Player Matchup

Cernunnos
Cernunnos
Bronze III
Heics
Cernunnos
Bronze III
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Lord
Sun Wukong
Diamond III
Level 156
God Stats
10W - 7L
1,726 SR
Queue Stats
28W - 20L
2,565 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
NotFraap
Ne Zha
Diamond IV
Level 47
God Stats
0W - 3L
1,236 SR
Queue Stats
143W - 118L
2,338 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Odom
Erlang Shen
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
jgangel1
Chang'e
Masters
Level 160
God Stats
5W - 4L
1,486 SR
Queue Stats
439W - 434L
2,537 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,490 SR
2,088 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 87
1,747 SR
2,329 MMR
Fenrir
Fenrir
Diamond I
C00chìeMan
Fenrir
Diamond I
Level 73
God Stats
4W - 3L
1,850 SR
Queue Stats
145W - 122L
2,396 MMR
Solo
Ganesha
Ganesha
Platinum III
Coronial
Ganesha
Platinum III
Level 68
God Stats
13W - 10L
1,518 SR
Queue Stats
108W - 94L
1,753 MMR
Solo
Rama
Rama
Masters
FSUI
Rama
Masters
Level 64
God Stats
4W - 1L
1,802 SR
Queue Stats
109W - 90L
2,376 MMR
Party 1
Guan Yu
Guan Yu
Masters
TophatSlays
Guan Yu
Masters
Level 68
God Stats
20W - 11L
1,895 SR
Queue Stats
194W - 168L
2,691 MMR
Solo
Hel
Hel
Masters
Wolfy2032
Hel
Masters
Level 160
God Stats
120W - 85L
1,669 SR
Queue Stats
1,210W - 1,184L
2,430 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Heics
Cernunnos
20
6 / 3 / 7
15,454
594
23,597
23,223
10,119
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Lord
Sun Wukong
20
2 / 5 / 5
13,230
509
20,975
32,999
29,579
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
NotFraap
Ne Zha
12
0 / 2 / 4
9,191
354
7,672
11,749
3,770
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
Odom
Erlang Shen
20
4 / 6 / 5
13,808
531
12,977
24,685
11,583
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
jgangel1
Chang'e
20
2 / 3 / 11
13,387
515
17,719
17,571
7,009
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TsukuyomiPersephoneAphroditeNemesisCthulhu

VS

Bans
SetSobekBakasuraCupidRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 2 / 5
15,873
611
21,864
25,916
13,888
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Coronial
Ganesha
18
0 / 4 / 10
13,721
528
7,688
24,496
31,748
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
FSUI
Rama
20
4 / 3 / 4
15,550
598
18,163
17,750
8,732
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
TophatSlays
Guan Yu
20
1 / 2 / 10
14,281
549
18,760
32,035
46,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 3 / 6
14,664
564
13,084
18,948
15,288
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
54
14
Kills
19
19
Deaths
14
32
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
2
5
6.75
W
Ganesha
Coronial
Ganesha
0
4
10
1.25
W
Rama
FSUI
Rama
4
3
4
2
L
Cernunnos
Heics
Cernunnos
6
3
7
3.17
L
Sun Wukong
Lord
Sun Wukong
2
5
5
0.9
L
Ne Zha
NotFraap
Ne Zha
0
2
4
1
L
Erlang Shen
Odom
Erlang Shen
4
6
5
1.08
W
Guan Yu
TophatSlays
Guan Yu
1
2
10
3
W
3
3
6
2
L
Chang'e
jgangel1
Chang'e
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,940
Damage
79,559
110,227
Taken
119,145
62,060
Mitigated
116,208
54,151
Healing
68,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
21,864
6,911
0
9,456
25,916
13,888
1,759
2,534
23,207
0
110,269
W
Ganesha
Coronial
Ganesha
7,688
512
0
2,461
24,496
31,748
798
3,939
20,532
26,677
0
W
Rama
FSUI
Rama
18,163
13,256
0
8,636
17,750
8,732
11,971
2,364
15,336
0
133,782
L
Cernunnos
Heics
Cernunnos
23,597
14,140
0
10,918
23,223
10,119
0
2,510
20,663
0
156,305
L
Sun Wukong
Lord
Sun Wukong
20,975
4,723
0
14,449
32,999
29,579
0
3,839
28,460
0
100,247
L
Ne Zha
NotFraap
Ne Zha
7,672
1,826
0
2,485
11,749
3,770
0
4,190
7,509
0
41,506
L
Erlang Shen
Odom
Erlang Shen
12,977
5,427
0
10,523
24,685
11,583
0
5,128
19,362
0
116,273
W
Guan Yu
TophatSlays
Guan Yu
18,760
3,545
4,105
16,465
32,035
46,552
716
4,897
26,130
1,147
90,870
W
13,084
1,047
16,002
11,585
18,948
15,288
2,526
5,630
13,218
116,566
0
L
Chang'e
jgangel1
Chang'e
17,719
863
5,246
10,530
17,571
7,009
0
6,242
11,229
111,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,070
Gold Earned
74,089
813
Minions Killed
725
0
Camps Cleared
0
2,354,718
Distance Traveled
2,597,407
42
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,873
611
116
4
0
566,120
1
W
Ganesha
13,721
528
6
0
0
503,802
19
W
Rama
15,550
598
232
9
0
488,709
6
L
Cernunnos
15,454
594
251
10
0
472,515
4
L
Sun Wukong
13,230
509
173
7
0
501,063
5
L
Ne Zha
9,191
354
49
2
0
334,000
10
L
Erlang Shen
13,808
531
153
6
0
526,857
12
W
Guan Yu
14,281
549
138
5
0
496,831
7
W
Hel
14,664
564
233
9
0
541,945
4
L
Chang'e
13,387
515
187
7
0
520,283
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role