Player Matchup

Cthulhu
Cthulhu
El_Pop0tes
Cthulhu
Level 82
God Stats
8W - 4L
1,724 SR
Queue Stats
94W - 97L
1,429 Elo+
Party 1
Zeus
Zeus
Roketo29
Zeus
Level 47
God Stats
20W - 13L
1,592 SR
Queue Stats
74W - 82L
1,341 Elo+
Party 1
Hun Batz
Hun Batz
Turtl3-_Zombie
Hun Batz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,467 Elo+
Party 1
Team Averages
Level 62
1,605 SR
1,412 Elo+

VS

Team Averages
Level 93
1,437 SR
1,471 Elo+
Hou Yi
Hou Yi
CLUTCH_HUMID
Hou Yi
Level 100
God Stats
14W - 9L
1,523 SR
Queue Stats
83W - 75L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
Nsl-Trey
Baron Samedi
Level 105
God Stats
4W - 0L
1,607 SR
Queue Stats
158W - 123L
1,511 Elo+
Party 2
Arachne
Arachne
rorozoro87
Arachne
Level 74
God Stats
1W - 2L
1,181 SR
Queue Stats
280W - 266L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El_Pop0tes
Cthulhu
20
2 / 6 / 8
17,452
623
16,833
31,291
38,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
20
9 / 6 / 5
18,375
656
29,421
19,940
7,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
19
6 / 8 / 7
17,420
622
9,336
21,917
8,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
4 / 3 / 12
17,427
622
19,171
21,225
7,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Nsl-Trey
Baron Samedi
20
12 / 6 / 8
19,035
680
31,541
29,857
13,483
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
rorozoro87
Arachne
20
4 / 9 / 6
17,508
625
12,094
24,445
14,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
17
Kills
20
20
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
3
12
3.33
L
Cthulhu
El_Pop0tes
Cthulhu
2
6
8
1
W
Baron Samedi
Nsl-Trey
Baron Samedi
12
6
8
2.67
L
Zeus
9
6
5
1.92
L
Hun Batz
6
8
7
1.19
W
Arachne
rorozoro87
Arachne
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,590
Damage
62,806
73,148
Taken
75,527
54,211
Mitigated
35,148
11,532
Healing
31,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
19,171
6,755
953
7,418
21,225
7,366
3,513
14,551
6,674
0
109,294
L
Cthulhu
El_Pop0tes
Cthulhu
16,833
410
1,723
3,950
31,291
38,976
277
9,467
21,824
97,888
0
W
Baron Samedi
Nsl-Trey
Baron Samedi
31,541
2,521
1,560
15,792
29,857
13,483
809
19,018
10,839
108,462
0
L
Zeus
29,421
1,541
0
4,085
19,940
7,169
1,631
10,215
9,725
82,900
0
L
Hun Batz
9,336
1,736
0
1,774
21,917
8,066
1,518
12,053
9,864
0
61,196
W
Arachne
rorozoro87
Arachne
12,094
9,436
167
5,277
24,445
14,299
0
13,214
11,231
0
103,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,247
Gold Earned
53,970
279
Minions Killed
310
0
Camps Cleared
0
1,478,450
Distance Traveled
1,400,359
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
17,427
622
116
4
0
474,482
8
L
Cthulhu
17,452
623
128
5
0
533,680
2
W
Baron Samedi
19,035
680
102
4
0
462,078
5
L
Zeus
18,375
656
91
3
0
457,836
2
L
Hun Batz
17,420
622
60
2
0
486,934
4
W
Arachne
17,508
625
92
3
0
463,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role