Player Matchup

Mercury
Mercury
Bird-Jackal
Mercury
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 86L
1,406 Elo+
Party 1
Anubis
Anubis
I_Average__I
Anubis
Level 28
God Stats
9W - 5L
1,696 SR
Queue Stats
48W - 43L
1,430 Elo+
Party 1
Bellona
Bellona
Napalm_friedrice
Bellona
Level 49
God Stats
8W - 9L
1,584 SR
Queue Stats
61W - 90L
1,370 Elo+
Party 1
Izanami
Izanami
ShortRibSteak
Izanami
Level 29
God Stats
13W - 23L
1,407 SR
Queue Stats
37W - 69L
1,282 Elo+
Party 1
Sobek
Sobek
llBLACK__WOLFll
Sobek
Level 72
God Stats
3W - 4L
1,604 SR
Queue Stats
305W - 300L
1,448 Elo+
Party 1
Team Averages
Level 46
1,558 SR
1,387 Elo+

VS

Team Averages
Level 60
1,483 SR
1,458 Elo+
Neith
Neith
AdriMoon
Neith
Level 40
God Stats
15W - 17L
1,446 SR
Queue Stats
175W - 175L
1,435 Elo+
Solo
Bellona
Bellona
BadgerofHoney78
Bellona
Level 18
God Stats
3W - 0L
1,821 SR
Queue Stats
6W - 4L
1,507 Elo+
Party 2
Ra
Ra
GraveWarden298
Ra
Level 85
God Stats
1W - 1L
1,197 SR
Queue Stats
16W - 9L
1,735 Elo+
Party 2
Chaac
Chaac
HuskarWarrior
Chaac
Level 39
God Stats
13W - 10L
1,500 SR
Queue Stats
91W - 96L
1,171 Elo+
Solo
Arachne
Arachne
dude4015
Arachne
Level 116
God Stats
2W - 1L
1,452 SR
Queue Stats
45W - 44L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bird-Jackal
Mercury
14
2 / 9 / 5
9,433
472
10,546
18,703
5,803
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
3 / 8 / 3
10,173
509
9,790
12,247
4,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 12 / 2
9,282
464
16,468
21,648
12,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
17
3 / 6 / 1
10,711
536
2,981
14,431
4,903
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 3 / 6
10,040
502
6,911
21,185
16,988
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AdriMoon
Neith
17
5 / 3 / 3
11,768
588
9,661
12,409
5,620
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 5 / 7
9,740
487
9,911
10,891
8,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 1 / 14
12,681
634
16,471
11,538
4,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 12
10,641
532
9,428
14,132
9,495
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
dude4015
Arachne
20
19 / 4 / 3
14,453
723
20,342
25,887
13,847
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
16
Kills
37
38
Deaths
16
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
AdriMoon
Neith
5
3
3
2.17
W
4
5
7
1.5
L
Mercury
Bird-Jackal
Mercury
2
9
5
0.5
W
6
1
14
13
W
3
3
12
3
L
Anubis
3
8
3
0.56
L
5
12
2
0.5
L
Izanami
3
6
1
0.58
W
Arachne
dude4015
Arachne
19
4
3
5.13
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,696
Damage
65,813
88,214
Taken
74,857
45,310
Mitigated
42,474
23,115
Healing
38,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AdriMoon
Neith
9,661
4,323
0
6,408
12,409
5,620
5,057
192
12,217
0
71,848
W
9,911
1,281
0
1,087
10,891
8,872
1,314
2,587
8,304
0
27,327
L
Mercury
Bird-Jackal
Mercury
10,546
6,261
0
3,241
18,703
5,803
0
3,512
15,066
0
51,540
W
16,471
1,701
4,747
6,766
11,538
4,640
3,029
3,968
7,570
83,090
0
W
9,428
2,006
484
5,097
14,132
9,495
1,685
5,169
8,963
0
26,516
L
Anubis
9,790
711
0
2,982
12,247
4,866
174
4,210
8,012
58,258
0
L
16,468
5,453
640
4,015
21,648
12,750
811
2,274
18,646
0
54,586
L
Izanami
2,981
2,172
0
5,192
14,431
4,903
770
399
14,007
0
72,991
W
Arachne
dude4015
Arachne
20,342
12,232
0
13,885
25,887
13,847
1,816
4,785
21,102
0
113,741
L
6,911
1,007
159
6,886
21,185
16,988
0
6,076
14,609
23,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,639
Gold Earned
59,283
393
Minions Killed
487
0
Camps Cleared
0
1,709,879
Distance Traveled
1,816,677
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,768
588
124
6
0
301,801
0
W
Bellona
9,740
487
34
2
0
384,912
5
L
Mercury
9,433
472
67
3
0
384,550
2
W
Ra
12,681
634
151
8
0
421,581
3
W
Chaac
10,641
532
30
2
0
360,745
0
L
Anubis
10,173
509
109
5
0
312,099
1
L
Bellona
9,282
464
83
4
0
336,571
2
L
Izanami
10,711
536
104
5
0
325,051
0
W
Arachne
14,453
723
148
7
0
347,638
1
L
Sobek
10,040
502
30
2
0
351,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role