Player Matchup

Baron Samedi
Baron Samedi
BreadHobo
Baron Samedi
Level 157
God Stats
10W - 5L
1,812 SR
Queue Stats
476W - 298L
1,614 Elo+
Party 1
King Arthur
King Arthur
DoIe Payments
King Arthur
Level 106
God Stats
5W - 5L
1,654 SR
Queue Stats
377W - 351L
1,490 Elo+
Solo
Thor
Thor
Greed348
Thor
Level 121
God Stats
5W - 2L
1,609 SR
Queue Stats
479W - 290L
1,605 Elo+
Party 1
Athena
Athena
ItalianBrotato
Athena
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
344W - 221L
1,581 Elo+
Party 1
Apollo
Apollo
SirSmokealotAU
Apollo
Level 76
God Stats
25W - 31L
1,488 SR
Queue Stats
284W - 397L
1,497 Elo+
Solo
Team Averages
Level 121
1,612 SR
1,558 Elo+

VS

Team Averages
Level 100
1,443 SR
1,468 Elo+
Sol
Sol
AndrewTheBeast97
Sol
Level 107
God Stats
6W - 6L
1,539 SR
Queue Stats
281W - 306L
1,492 Elo+
Solo
Merlin
Merlin
FatCharlie
Merlin
Level 108
God Stats
17W - 18L
1,647 SR
Queue Stats
208W - 225L
1,527 Elo+
Solo
Cerberus
Cerberus
SirMarshall
Cerberus
Level 16
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 12L
1,270 Elo+
Solo
Camazotz
Camazotz
hektorial
Camazotz
Level 155
God Stats
1W - 5L
1,223 SR
Queue Stats
115W - 115L
1,551 Elo+
Solo
Fenrir
Fenrir
tapliN
Fenrir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BreadHobo
Baron Samedi
18
3 / 2 / 4
11,984
545
8,907
12,612
6,605
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DoIe Payments
King Arthur
20
6 / 1 / 5
13,350
607
22,306
25,231
28,738
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
19
7 / 2 / 4
13,515
614
9,938
14,436
6,694
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 4 / 11
11,860
539
7,825
18,241
16,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 5 / 1
12,418
564
13,487
21,122
7,617
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 1
11,728
533
20,665
23,599
7,541
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
FatCharlie
Merlin
16
2 / 5 / 4
10,208
464
15,509
10,900
4,090
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SirMarshall
Cerberus
12
0 / 8 / 4
8,909
405
6,619
17,924
14,044
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
hektorial
Camazotz
18
2 / 5 / 2
11,234
511
11,243
25,643
19,387
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
tapliN
Fenrir
13
4 / 2 / 2
9,095
413
2,496
9,241
3,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
23
Kills
14
14
Deaths
26
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
6
1
1.08
W
Baron Samedi
BreadHobo
Baron Samedi
3
2
4
2.5
W
King Arthur
DoIe Payments
King Arthur
6
1
5
8.5
L
Merlin
FatCharlie
Merlin
2
5
4
0.8
W
Thor
7
2
4
4.5
W
1
4
11
1.63
L
Cerberus
SirMarshall
Cerberus
0
8
4
0.25
W
6
5
1
1.3
L
Camazotz
hektorial
Camazotz
2
5
2
0.6
L
Fenrir
tapliN
Fenrir
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,463
Damage
56,532
91,642
Taken
87,307
66,571
Mitigated
48,370
38,040
Healing
30,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,665
10,080
0
12,751
23,599
7,541
852
3,389
20,135
85,548
0
W
Baron Samedi
BreadHobo
Baron Samedi
8,907
444
764
4,049
12,612
6,605
2,475
7,493
5,060
78,799
0
W
King Arthur
DoIe Payments
King Arthur
22,306
3,140
0
13,967
25,231
28,738
72
7,669
16,977
185
102,245
L
Merlin
FatCharlie
Merlin
15,509
382
0
1,098
10,900
4,090
0
6,024
4,639
87,282
0
W
Thor
9,938
2,618
0
5,357
14,436
6,694
1,154
4,982
9,411
0
109,096
W
7,825
3,383
0
2,687
18,241
16,917
502
9,427
8,789
40,603
0
L
Cerberus
SirMarshall
Cerberus
6,619
572
0
1,915
17,924
14,044
0
3,939
13,882
21,548
0
W
13,487
9,184
0
11,216
21,122
7,617
2,341
13,222
7,900
0
96,239
L
Camazotz
hektorial
Camazotz
11,243
3,216
0
14,571
25,643
19,387
0
3,906
20,716
0
84,641
L
Fenrir
tapliN
Fenrir
2,496
477
0
582
9,241
3,308
0
3,849
5,317
0
26,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,127
Gold Earned
51,174
650
Minions Killed
493
0
Camps Cleared
0
2,147,567
Distance Traveled
1,897,146
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,728
533
129
6
0
341,223
2
W
Baron Samedi
11,984
545
153
7
0
425,256
7
W
King Arthur
13,350
607
171
8
0
417,635
5
L
Merlin
10,208
464
134
6
0
362,218
4
W
Thor
13,515
614
143
7
0
463,053
1
W
Athena
11,860
539
42
2
0
437,664
5
L
Cerberus
8,909
405
28
1
0
404,329
6
W
Apollo
12,418
564
141
6
0
403,959
4
L
Camazotz
11,234
511
164
7
0
360,312
3
L
Fenrir
9,095
413
38
2
0
429,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role