Player Matchup

Neith
Neith
Miller2000
Neith
Level 16
God Stats
5W - 1L
1,616 SR
Queue Stats
5W - 3L
1,494 Elo+
Solo
Thoth
Thoth
Twonaip
Thoth
Level 62
God Stats
12W - 15L
1,500 SR
Queue Stats
352W - 348L
1,463 Elo+
Solo
Yemoja
Yemoja
gregorisa2823
Yemoja
Level 15
God Stats
6W - 7L
1,472 SR
Queue Stats
28W - 42L
1,274 Elo+
Solo
Team Averages
Level 31
1,529 SR
1,410 Elo+

VS

Team Averages
Level 63
1,434 SR
1,379 Elo+
Tyr
Tyr
Talesgame010
Tyr
Level 25
God Stats
4W - 6L
1,484 SR
Queue Stats
101W - 61L
1,601 Elo+
Solo
Olorun
Olorun
m_411_K
Olorun
Level 16
God Stats
1W - 2L
1,230 SR
Queue Stats
26W - 76L
1,140 Elo+
Solo
Medusa
Medusa
maxmarmarcos
Medusa
Level 147
God Stats
10W - 6L
1,590 SR
Queue Stats
136W - 172L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 5 / 5
7,589
632
4,435
7,951
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Twonaip
Thoth
12
5 / 4 / 3
8,761
730
9,727
5,991
1,167
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 0 / 6
7,864
655
4,094
4,686
3,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 1
8,762
730
7,361
7,745
3,351
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
m_411_K
Olorun
9
0 / 6 / 4
7,080
590
1,059
9,755
3,135
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
11
2 / 1 / 4
7,624
635
5,328
6,857
2,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
9
Kills
9
9
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
2
5
5
0.9
L
7
2
1
3.75
W
Thoth
Twonaip
Thoth
5
4
3
1.63
W
2
0
6
5
L
Olorun
m_411_K
Olorun
0
6
4
0.33
L
Medusa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
13,748
18,628
Taken
24,357
6,791
Mitigated
8,698
5,585
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,435
1,986
0
1,048
7,951
2,230
486
731
7,220
0
12,111
L
7,361
792
0
1,687
7,745
3,351
0
4,312
3,433
0
22,101
W
Thoth
Twonaip
Thoth
9,727
166
0
1,155
5,991
1,167
0
20
5,971
51,271
0
W
4,094
108
1,645
1,737
4,686
3,394
0
328
4,358
10,784
0
L
Olorun
m_411_K
Olorun
1,059
433
173
1,657
9,755
3,135
28
5,172
4,583
19,065
0
L
Medusa
5,328
1,560
0
2,320
6,857
2,212
0
4,523
2,334
0
30,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,214
Gold Earned
23,466
120
Minions Killed
117
0
Camps Cleared
0
585,519
Distance Traveled
550,749
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,589
632
24
2
0
152,692
4
L
Tyr
8,762
730
36
3
0
217,750
4
W
Thoth
8,761
730
85
7
0
201,046
3
W
Yemoja
7,864
655
11
1
0
231,781
3
L
Olorun
7,080
590
20
2
0
144,401
0
L
Medusa
7,624
635
61
5
0
188,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role