Player Matchup

Sol
Sol
Faveliux
Sol
Level 29
God Stats
6W - 5L
1,634 SR
Queue Stats
78W - 71L
1,586 Elo+
Solo
Hachiman
Hachiman
HighPriestKiller
Hachiman
Level 68
God Stats
32W - 28L
1,546 SR
Queue Stats
135W - 135L
1,491 Elo+
Party 2
Ymir
Ymir
Jurnero98
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 59L
1,519 Elo+
Party 2
Thoth
Thoth
LimeCrewmate
Thoth
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 48L
1,788 Elo+
Party 2
Chaac
Chaac
Nyeeeeeessss
Chaac
Level 27
God Stats
2W - 2L
1,563 SR
Queue Stats
46W - 21L
1,714 Elo+
Solo
Team Averages
Level 30
1,549 SR
1,620 Elo+

VS

Team Averages
Level 16
1,562 SR
1,599 Elo+
Pele
Pele
Jorgan809
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
SynKB
Cthulhu
Level 24
God Stats
2W - 1L
1,727 SR
Queue Stats
33W - 6L
1,747 Elo+
Solo
Odin
Odin
Tran23TAP
Odin
Level 23
God Stats
3W - 3L
1,561 SR
Queue Stats
9W - 12L
1,421 Elo+
Solo
Skadi
Skadi
iSleepPlayz
Skadi
Level 24
God Stats
57W - 32L
1,747 SR
Queue Stats
209W - 183L
1,602 Elo+
Solo
Olorun
Olorun
xenoJack
Olorun
Level 5
God Stats
0W - 2L
1,276 SR
Queue Stats
6W - 4L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,959
580
7,233
7,875
2,380
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 3
5,864
489
2,420
5,455
1,240
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
0 / 3 / 3
6,180
515
1,111
8,881
4,627
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 3 / 3
7,213
601
7,142
5,264
1,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 0 / 3
8,409
701
7,615
6,970
3,069
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
5 / 3 / 3
6,669
556
5,544
11,371
3,285
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
SynKB
Cthulhu
11
3 / 2 / 0
6,524
544
7,252
10,857
8,480
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Odin
10
1 / 3 / 2
5,773
481
2,253
5,020
1,433
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
4,307
359
2,050
1,834
351
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
xenoJack
Olorun
9
2 / 5 / 0
5,985
499
2,572
7,048
1,986
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
14
Kills
11
11
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
0
2
3
0.75
L
Pele
5
3
3
2.17
W
Ymir
0
3
3
0.5
W
4
3
3
1.83
W
8
0
3
9.5
L
Cthulhu
SynKB
Cthulhu
3
2
0
1.5
L
Odin
1
3
2
0.67
L
0
1
0
0
L
Olorun
xenoJack
Olorun
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,521
Damage
19,671
34,445
Taken
36,130
12,889
Mitigated
15,535
13,261
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,233
2,647
0
3,820
7,875
2,380
690
4,647
2,778
40,767
0
W
2,420
1,336
0
2,416
5,455
1,240
934
561
4,894
0
28,470
L
Pele
5,544
1,139
0
3,281
11,371
3,285
0
5,149
6,222
0
26,825
W
Ymir
1,111
532
267
2,423
8,881
4,627
254
1,349
7,461
11,814
0
W
7,142
434
0
250
5,264
1,573
201
1,638
3,626
31,961
0
W
7,615
1,374
0
4,085
6,970
3,069
400
1,070
5,862
0
56,279
L
Cthulhu
SynKB
Cthulhu
7,252
709
0
3,355
10,857
8,480
0
5,566
5,291
34,382
0
L
Odin
2,253
793
0
195
5,020
1,433
0
1,657
3,363
0
20,715
L
2,050
1,051
0
750
1,834
351
25
580
1,254
0
9,257
L
Olorun
xenoJack
Olorun
2,572
1,416
72
1,058
7,048
1,986
878
2,534
4,514
28,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,625
Gold Earned
29,258
323
Minions Killed
229
0
Camps Cleared
0
1,127,577
Distance Traveled
969,749
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,959
580
91
8
0
216,995
3
W
Hachiman
5,864
489
50
4
0
211,466
5
L
Pele
6,669
556
43
4
0
226,485
1
W
Ymir
6,180
515
18
2
0
199,043
0
W
Thoth
7,213
601
70
6
0
225,529
5
W
Chaac
8,409
701
94
8
0
274,544
1
L
Cthulhu
6,524
544
70
6
0
257,387
1
L
Odin
5,773
481
47
4
0
234,208
4
L
Skadi
4,307
359
13
1
0
50,134
0
L
Olorun
5,985
499
56
5
0
201,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role