Player Matchup

Ao Kuang
Ao Kuang
FernandoCant
Ao Kuang
Level 18
God Stats
0W - 1L
1,232 SR
Queue Stats
62W - 60L
1,369 Elo+
Solo
Sol
Sol
dracaryskiller
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
papaya13
Aphrodite
Level 23
God Stats
5W - 5L
1,379 SR
Queue Stats
28W - 20L
1,356 Elo+
Party 1
Camazotz
Camazotz
quijam
Camazotz
Level 16
God Stats
1W - 2L
1,483 SR
Queue Stats
19W - 16L
1,454 Elo+
Party 1
Chiron
Chiron
МаориДруид
Chiron
Level 10
God Stats
3W - 7L
1,500 SR
Queue Stats
15W - 32L
1,311 Elo+
Solo
Team Averages
Level 35
1,419 SR
1,398 Elo+

VS

Team Averages
Level 24
1,557 SR
1,444 Elo+
Chaac
Chaac
DinkeIb3rg
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
Knishnik2
Sol
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
114W - 108L
1,398 Elo+
Solo
Neith
Neith
Urbannurox
Neith
Level 27
God Stats
2W - 4L
1,404 SR
Queue Stats
10W - 10L
1,338 Elo+
Party 2
Fenrir
Fenrir
allaz44
Fenrir
Level 29
God Stats
21W - 10L
1,664 SR
Queue Stats
109W - 106L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
pullerwildish
Kuzenbo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 98L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FernandoCant
Ao Kuang
13
3 / 5 / 0
8,964
498
4,636
15,840
5,039
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 11 / 2
7,785
433
13,569
17,120
4,594
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Aphrodite
papaya13
Aphrodite
13
3 / 7 / 0
8,693
483
8,565
18,892
7,726
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
quijam
Camazotz
13
0 / 4 / 2
7,709
428
2,145
13,484
3,969
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 10 / 2
7,154
397
4,541
13,896
4,032
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
5 / 2 / 15
10,265
570
10,946
13,394
12,942
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 4 / 15
10,669
593
12,993
13,758
4,544
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
16
8 / 2 / 8
11,716
651
19,648
11,380
4,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
allaz44
Fenrir
18
12 / 0 / 3
12,658
703
11,913
12,741
5,825
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
16
6 / 1 / 9
11,132
618
7,675
12,111
14,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
87
9
Kills
37
37
Deaths
9
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
2
15
6.25
L
Ao Kuang
FernandoCant
Ao Kuang
3
5
0
0.6
W
6
4
15
3.38
W
Neith
8
2
8
6
W
Fenrir
allaz44
Fenrir
12
0
3
13.5
L
3
11
2
0.36
L
Aphrodite
papaya13
Aphrodite
3
7
0
0.43
W
Kuzenbo
6
1
9
10.5
L
Camazotz
quijam
Camazotz
0
4
2
0.25
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,456
Damage
63,175
79,232
Taken
63,384
25,360
Mitigated
41,761
21,584
Healing
23,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,946
1,513
864
3,710
13,394
12,942
611
5,637
7,757
0
31,776
L
Ao Kuang
FernandoCant
Ao Kuang
4,636
769
0
5,451
15,840
5,039
0
3,136
12,529
40,323
0
W
12,993
4,713
0
6,968
13,758
4,544
2,252
5,122
8,636
62,408
0
W
Neith
19,648
8,804
243
4,596
11,380
4,273
4,415
8,279
3,101
0
74,128
W
Fenrir
allaz44
Fenrir
11,913
2,022
0
5,403
12,741
5,825
2,772
5,059
7,682
0
86,473
L
13,569
3,533
0
2,906
17,120
4,594
627
4,464
12,331
40,663
0
L
Aphrodite
papaya13
Aphrodite
8,565
452
729
8,297
18,892
7,726
65
3,078
15,614
46,874
0
W
Kuzenbo
7,675
1,951
0
2,090
12,111
14,177
75
2,673
9,438
55,061
0
L
Camazotz
quijam
Camazotz
2,145
410
0
2,355
13,484
3,969
0
5,691
7,447
0
31,607
L
4,541
1,812
213
1,633
13,896
4,032
1,226
3,874
9,923
0
29,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,305
Gold Earned
56,440
333
Minions Killed
474
0
Camps Cleared
0
1,347,582
Distance Traveled
1,625,793
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,265
570
49
3
0
322,766
2
L
Ao Kuang
8,964
498
66
4
0
257,660
3
W
Sol
10,669
593
69
4
0
322,993
3
W
Neith
11,716
651
122
7
0
298,918
1
W
Fenrir
12,658
703
140
8
0
342,485
3
L
Sol
7,785
433
55
3
0
253,746
1
L
Aphrodite
8,693
483
78
4
0
272,443
2
W
Kuzenbo
11,132
618
94
5
0
338,631
3
L
Camazotz
7,709
428
68
4
0
319,292
0
L
Chiron
7,154
397
66
4
0
244,441
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role