Player Matchup

Fenrir
Fenrir
OneTapAce
Fenrir
Level 23
God Stats
5W - 1L
1,689 SR
Queue Stats
14W - 15L
1,373 Elo+
Solo
Izanami
Izanami
VeilHeart01
Izanami
Level 22
God Stats
4W - 2L
1,621 SR
Queue Stats
28W - 31L
1,257 Elo+
Solo
Raijin
Raijin
sasha1543
Raijin
Level 26
God Stats
3W - 1L
1,378 SR
Queue Stats
57W - 72L
1,233 Elo+
Solo
Hades
Hades
snowboardROCKS
Hades
Level 8
God Stats
4W - 6L
1,693 SR
Queue Stats
164W - 151L
1,208 Elo+
Solo
Sun Wukong
Sun Wukong
かきぴーこ
Sun Wukong
Level 17
God Stats
7W - 2L
1,601 SR
Queue Stats
210W - 234L
1,297 Elo+
Solo
Team Averages
Level 19
1,597 SR
1,274 Elo+

VS

Team Averages
Level 11
1,408 SR
1,377 Elo+
Fenrir
Fenrir
CooIhand
Fenrir
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 11L
1,325 Elo+
Party 1
Ares
Ares
Mylan06-jvankoot
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ra
Ra
gavro3109
Ra
Level 7
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
jawnsu
Sun Wukong
Level 18
God Stats
2W - 3L
1,245 SR
Queue Stats
32W - 31L
1,276 Elo+
Party 1
Freya
Freya
kirklandnuts
Freya
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 33L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OneTapAce
Fenrir
15
13 / 3 / 4
10,387
611
10,206
12,092
4,762
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
VeilHeart01
Izanami
14
7 / 4 / 8
9,159
539
11,894
9,887
3,355
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
sasha1543
Raijin
14
4 / 3 / 8
8,983
528
5,980
6,648
2,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 6
10,093
594
7,494
9,435
4,717
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
かきぴーこ
Sun Wukong
14
3 / 3 / 1
9,192
541
5,136
10,086
4,272
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CooIhand
Fenrir
11
4 / 5 / 2
8,027
472
6,008
12,619
5,141
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 3 / 0
4,958
292
488
2,657
997
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 13 / 4
6,873
404
5,277
12,950
6,462
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
jawnsu
Sun Wukong
13
3 / 6 / 2
7,805
459
5,972
13,702
10,640
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 6 / 2
8,588
505
8,769
14,754
4,987
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
32
Kills
12
15
Deaths
33
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CooIhand
Fenrir
4
5
2
1
L
0
3
0
0
W
Fenrir
OneTapAce
Fenrir
13
3
4
5
W
Izanami
VeilHeart01
Izanami
7
4
8
2.75
L
1
13
4
0.23
L
Sun Wukong
jawnsu
Sun Wukong
3
6
2
0.67
L
4
6
2
0.83
W
Raijin
sasha1543
Raijin
4
3
8
2.67
W
5
2
6
4
W
Sun Wukong
かきぴーこ
Sun Wukong
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,710
Damage
26,514
48,148
Taken
56,682
19,528
Mitigated
28,227
18,702
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CooIhand
Fenrir
6,008
2,095
0
3,477
12,619
5,141
0
1,101
11,518
0
28,279
L
488
227
0
0
2,657
997
69
1,335
1,322
3,409
0
W
Fenrir
OneTapAce
Fenrir
10,206
3,472
0
6,127
12,092
4,762
1,350
2,833
9,234
0
48,826
W
Izanami
VeilHeart01
Izanami
11,894
8,285
600
3,380
9,887
3,355
4,144
4,652
5,035
0
45,144
L
5,277
942
128
985
12,950
6,462
0
2,980
9,970
19,736
0
L
Sun Wukong
jawnsu
Sun Wukong
5,972
1,601
0
1,865
13,702
10,640
0
5,536
8,166
0
38,027
L
8,769
4,886
0
5,672
14,754
4,987
0
2,522
12,232
43,227
0
W
Raijin
sasha1543
Raijin
5,980
863
0
231
6,648
2,422
1,370
2,205
4,268
29,361
0
W
7,494
1,014
86
5,626
9,435
4,717
3,271
2,558
6,802
50,361
0
W
Sun Wukong
かきぴーこ
Sun Wukong
5,136
1,462
0
2,652
10,086
4,272
1,965
2,286
7,800
0
44,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,814
Gold Earned
36,251
373
Minions Killed
202
0
Camps Cleared
0
1,425,951
Distance Traveled
1,101,812
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,027
472
41
2
0
256,223
0
L
Ares
4,958
292
6
0
0
74,695
0
W
Fenrir
10,387
611
73
4
0
361,504
2
W
Izanami
9,159
539
65
4
0
238,631
2
L
Ra
6,873
404
27
2
0
252,761
2
L
Sun Wukong
7,805
459
55
3
0
288,963
0
L
Freya
8,588
505
73
4
0
229,170
1
W
Raijin
8,983
528
53
3
0
274,183
0
W
Hades
10,093
594
106
6
0
255,668
4
W
Sun Wukong
9,192
541
76
4
0
295,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role