Player Matchup

Hercules
Hercules
AriaX
Hercules
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
113W - 97L
1,265 Elo+
Solo
Hun Batz
Hun Batz
Asura死鬼
Hun Batz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
TheOrcaBelly
Sol
Level 109
God Stats
4W - 7L
1,503 SR
Queue Stats
97W - 110L
1,483 Elo+
Solo
Ne Zha
Ne Zha
Yuimekui
Ne Zha
Level 148
God Stats
1W - 3L
1,512 SR
Queue Stats
275W - 257L
1,505 Elo+
Solo
Merlin
Merlin
christiannn1
Merlin
Level 85
God Stats
119W - 86L
1,492 SR
Queue Stats
607W - 592L
1,466 Elo+
Solo
Team Averages
Level 106
1,501 SR
1,444 Elo+

VS

Team Averages
Level 125
1,592 SR
1,493 Elo+
Sun Wukong
Sun Wukong
Ditekt
Sun Wukong
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hyperpain
Nu Wa
Level 156
God Stats
8W - 10L
1,593 SR
Queue Stats
348W - 336L
1,477 Elo+
Solo
Olorun
Olorun
chekas007
Olorun
Level 110
God Stats
4W - 3L
1,566 SR
Queue Stats
114W - 113L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
diversagas
Tsukuyomi
Level 124
God Stats
13W - 5L
1,570 SR
Queue Stats
92W - 81L
1,481 Elo+
Solo
Nike
Nike
ınvıctus
Nike
Level 156
God Stats
7W - 3L
1,729 SR
Queue Stats
239W - 229L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AriaX
Hercules
13
1 / 4 / 2
7,467
498
5,551
10,217
4,871
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Asura死鬼
Hun Batz
13
5 / 4 / 5
8,535
569
6,319
12,143
3,971
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 7
7,880
525
12,914
9,029
2,718
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
Yuimekui
Ne Zha
12
2 / 4 / 9
8,029
535
6,489
11,466
7,548
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
14
4 / 3 / 0
8,444
563
3,804
6,531
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ditekt
Sun Wukong
14
3 / 2 / 4
8,767
584
7,933
8,582
4,458
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Hyperpain
Nu Wa
13
3 / 2 / 10
8,819
588
9,391
8,163
2,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
chekas007
Olorun
11
0 / 6 / 2
6,620
441
2,023
9,203
2,618
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
diversagas
Tsukuyomi
14
10 / 4 / 4
9,782
652
10,831
14,186
5,222
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
2 / 1 / 3
7,992
533
5,678
14,276
5,772
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
15
Kills
18
18
Deaths
15
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
AriaX
Hercules
1
4
2
0.5
L
Hun Batz
Asura死鬼
Hun Batz
5
4
5
1.88
W
Sun Wukong
Ditekt
Sun Wukong
3
2
4
2.5
W
Nu Wa
Hyperpain
Nu Wa
3
2
10
4
L
3
3
7
2.17
L
Ne Zha
Yuimekui
Ne Zha
2
4
9
1.63
W
Olorun
chekas007
Olorun
0
6
2
0.17
L
Merlin
4
3
0
1.33
W
Tsukuyomi
diversagas
Tsukuyomi
10
4
4
3
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,077
Damage
35,856
49,386
Taken
54,410
21,337
Mitigated
20,536
10,653
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AriaX
Hercules
5,551
1,545
0
2,416
10,217
4,871
0
929
9,288
0
35,136
L
Hun Batz
Asura死鬼
Hun Batz
6,319
2,121
0
3,094
12,143
3,971
160
2,686
9,457
0
52,688
W
Sun Wukong
Ditekt
Sun Wukong
7,933
2,245
0
2,361
8,582
4,458
144
1,408
7,174
226
47,316
W
Nu Wa
Hyperpain
Nu Wa
9,391
1,430
0
1,585
8,163
2,466
295
2,902
5,261
44,349
0
L
12,914
4,709
0
4,574
9,029
2,718
429
2,098
6,931
47,440
0
L
Ne Zha
Yuimekui
Ne Zha
6,489
1,292
0
500
11,466
7,548
14
4,002
7,464
0
18,868
W
Olorun
chekas007
Olorun
2,023
1,278
152
1,475
9,203
2,618
0
3,062
6,141
34,808
0
L
Merlin
3,804
292
0
69
6,531
2,229
109
1,925
4,606
48,147
0
W
Tsukuyomi
diversagas
Tsukuyomi
10,831
3,665
0
2,868
14,186
5,222
132
2,276
11,910
0
58,355
W
5,678
609
0
2,300
14,276
5,772
80
7,070
7,206
0
34,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
41,980
357
Minions Killed
377
0
Camps Cleared
0
1,329,797
Distance Traveled
1,456,841
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,467
498
73
5
0
269,154
3
L
Hun Batz
8,535
569
77
5
0
277,748
0
W
Sun Wukong
8,767
584
92
6
0
295,207
6
W
Nu Wa
8,819
588
74
5
0
272,084
4
L
Sol
7,880
525
87
6
0
253,321
0
L
Ne Zha
8,029
535
25
2
0
284,953
11
W
Olorun
6,620
441
70
5
0
245,237
4
L
Merlin
8,444
563
95
6
0
244,621
7
W
Tsukuyomi
9,782
652
82
5
0
342,410
2
W
Nike
7,992
533
59
4
0
301,903
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role