Player Matchup

Baron Samedi
Baron Samedi
Hell069
Baron Samedi
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 10L
1,067 Elo+
Solo
Ah Puch
Ah Puch
InspectorDrept
Ah Puch
Level 109
God Stats
1W - 0L
1,642 SR
Queue Stats
5W - 6L
1,438 Elo+
Solo
Achilles
Achilles
NJG199
Achilles
Level 123
God Stats
4W - 3L
1,437 SR
Queue Stats
9W - 6L
1,524 Elo+
Party 1
Ares
Ares
Thanosgaming94
Ares
Level 49
God Stats
1W - 0L
1,495 SR
Queue Stats
8W - 7L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
llamamomma
Kukulkan
Level 83
God Stats
63W - 64L
1,580 SR
Queue Stats
84W - 100L
1,553 Elo+
Solo
Team Averages
Level 87
1,531 SR
1,407 Elo+

VS

Team Averages
Level 52
1,417 SR
1,430 Elo+
Ares
Ares
Asa95
Ares
Level 106
God Stats
3W - 3L
1,603 SR
Queue Stats
69W - 86L
1,438 Elo+
Party 2
Fenrir
Fenrir
Choliboy
Fenrir
Level 67
God Stats
1W - 8L
1,024 SR
Queue Stats
163W - 170L
1,437 Elo+
Party 3
Merlin
Merlin
Lairon305
Merlin
Level 18
God Stats
29W - 24L
1,448 SR
Queue Stats
108W - 117L
1,371 Elo+
Party 3
Medusa
Medusa
RayNakagawa
Medusa
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
xXLuiscypherXx
Discordia
Level 46
God Stats
46W - 60L
1,506 SR
Queue Stats
162W - 208L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hell069
Baron Samedi
17
6 / 1 / 13
10,742
1,074
13,640
8,516
3,668
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 1 / 19
11,058
1,106
19,629
6,125
2,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
NJG199
Achilles
17
11 / 0 / 10
11,358
1,136
14,946
11,912
10,782
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
3 / 4 / 15
10,815
1,082
9,965
20,115
10,524
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
llamamomma
Kukulkan
15
2 / 0 / 6
9,418
942
6,513
4,095
1,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

262

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Asa95
Ares
15
1 / 5 / 2
8,958
896
5,460
14,864
11,648
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Choliboy
Fenrir
14
1 / 8 / 2
8,821
882
4,668
19,900
6,687
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Lairon305
Merlin
16
3 / 2 / 3
9,940
994
19,989
13,170
4,350
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
14
0 / 5 / 2
8,453
845
7,115
12,876
4,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
xXLuiscypherXx
Discordia
15
1 / 5 / 3
9,358
936
8,119
11,317
3,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
25
Kills
6
6
Deaths
25
63
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
Asa95
Ares
1
5
2
0.4
L
Fenrir
Choliboy
Fenrir
1
8
2
0.25
W
Baron Samedi
Hell069
Baron Samedi
6
1
13
12.5
W
3
1
19
12.5
L
Merlin
Lairon305
Merlin
3
2
3
2.25
W
Achilles
NJG199
Achilles
11
0
10
16
L
Medusa
0
5
2
0.2
W
3
4
15
2.63
W
Kukulkan
llamamomma
Kukulkan
2
0
6
5
L
Discordia
xXLuiscypherXx
Discordia
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,693
Damage
45,351
50,763
Taken
72,127
28,600
Mitigated
30,655
15,960
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Asa95
Ares
5,460
283
0
0
14,864
11,648
0
9,559
5,155
18,338
0
L
Fenrir
Choliboy
Fenrir
4,668
2,326
0
722
19,900
6,687
0
13,025
6,673
0
18,709
W
Baron Samedi
Hell069
Baron Samedi
13,640
1,516
2,186
2,362
8,516
3,668
0
7,018
1,498
24,655
0
W
19,629
907
0
2,535
6,125
2,109
0
4,233
1,892
44,137
0
L
Merlin
Lairon305
Merlin
19,989
652
0
762
13,170
4,350
0
10,187
2,933
42,056
0
W
Achilles
NJG199
Achilles
14,946
6,662
0
2,440
11,912
10,782
0
7,285
4,627
0
21,925
L
Medusa
7,115
3,046
353
391
12,876
4,319
0
9,271
3,530
0
16,926
W
9,965
280
0
5,132
20,115
10,524
0
12,524
7,591
13,134
0
W
Kukulkan
llamamomma
Kukulkan
6,513
147
543
762
4,095
1,517
0
2,508
1,587
39,480
0
L
Discordia
xXLuiscypherXx
Discordia
8,119
870
501
473
11,317
3,651
0
7,705
3,512
39,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,391
Gold Earned
45,530
184
Minions Killed
208
8
Camps Cleared
4
965,909
Distance Traveled
843,661
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,958
896
32
3
0
161,401
0
L
Fenrir
8,821
882
29
3
2
185,698
0
W
Baron Samedi
10,742
1,074
41
4
3
189,940
1
W
Ah Puch
11,058
1,106
60
6
3
192,973
0
L
Merlin
9,940
994
53
5
1
188,348
0
W
Achilles
11,358
1,136
18
2
2
204,945
0
L
Medusa
8,453
845
24
2
0
145,095
0
W
Ares
10,815
1,082
4
0
0
160,309
0
W
Kukulkan
9,418
942
61
6
0
217,742
0
L
Discordia
9,358
936
70
7
1
163,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role