken
78,399
45,000
Mitigated
38,711
12,480
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
24,573
4,358
0
1,330
29,079
14,692
0
17,004
11,945
0
36,142
L
Persephone
Degampleys
Persephone
12,670
4,647
291
1,686
15,228
5,103
0
8,687
6,541
25,595
0
W
Pele
13,266
4,223
0
1,163
17,485
10,923
0
5,807
11,678
0
27,737
W
Sylvanus
Surin19
Sylvanus
9,038
1,988
4,891
4,710
13,991
8,746
0
5,591
8,400
14,551
0
L
Ratatoskr
Zeroo064
Ratatoskr
5,305
605
0
1,396
16,845
6,294
0
10,835
6,010
0
8,723
L
Chaac
Zoshaaaaa
Chaac
12,458
2,908
0
6,134
21,822
11,964
0
11,402
10,420
235
42,379
W
Nu Wa
31,026
8,067
246
2,383
12,266
4,393
0
5,390
6,876
55,067
0
L
16,874
1,502
473
1,170
19,151
6,947
0
10,264
8,887
48,903
0
W
Agni
18,128
648
0
379
14,470
5,886
0
5,118
9,052
43,190
0
W
Tsukuyomi
z2cool24
Tsukuyomi
23,488
8,776
0
583
20,187
8,763
0
7,849
12,321
0
45,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,172
Gold Earned
71,750
197
Minions Killed
224
4
Camps Cleared
6
1,166,726
Distance Traveled
1,159,449
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,808
1,058
22
2
1
273,211
0
L
Persephone
13,501
964
33
2
1
242,421
0
W
Pele
13,827
988
29
2
1
222,165
1
W
Sylvanus
12,876
920
16
1
0
190,064
0
L
Ratatoskr
11,832
845
4
0
0
232,709
1
L
Chaac
12,955
925
71
5
0
209,778
0
W
Nu Wa
14,776
1,055
55
4
2
225,828
3
L
Merlin
12,076
863
67
5
2
208,607
0
W
Agni
14,142
1,010
64
5
2
256,921
0
W
Tsukuyomi
16,129
1,152
60
4
1
264,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role