Player Matchup

Sol
Sol
CrazyCajunJedi
Sol
Level 12
God Stats
4W - 5L
1,414 SR
Queue Stats
9W - 9L
1,357 Elo+
Party 1
Fenrir
Fenrir
Edmeister27
Fenrir
Level 17
God Stats
4W - 5L
1,259 SR
Queue Stats
26W - 19L
1,437 Elo+
Solo
Odin
Odin
Ku Yubi Shi
Odin
Level 29
God Stats
7W - 2L
1,570 SR
Queue Stats
25W - 24L
1,346 Elo+
Party 1
Arachne
Arachne
MusiqalDreamer
Arachne
Level 17
God Stats
6W - 6L
1,713 SR
Queue Stats
78W - 83L
1,374 Elo+
Solo
Aphrodite
Aphrodite
XSunflowerTripX
Aphrodite
Level 13
God Stats
8W - 6L
1,459 SR
Queue Stats
62W - 56L
1,352 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,373 Elo+

VS

Team Averages
Level 22
1,516 SR
1,399 Elo+
Cernunnos
Cernunnos
AncientPride
Cernunnos
Level 7
God Stats
1W - 1L
1,649 SR
Queue Stats
8W - 8L
1,421 Elo+
Party 2
Fenrir
Fenrir
DeAtHsMoKe45
Fenrir
Level 14
God Stats
10W - 21L
1,424 SR
Queue Stats
62W - 68L
1,308 Elo+
Solo
Hera
Hera
Heaven Raider
Hera
Level 17
God Stats
107W - 87L
1,429 SR
Queue Stats
110W - 90L
1,358 Elo+
Solo
Merlin
Merlin
Majin Beastt
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,480 Elo+
Solo
Cerberus
Cerberus
SweetFoal461343
Cerberus
Level 48
God Stats
15W - 7L
1,577 SR
Queue Stats
562W - 612L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 15
12,833
987
6,006
6,667
1,902
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
20
14 / 4 / 12
14,746
1,134
18,507
15,516
7,994
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 2 / 19
12,827
987
12,248
16,375
12,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
8 / 2 / 12
13,255
1,020
14,681
13,316
5,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
XSunflowerTripX
Aphrodite
20
3 / 0 / 21
13,105
1,008
9,839
11,524
6,163
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AncientPride
Cernunnos
16
0 / 3 / 2
10,813
832
3,685
8,194
6,830
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
18
7 / 13 / 1
13,247
1,019
12,536
23,373
11,471
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
1 / 11 / 4
12,643
973
21,836
20,964
9,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
16
1 / 6 / 2
10,801
831
5,266
8,841
3,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
16
1 / 0 / 3
11,129
856
6,321
7,175
5,467
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
22
33
Kills
10
10
Deaths
33
79
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AncientPride
Cernunnos
0
3
2
0.33
W
4
2
15
5.75
L
Fenrir
7
13
1
0.58
W
Fenrir
14
4
12
5
L
1
11
4
0.27
W
4
2
19
6.75
L
Merlin
1
6
2
0.33
W
8
2
12
7
L
Cerberus
1
0
3
2.5
W
Aphrodite
XSunflowerTripX
Aphrodite
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,281
Damage
49,644
63,398
Taken
68,547
33,580
Mitigated
36,804
20,853
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AncientPride
Cernunnos
3,685
1,541
0
7
8,194
6,830
0
1,348
6,846
0
18,886
W
6,006
1,556
0
1,946
6,667
1,902
0
2,841
3,826
28,072
0
L
Fenrir
12,536
2,631
0
336
23,373
11,471
0
6,789
16,056
0
17,541
W
Fenrir
18,507
8,377
0
2,249
15,516
7,994
0
4,894
7,134
0
31,029
L
21,836
5,884
0
2,710
20,964
9,903
0
4,444
16,520
67,433
0
W
12,248
2,942
0
1,910
16,375
12,246
0
10,858
5,225
904
30,651
L
Merlin
5,266
548
0
0
8,841
3,133
0
1,352
7,489
13,032
0
W
14,681
11,304
0
3,005
13,316
5,275
0
6,591
6,725
0
30,151
L
Cerberus
6,321
59
0
2,196
7,175
5,467
0
2,331
4,844
17,976
0
W
Aphrodite
XSunflowerTripX
Aphrodite
9,839
2,231
3,981
7,762
11,524
6,163
0
8,239
3,285
48,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,766
Gold Earned
58,633
239
Minions Killed
220
7
Camps Cleared
2
1,223,165
Distance Traveled
886,336
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,813
832
30
2
1
195,645
1
W
Sol
12,833
987
52
4
0
204,295
0
L
Fenrir
13,247
1,019
6
0
0
242,940
0
W
Fenrir
14,746
1,134
30
2
3
232,869
1
L
Hera
12,643
973
103
8
1
202,680
0
W
Odin
12,827
987
42
3
1
274,341
0
L
Merlin
10,801
831
22
2
0
124,734
0
W
Arachne
13,255
1,020
31
2
1
268,162
0
L
Cerberus
11,129
856
59
5
0
120,337
0
W
Aphrodite
13,105
1,008
84
6
2
243,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role