Player Matchup

Sun Wukong
Sun Wukong
GobTheInvader
Sun Wukong
Level 86
God Stats
2W - 3L
1,693 SR
Queue Stats
144W - 139L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
PepPun
Sylvanus
Level 27
God Stats
41W - 29L
1,556 SR
Queue Stats
100W - 95L
1,436 Elo+
Party 2
Anubis
Anubis
littlegreen6624
Anubis
Level 46
God Stats
8W - 7L
1,289 SR
Queue Stats
84W - 67L
1,470 Elo+
Party 2
Team Averages
Level 53
1,513 SR
1,457 Elo+

VS

Team Averages
Level 31
1,464 SR
1,362 Elo+
Ares
Ares
MeatloafKing
Ares
Level 28
God Stats
6W - 7L
1,359 SR
Queue Stats
52W - 51L
1,299 Elo+
Party 1
Hel
Hel
TaguiPR
Hel
Level 39
God Stats
21W - 19L
1,475 SR
Queue Stats
88W - 84L
1,343 Elo+
Party 1
Cernunnos
Cernunnos
chestbalanque
Cernunnos
Level 26
God Stats
28W - 28L
1,560 SR
Queue Stats
115W - 134L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GobTheInvader
Sun Wukong
18
6 / 6 / 9
15,654
626
22,675
33,749
37,715
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sylvanus
PepPun
Sylvanus
17
3 / 6 / 10
15,942
638
15,588
27,483
23,130
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
6 / 7 / 6
15,868
635
28,632
26,366
15,482
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 16
15,547
622
24,150
30,650
32,127
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hel
19
4 / 5 / 13
15,367
615
12,551
25,057
14,081
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
chestbalanque
Cernunnos
20
13 / 6 / 5
18,638
746
32,501
22,777
7,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
15
Kills
19
19
Deaths
15
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GobTheInvader
Sun Wukong
6
6
9
1.75
W
2
4
16
2.5
L
Sylvanus
PepPun
Sylvanus
3
6
10
1.33
W
Hel
4
5
13
2.1
W
Cernunnos
chestbalanque
Cernunnos
13
6
5
2.58
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,895
Damage
69,202
87,598
Taken
78,484
76,327
Mitigated
54,044
41,291
Healing
39,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GobTheInvader
Sun Wukong
22,675
4,181
1,288
11,259
33,749
37,715
1,783
14,882
18,242
0
64,085
W
24,150
735
0
4,619
30,650
32,127
533
19,343
10,907
54,806
0
L
Sylvanus
PepPun
Sylvanus
15,588
2,166
8,287
9,522
27,483
23,130
642
13,833
13,425
40,920
0
W
Hel
12,551
452
15,353
13,488
25,057
14,081
812
14,683
10,049
58,362
0
W
Cernunnos
chestbalanque
Cernunnos
32,501
20,531
0
6,516
22,777
7,836
2,038
11,314
11,163
0
135,119
L
28,632
1,595
0
10,935
26,366
15,482
310
7,702
18,339
124,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,464
Gold Earned
49,552
219
Minions Killed
275
0
Camps Cleared
0
1,204,472
Distance Traveled
1,240,330
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,654
626
62
2
0
417,274
1
W
Ares
15,547
622
62
2
0
419,383
1
L
Sylvanus
15,942
638
24
1
0
354,356
0
W
Hel
15,367
615
74
3
0
430,349
0
W
Cernunnos
18,638
746
139
6
0
390,598
1
L
Anubis
15,868
635
133
5
0
432,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role