Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Isai_GR
Horus
Level 29
God Stats
3W - 2L
1,628 SR
Queue Stats
22W - 26L
1,390 Elo+
Solo
Freya
Freya
MOTU_JUNIOUR
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 111L
1,288 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jnonzn
Cu Chulainn
Level 7
God Stats
2W - 1L
1,790 SR
Queue Stats
33W - 36L
1,371 Elo+
Party 1
Nemesis
Nemesis
vGonji
Nemesis
Level 4
God Stats
1W - 0L
1,698 SR
Queue Stats
3W - 3L
1,420 Elo+
Party 1
Team Averages
Level 26
1,623 SR
1,394 Elo+

VS

Team Averages
Level 16
1,448 SR
1,340 Elo+
Cthulhu
Cthulhu
Endorse_Me__Plz
Cthulhu
Level 28
God Stats
59W - 57L
1,531 SR
Queue Stats
122W - 145L
1,398 Elo+
Solo
Agni
Agni
ItsDailyKarma
Agni
Level 17
God Stats
6W - 10L
1,326 SR
Queue Stats
32W - 40L
1,261 Elo+
Solo
Thor
Thor
KidSniffer95
Thor
Level 4
God Stats
1W - 3L
1,463 SR
Queue Stats
7W - 8L
1,229 Elo+
Solo
Heimdallr
Heimdallr
SaveMeOniiChan
Heimdallr
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 99L
1,348 Elo+
Solo
Olorun
Olorun
leafy-collier1
Olorun
Level 4
God Stats
3W - 7L
1,419 SR
Queue Stats
4W - 7L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
3 / 1 / 0
3,821
764
1,681
1,820
484
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
Isai_GR
Horus
5
1 / 0 / 4
3,850
770
870
2,694
861
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 1
3,391
678
422
2,492
630
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
jnonzn
Cu Chulainn
5
0 / 0 / 1
3,531
706
575
1,566
718
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
vGonji
Nemesis
6
1 / 0 / 0
3,906
781
340
2,550
527
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,415
483
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

3
1 / 0 / 0
2,839
568
85
154
29
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 1 / 2
3,202
640
1,329
2,798
521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
SaveMeOniiChan
Heimdallr
5
1 / 3 / 0
3,056
611
1,698
2,898
602
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 2 / 1
2,720
544
443
1,225
147

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
2
3
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
0
3
L
0
0
0
0
W
Horus
Isai_GR
Horus
1
0
4
3
L
1
0
0
1
L
0
1
2
1
W
0
2
1
0.25
L
Heimdallr
SaveMeOniiChan
Heimdallr
1
3
0
0.33
W
Cu Chulainn
jnonzn
Cu Chulainn
0
0
1
0.5
L
0
2
1
0.25
W
Nemesis
vGonji
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,888
Damage
3,555
11,122
Taken
7,075
3,220
Mitigated
1,299
4,108
Healing
1,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
1,681
999
0
256
1,820
484
977
99
1,721
0
12,881
L
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Isai_GR
Horus
870
605
751
861
2,694
861
665
312
2,382
0
5,249
L
85
31
0
0
154
29
0
30
124
2,706
0
L
1,329
563
0
730
2,798
521
0
0
2,748
0
7,729
W
422
192
0
695
2,492
630
150
117
2,375
6,680
0
L
Heimdallr
SaveMeOniiChan
Heimdallr
1,698
1,011
0
645
2,898
602
0
392
2,506
0
7,306
W
Cu Chulainn
jnonzn
Cu Chulainn
575
235
0
100
1,566
718
81
0
1,566
0
7,829
L
443
283
0
0
1,225
147
0
0
1,225
1,776
0
W
Nemesis
vGonji
Nemesis
340
0
0
1,445
2,550
527
0
0
2,550
0
14,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,499
Gold Earned
14,232
97
Minions Killed
36
0
Camps Cleared
0
483,876
Distance Traveled
281,755
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,821
764
24
5
0
86,641
1
L
Cthulhu
2,415
483
0
0
0
10,448
0
W
Horus
3,850
770
6
1
0
116,382
3
L
Agni
2,839
568
8
2
0
33,374
0
L
Thor
3,202
640
13
3
0
82,574
0
W
Freya
3,391
678
17
3
0
88,200
0
L
Heimdallr
3,056
611
13
3
0
87,241
0
W
Cu Chulainn
3,531
706
18
4
0
89,771
0
L
Olorun
2,720
544
2
0
0
68,118
0
W
Nemesis
3,906
781
32
6
0
102,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role