Player Matchup

Scylla
Scylla
DarkAcT
Scylla
Level 29
God Stats
15W - 8L
1,490 SR
Queue Stats
102W - 93L
1,461 Elo+
Party 2
Anhur
Anhur
Sennarios
Anhur
Level 22
God Stats
2W - 4L
1,547 SR
Queue Stats
112W - 234L
1,252 Elo+
Solo
Terra
Terra
TurntaiI
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 151L
1,426 Elo+
Party 2
Team Averages
Level 53
1,512 SR
1,380 Elo+

VS

Team Averages
Level 45
1,573 SR
1,380 Elo+
Merlin
Merlin
MilosSRB
Merlin
Level 87
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
TheKurilin
Cupid
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Set
Set
edyardel
Set
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 60L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarkAcT
Scylla
14
4 / 6 / 7
10,370
741
9,136
10,732
3,165
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Sennarios
Anhur
14
5 / 6 / 7
10,468
748
3,063
12,973
3,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
TurntaiI
Terra
13
4 / 7 / 10
10,686
763
4,753
15,575
15,608
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MilosSRB
Merlin
16
9 / 2 / 10
11,680
834
17,302
8,131
2,886
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
15
8 / 3 / 5
11,038
788
12,502
10,492
3,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 9 / 9
9,503
679
4,706
10,469
3,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
13
Kills
19
19
Deaths
14
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
DarkAcT
Scylla
4
6
7
1.25
W
Merlin
MilosSRB
Merlin
9
2
10
7
L
Anhur
Sennarios
Anhur
5
6
7
1.42
W
Cupid
8
3
5
3.5
L
Terra
TurntaiI
Terra
4
7
10
1.29
W
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,952
Damage
34,510
39,280
Taken
29,092
22,772
Mitigated
10,217
6,259
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DarkAcT
Scylla
9,136
215
0
1,207
10,732
3,165
0
4,736
5,996
37,745
0
W
Merlin
MilosSRB
Merlin
17,302
612
0
1,873
8,131
2,886
669
3,845
4,286
68,084
0
L
Anhur
Sennarios
Anhur
3,063
1,812
417
1,411
12,973
3,999
0
6,944
6,029
0
19,473
W
Cupid
12,502
6,462
640
4,287
10,492
3,426
2,022
4,759
5,733
0
61,459
L
Terra
TurntaiI
Terra
4,753
660
897
2,327
15,575
15,608
0
5,654
9,921
10,974
0
W
4,706
2,343
0
360
10,469
3,905
0
5,341
5,128
0
14,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
32,221
114
Minions Killed
188
0
Camps Cleared
0
689,079
Distance Traveled
714,639
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,370
741
64
5
0
226,601
2
W
Merlin
11,680
834
80
6
0
240,155
0
L
Anhur
10,468
748
36
3
0
237,980
1
W
Cupid
11,038
788
92
7
0
243,391
3
L
Terra
10,686
763
14
1
0
224,498
1
W
Set
9,503
679
16
1
0
231,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role