Player Matchup

Tsukuyomi
Tsukuyomi
DanShutUp
Tsukuyomi
Level 47
God Stats
0W - 2L
1,302 SR
Queue Stats
116W - 156L
1,355 Elo+
Party 1
Izanami
Izanami
Duskaffxi
Izanami
Level 25
God Stats
4W - 4L
1,437 SR
Queue Stats
94W - 103L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Nebtendo64
Cthulhu
Level 25
God Stats
1W - 2L
1,302 SR
Queue Stats
109W - 126L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
Svorkar
Kukulkan
Level 3
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 5L
1,029 Elo+
Party 1
Ra
Ra
TrueDight
Ra
Level 5
God Stats
0W - 2L
1,302 SR
Queue Stats
2W - 9L
1,213 Elo+
Party 1
Team Averages
Level 21
1,329 SR
1,300 Elo+

VS

Team Averages
Level 17
1,406 SR
1,356 Elo+
Ratatoskr
Ratatoskr
BEAST 9256
Ratatoskr
Level 12
God Stats
7W - 9L
1,337 SR
Queue Stats
56W - 52L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
Kevdawg99
Cthulhu
Level 29
God Stats
43W - 44L
1,496 SR
Queue Stats
109W - 122L
1,265 Elo+
Solo
Ra
Ra
imbadguys
Ra
Level 11
God Stats
20W - 10L
1,412 SR
Queue Stats
21W - 11L
1,390 Elo+
Solo
Cupid
Cupid
joebro562
Cupid
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 96L
1,370 Elo+
Party 2
Tsukuyomi
Tsukuyomi
m1ketr
Tsukuyomi
Level 13
God Stats
5W - 3L
1,286 SR
Queue Stats
79W - 63L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DanShutUp
Tsukuyomi
18
1 / 10 / 12
12,898
860
5,943
18,623
9,151
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Duskaffxi
Izanami
20
19 / 5 / 8
19,405
1,294
37,315
24,705
10,130
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Nebtendo64
Cthulhu
20
3 / 3 / 21
15,087
1,006
19,674
22,060
29,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Svorkar
Kukulkan
20
3 / 11 / 16
14,467
964
20,614
23,538
9,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 11 / 14
13,843
923
12,700
19,024
7,958
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BEAST 9256
Ratatoskr
20
1 / 5 / 21
13,319
888
9,536
21,611
19,475
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Kevdawg99
Cthulhu
20
9 / 5 / 16
15,594
1,040
19,887
24,384
25,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 7 / 16
14,209
947
12,603
17,102
7,364
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
joebro562
Cupid
20
13 / 4 / 13
16,566
1,104
30,891
17,833
7,798
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
m1ketr
Tsukuyomi
20
14 / 8 / 14
16,617
1,108
29,497
23,974
11,383
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
120
29
Kills
40
40
Deaths
29
71
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BEAST 9256
Ratatoskr
1
5
21
2.3
L
Tsukuyomi
DanShutUp
Tsukuyomi
1
10
12
0.7
L
Izanami
Duskaffxi
Izanami
19
5
8
4.6
W
Cthulhu
Kevdawg99
Cthulhu
9
5
16
3.4
L
Cthulhu
Nebtendo64
Cthulhu
3
3
21
4.5
L
Kukulkan
Svorkar
Kukulkan
3
11
16
1
L
3
11
14
0.91
W
3
7
16
1.57
W
Cupid
joebro562
Cupid
13
4
13
4.88
W
Tsukuyomi
m1ketr
Tsukuyomi
14
8
14
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,246
Damage
102,414
107,950
Taken
104,904
66,969
Mitigated
71,358
10,477
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BEAST 9256
Ratatoskr
9,536
1,260
1,167
2,160
21,611
19,475
0
11,410
9,901
0
16,548
L
Tsukuyomi
DanShutUp
Tsukuyomi
5,943
1,455
732
856
18,623
9,151
0
3,818
14,805
0
11,827
L
Izanami
Duskaffxi
Izanami
37,315
32,728
0
5,226
24,705
10,130
0
7,827
16,878
0
81,327
W
Cthulhu
Kevdawg99
Cthulhu
19,887
426
273
828
24,384
25,338
0
12,398
11,986
54,527
0
L
Cthulhu
Nebtendo64
Cthulhu
19,674
1,345
0
0
22,060
29,862
0
6,645
15,415
46,682
0
L
Kukulkan
Svorkar
Kukulkan
20,614
788
0
0
23,538
9,868
0
7,893
15,645
57,203
0
L
12,700
1,308
2,202
1,461
19,024
7,958
0
6,307
12,717
28,682
0
W
12,603
1,356
1,026
1,842
17,102
7,364
0
9,625
7,477
39,894
0
W
Cupid
joebro562
Cupid
30,891
15,855
224
3,373
17,833
7,798
0
9,121
8,712
0
78,005
W
Tsukuyomi
m1ketr
Tsukuyomi
29,497
11,527
0
1,513
23,974
11,383
0
10,434
13,540
0
37,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,700
Gold Earned
76,305
306
Minions Killed
280
4
Camps Cleared
2
1,259,336
Distance Traveled
1,446,098
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,319
888
18
1
0
258,042
0
L
Tsukuyomi
12,898
860
22
1
0
196,044
0
L
Izanami
19,405
1,294
96
6
3
222,501
1
W
Cthulhu
15,594
1,040
54
4
0
328,311
0
L
Cthulhu
15,087
1,006
38
3
0
311,141
0
L
Kukulkan
14,467
964
119
8
0
298,507
0
L
Ra
13,843
923
31
2
1
231,143
1
W
Ra
14,209
947
69
5
0
255,882
0
W
Cupid
16,566
1,104
116
8
1
273,620
0
W
Tsukuyomi
16,617
1,108
23
2
1
330,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role