Player Matchup

Medusa
Medusa
Estermosovicho
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
J_Soldi3r_PR
Fenrir
Level 10
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
X_Franco23_X
Cthulhu
Level 11
God Stats
0W - 3L
1,785 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 10
1,660 SR
1,500 Elo+

VS

Team Averages
Level 48
1,407 SR
1,444 Elo+
Hel
Hel
HellspawnJR2003
Hel
Level 16
God Stats
3W - 2L
1,280 SR
Queue Stats
7W - 5L
1,435 Elo+
Party 2
Cupid
Cupid
SteelierJarl42
Cupid
Level 101
God Stats
52W - 47L
1,442 SR
Queue Stats
247W - 318L
1,263 Elo+
Solo
Scylla
Scylla
runustilldie12
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,158
716
2,484
6,469
2,454
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
10
1 / 6 / 4
7,464
746
3,646
10,291
7,157
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
X_Franco23_X
Cthulhu
10
3 / 6 / 2
8,211
821
7,609
13,382
7,372
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 15
7,672
767
4,985
5,270
1,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
7 / 1 / 7
8,794
879
9,674
6,547
2,326
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
10 / 3 / 5
8,973
897
10,822
7,078
2,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
17
17
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
0
1
15
7.5
L
Fenrir
1
6
4
0.5
W
7
1
7
10.5
L
Cthulhu
X_Franco23_X
Cthulhu
3
6
2
0.67
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,739
Damage
25,481
30,142
Taken
18,895
16,983
Mitigated
6,314
2,285
Healing
9,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,484
2,179
0
0
6,469
2,454
0
5,117
1,352
0
16,317
W
4,985
360
2,827
2,083
5,270
1,724
395
3,125
2,145
15,920
0
L
Fenrir
3,646
610
0
662
10,291
7,157
0
5,156
5,135
0
9,433
W
9,674
7,753
1,663
2,641
6,547
2,326
585
2,030
4,517
0
34,981
L
Cthulhu
X_Franco23_X
Cthulhu
7,609
491
0
1,623
13,382
7,372
0
5,639
7,743
23,194
0
W
10,822
1,841
0
0
7,078
2,264
480
2,522
4,556
29,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,833
Gold Earned
25,439
72
Minions Killed
105
0
Camps Cleared
0
455,112
Distance Traveled
517,348
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,158
716
37
4
0
133,990
0
W
Hel
7,672
767
19
2
0
170,916
0
L
Fenrir
7,464
746
9
1
0
155,011
0
W
Cupid
8,794
879
49
5
0
175,504
2
L
Cthulhu
8,211
821
26
3
0
166,111
0
W
Scylla
8,973
897
37
4
0
170,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role