Player Matchup

Athena
Athena
BuickLeFleur
Athena
Level 128
God Stats
1W - 1L
1,310 SR
Queue Stats
7W - 7L
1,423 Elo+
Party 2
Xing Tian
Xing Tian
SeL_LaRk69
Xing Tian
Level 118
God Stats
1W - 0L
1,201 SR
Queue Stats
5W - 7L
1,225 Elo+
Party 1
Zeus
Zeus
Thebadninja18
Zeus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,382 Elo+
Party 2
Susano
Susano
Tiny_Sosa_0378
Susano
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
974 Elo+
Party 1
Cupid
Cupid
USMC_MurrDog0311
Cupid
Level 149
God Stats
32W - 37L
1,535 SR
Queue Stats
1,023W - 1,119L
1,252 Elo+
Party 2
Team Averages
Level 102
1,409 SR
1,251 Elo+

VS

Team Averages
Level 80
1,565 SR
1,333 Elo+
Olorun
Olorun
Dukkha4Buddha20
Olorun
Level 120
God Stats
22W - 15L
1,479 SR
Queue Stats
529W - 550L
1,301 Elo+
Solo
Zhong Kui
Zhong Kui
MustafaD96
Zhong Kui
Level 27
God Stats
3W - 2L
1,648 SR
Queue Stats
67W - 111L
1,364 Elo+
Party 3
Horus
Horus
Skinsnation5255
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 109L
1,437 Elo+
Party 3
Thoth
Thoth
WorkingQuasar71
Thoth
Level 58
God Stats
2W - 1L
1,700 SR
Queue Stats
230W - 222L
1,343 Elo+
Solo
Hera
Hera
xMrxTuna
Hera
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 60L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
5 / 5 / 27
11,820
844
10,617
20,854
16,754
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
SeL_LaRk69
Xing Tian
20
11 / 4 / 19
12,267
876
17,743
29,196
15,763
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
17 / 4 / 17
13,025
930
28,221
17,422
6,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 7 / 17
10,313
737
9,465
13,034
4,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 14
10,009
715
5,252
9,511
3,421
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 8
9,716
694
16,013
19,047
7,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
MustafaD96
Zhong Kui
17
3 / 9 / 15
10,579
756
21,995
18,794
10,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 11
8,886
635
4,911
20,147
19,732
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 9 / 7
11,633
831
17,011
14,081
5,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
19
4 / 5 / 12
11,105
793
19,155
12,444
4,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
77
38
Kills
24
24
Deaths
38
94
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Athena
5
5
27
3.7
L
7
9
8
1.22
L
Zhong Kui
MustafaD96
Zhong Kui
3
9
15
1.17
W
Xing Tian
SeL_LaRk69
Xing Tian
11
4
19
5.13
L
2
6
11
1.25
W
17
4
17
6.38
W
3
7
17
1.64
W
2
4
14
2.25
L
8
9
7
1.28
L
Hera
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,298
Damage
79,085
90,017
Taken
84,513
46,964
Mitigated
47,793
38,765
Healing
26,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,617
2,768
2,592
5,368
20,854
16,754
809
17,838
3,016
18,497
0
L
16,013
10,904
2,557
4,091
19,047
7,904
0
14,381
4,666
26,456
0
L
Zhong Kui
MustafaD96
Zhong Kui
21,995
1,796
585
4,411
18,794
10,362
0
10,860
7,934
30,693
0
W
Xing Tian
SeL_LaRk69
Xing Tian
17,743
2,358
826
9,384
29,196
15,763
690
23,266
5,930
32,504
0
L
4,911
2,661
4,030
7,297
20,147
19,732
0
10,738
9,409
0
7,044
W
28,221
3,355
2,339
7,440
17,422
6,327
1,691
15,634
1,788
53,608
0
W
9,465
2,117
1,927
1,165
13,034
4,699
0
9,985
3,049
0
16,968
W
5,252
3,426
5,502
2,222
9,511
3,421
1,438
7,451
2,060
0
17,598
L
17,011
2,503
736
987
14,081
5,016
0
10,750
3,331
30,277
0
L
Hera
19,155
4,165
856
1,448
12,444
4,779
19
9,852
2,592
41,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,434
Gold Earned
51,919
126
Minions Killed
95
0
Camps Cleared
0
1,192,458
Distance Traveled
977,012
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,820
844
11
1
0
272,918
0
L
Olorun
9,716
694
16
1
0
141,302
0
L
Zhong Kui
10,579
756
22
2
0
201,291
0
W
Xing Tian
12,267
876
19
1
0
245,285
0
L
Horus
8,886
635
6
0
0
205,094
0
W
Zeus
13,025
930
53
4
0
231,722
3
W
Susano
10,313
737
19
1
0
214,158
0
W
Cupid
10,009
715
24
2
0
228,375
5
L
Thoth
11,633
831
25
2
0
173,663
3
L
Hera
11,105
793
26
2
0
255,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role