Player Matchup

Bacchus
Bacchus
Creepy Paps
Bacchus
Level 36
God Stats
1W - 5L
1,273 SR
Queue Stats
113W - 111L
1,402 Elo+
Party 1
Guan Yu
Guan Yu
PeakProduct7240
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
ScissorPeenor
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,500 Elo+
Party 1
Yemoja
Yemoja
Tinyww
Yemoja
Level 27
God Stats
1W - 2L
1,459 SR
Queue Stats
31W - 34L
1,338 Elo+
Solo
Hera
Hera
galaxy6567
Hera
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,326 Elo+
Solo
Team Averages
Level 19
1,446 SR
1,413 Elo+

VS

Team Averages
Level 37
1,507 SR
1,372 Elo+
Ravana
Ravana
BertfmSesame
Ravana
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,375 Elo+
Party 2
Bellona
Bellona
HollywoodPac316
Bellona
Level 126
God Stats
9W - 7L
1,559 SR
Queue Stats
128W - 137L
1,484 Elo+
Party 2
Hel
Hel
MOTU_JUNIOUR
Hel
Level 25
God Stats
6W - 3L
1,474 SR
Queue Stats
82W - 111L
1,284 Elo+
Party 3
Neith
Neith
Samhamtheman
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,323 Elo+
Solo
Olorun
Olorun
jnonzn
Olorun
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 36L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Creepy Paps
Bacchus
8
1 / 1 / 1
4,838
440
2,975
6,917
3,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 3 / 0
4,897
445
2,185
6,982
5,205
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 3 / 1
5,261
478
3,351
6,084
1,603
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Tinyww
Yemoja
7
0 / 4 / 1
4,349
395
1,366
5,148
2,648
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

8
1 / 5 / 1
5,038
458
2,164
6,912
2,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
2 / 2 / 1
5,685
517
2,086
4,917
1,368
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
9 / 0 / 0
8,601
782
6,581
7,778
3,994
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 2 / 2
7,152
650
5,852
7,342
2,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 4
6,228
566
4,141
3,894
1,167
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
jnonzn
Olorun
10
2 / 2 / 1
6,520
593
4,474
5,806
2,222
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
16
16
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
2
2
1
1.25
L
Bacchus
Creepy Paps
Bacchus
1
1
1
1.5
W
9
0
0
9
W
2
2
2
1.5
L
2
3
0
0.67
W
1
1
4
3
L
2
3
1
0.83
L
Yemoja
Tinyww
Yemoja
0
4
1
0.13
L
1
5
1
0.3
W
Olorun
jnonzn
Olorun
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,041
Damage
23,134
32,043
Taken
29,737
15,592
Mitigated
10,942
6,786
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
2,086
1,024
0
210
4,917
1,368
668
104
4,684
0
9,203
L
Bacchus
Creepy Paps
Bacchus
2,975
824
536
1,222
6,917
3,445
0
2,640
4,277
11,408
0
W
6,581
1,685
0
4,498
7,778
3,994
0
434
7,319
0
66,055
W
5,852
61
442
4,332
7,342
2,191
394
2,009
5,333
36,720
0
L
2,185
362
0
1,122
6,982
5,205
0
0
6,982
0
13,276
W
4,141
2,106
0
396
3,894
1,167
1,536
122
3,747
0
27,169
L
3,351
1,663
0
1,005
6,084
1,603
0
1,227
4,857
0
19,586
L
Yemoja
Tinyww
Yemoja
1,366
295
600
262
5,148
2,648
0
2,350
2,798
10,226
0
L
2,164
720
0
2,039
6,912
2,691
0
4,109
2,803
16,848
0
W
Olorun
jnonzn
Olorun
4,474
2,411
0
2,570
5,806
2,222
487
3,836
1,970
25,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,383
Gold Earned
34,186
115
Minions Killed
289
0
Camps Cleared
0
885,924
Distance Traveled
1,012,300
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,685
517
18
2
0
216,992
0
L
Bacchus
4,838
440
18
2
0
197,708
5
W
Bellona
8,601
782
114
10
0
210,558
2
W
Hel
7,152
650
69
6
0
229,248
0
L
Guan Yu
4,897
445
17
2
0
206,022
2
W
Neith
6,228
566
44
4
0
186,535
0
L
Medusa
5,261
478
27
2
0
193,371
1
L
Yemoja
4,349
395
19
2
0
136,954
0
L
Hera
5,038
458
34
3
0
151,869
0
W
Olorun
6,520
593
44
4
0
168,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role